Автор: Zub, Jim Название: Rick and morty vs dungeons and dragons: painscape ISBN: 1787734838 ISBN-13(EAN): 9781787734838 Издательство: Titan books ltd. Рейтинг: Цена: 2325.00 р. Наличие на складе: Поставка под заказ.
Описание: In Rick and Morty vs. Dungeons & Dragons, the pop culture juggernaut and the best-selling role-playing game team up once again in an all-new companion story!
Автор: Coloring Bandit Название: Dungeons and Dragons: Adult Coloring Book Dragons Edition ISBN: 0228204372 ISBN-13(EAN): 9780228204374 Издательство: Неизвестно Цена: 1930.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Prepare to step into a whole new world of Minecraft action with this brand new guide.
Minecraft Dungeons is a completely new game from Mojang, set in a Minecraft world but featuring tons of action, magic, combat and dungeon exploring. No two games of Minecraft Dungeons are the same, so you're going to need this handbook to find out everything about the best weapons, power-ups, items and combat strategies. The book even includes a full list of enemies you'll encounter, so you'll be completely prepared.
No Minecraft Dungeons player should venture into the darkness without it
Автор: Peterson, Jon Название: Game Wizards ISBN: 0262542951 ISBN-13(EAN): 9780262542951 Издательство: MIT Press Рейтинг: Цена: 4224.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators. When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success--and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains how D&D and its creators navigated their successes, setbacks, and controversies.
Peterson describes Gygax and Arneson's first meeting and their work toward the 1974 release of the game; the founding of TSR and its growth as a company; and Arneson's acrimonious departure and subsequent challenges to TSR. He recounts the Satanic Panic accusations that D&D was sacrilegious and dangerous, and how they made the game famous. And he chronicles TSR's reckless expansion and near-fatal corporate infighting, which culminated with the company in debt and overextended and the end of Gygax's losing battle to retain control over TSR and D&D.
With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.
Автор: Ab, Mojang Название: Guide to minecraft dungeons ISBN: 1405298340 ISBN-13(EAN): 9781405298346 Издательство: HarperCollins UK Рейтинг: Цена: 1319.00 р. Наличие на складе: Поставка под заказ.
Описание: THE OFFICIAL GUIDE TO MINECRAFT DUNGEONS - THE ALL-NEW DUNGEON CRAWLER GAME FROM MOJANG. This companion guide to the game has been created especially for heroes who intend to vanquish the Arch-Illager and his evil illager minions. It contains: - strategy tips for all the malicious mobs you`ll need to defeat
51 Dungeons with Maps for Dungeons & Dragons or Pathfinder
Do you play Dungeons & Dragons or Pathfinder? Never get caught without a dungeon. Here are 51 dungeon maps with descriptions all ready to be added to your RPG campaign or to give you ideas for a new one. Each entry contains descriptions and idea prompts, so they can be tailored to your table and provide inspiration.
BONUS
In addition to the dungeons, there are 5 cities, 5 manors, and 2 inns. All with maps and ideas. Also, bonus random tables are included to help fill in details quickly.
Level up your TTRPG campaigns
D&D Dungeon Masters and Pathfinder Game Masters never get caught without a dungeon map ever again. Never worry about your players straying from the main adventure. Always have a dungeon ready to go.
Have you been to that hell where weeping wasn't enough?
Where the harshest words can't describe your suffering? Where can hope be found? This inspiring story shows how strong the human spirit can be An epic memoir of resilience, forgiveness, and God's miraculous love that will tug at your heartstrings, uplift the soul and strengthen your resolve to overcome even the darkest of trials.
"Sohma Rae has chosen to record the 'bad' so that it can be used for good. Read this only if you want to successfully end the negative belief systems of generations and come out a better human. This is an inspiring and personal book that will leave you changed "
-Jeff Brown, Keynote Speaker and host of the Read to Lead Podcast
Finding Diamonds in Dungeons can help you:
Redefine failure
Remove self-destructive patterns
Replace victimhood with gratitude
Restore faith in God
Reveal a powerful truth about pain
Sohma felt trapped, married to a narcissist, and marred by her broken past. She needed change but battling long-standing, pervasive patterns ingrained since childhood would prove challenging. In a wake of deception and greed, she was left homeless and penniless, yet this would become the turning point of her transformation.
Her dysfunctional upbringing was fueled by an abusive, alcoholic stepfather and a mother battling her own demons with drugs. Sohma and her little sister learned to mimic their mother's codependent tendencies, while their brothers acquired the chemical addictions prevalent in the home. Just after turning 17, Sohma and her little sister were told to find another place to live. Resentment and heartache reigned. Devastating ramifications would spread like wildfire to all involved.
As an adult, Sohma gravitated to similar unhealthy relationships. She also faced mounting hardships like death of loved ones, crippling physical pain, her own cancer diagnosis, and much more. But each time, she got back on her feet.Sohma came to understand that far from being avoidable and pointless, pain has a guiding and even inspiring purpose. Thus armed, Sohma was able to choose a better path-and now helps others experience similar breakthroughs.
This book helps the downhearted who may have suffered loss or abuse from addictions, codependency and/or narcissistic behavior. It's the perfect read for those who desire a greater connection with God. And it's an inspirational story for those who seek perspective and gratitude for the blessings they have, for the diamonds around and within them.
Автор: Cross D. D. Название: Onions Bunions Corns and Dungeons ISBN: 0615798012 ISBN-13(EAN): 9780615798011 Издательство: Неизвестно Цена: 1895.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: A chiropodist from 1958 stumbles upon a portal in the space-time continuum, and disrupts the fabric of history. He discovers that he can change events to his liking and travels to the 1936 Olympics to alter the outcome of Jesse Owens success and make for Hitler to succeed and bring back slavery, and world conquest.
Not so fast buddy. Peeling an onion can get dicey.
At first we meet the chiropody man, a kind and gentle soul, but through a wacky ride through time he suffers peculiar anomalies: psychologically, physically, and the acceleration of the aging process. After all, time travel is rough for the uninitiated. Without modification of his DNA, a process developed in the future via genetic modification through nanoparticles: tracked, traced, and healed by orbiting satellites.
After the first portals were mapped out, by the 2070s anyone with the means could have a weekend in any era. Dinner in Ancient Rome? No problem. However, the future has to keep tabs on time travelers, and make sure they don't go astray.
Time travel "by accident" has consequences. There are powers and forces in the universe that cannot allow for altering the past. A mysterious country doctor, from a country, yet to be discovered, and a crew of characters selected from other times come together, to take this voyage to restore the proscribed dynamics set forth. Intentions, obstacles, a clash of artificial intelligence, greed, authentic ignorance, temporal mercenaries, and a little bit of luck, things on Earth can stay the course. Sans disruptors of probable outcomes.
C'mon take a ride stranger, it'll be fun. Then again, I could be incredibly altered by some chiropodist who screwed up one event, or a glitch in the machines...
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