Beginning Unreal Engine 4 Blueprints Visual Scripting: Using C++: From Beginner to Pro, Pv Satheesh
Автор: Romero Marcos, Sewell Brenden Название: Blueprints Visual Scripting for Unreal Engine - Second Edition ISBN: 1789347068 ISBN-13(EAN): 9781789347067 Издательство: Неизвестно Рейтинг: Цена: 16551.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The Blueprints Visual Scripting system in UE is a complete gameplay scripting system based on the concept of using a node-based interface to create gameplay elements from within Unreal Editor. This book will help you create a fully functional game and the skills necessary to expand and develop an entertaining, memorable experience for players.
Learn the tools and techniques of game design using a project-based approach with Unreal Engine 4 and C++
Key Features
Kickstart your career or dive into a new hobby by exploring game design with UE4 and C++
Learn the techniques needed to prototype and develop your own ideas
Reinforce your skills with project-based learning by building a series of games from scratch
Book Description
Game development can be both a creatively fulfilling hobby and a full-time career path. It's also an exciting way to improve your C++ skills and apply them in engaging and challenging projects.
Game Development Projects with Unreal Engine starts with the basic skills you'll need to get started as a game developer. The fundamentals of game design will be explained clearly and demonstrated practically with realistic exercises. You'll then apply what you've learned with challenging activities.
The book starts with an introduction to the Unreal Editor and key concepts such as actors, blueprints, animations, inheritance, and player input. You'll then move on to the first of three projects: building a dodgeball game. In this project, you'll explore line traces, collisions, projectiles, user interface, and sound effects, combining these concepts to showcase your new skills.
You'll then move on to the second project; a side-scroller game, where you'll implement concepts including animation blending, enemy AI, spawning objects, and collectibles. The final project is an FPS game, where you will cover the key concepts behind creating a multiplayer environment.
By the end of this Unreal Engine 4 game development book, you'll have the confidence and knowledge to get started on your own creative UE4 projects and bring your ideas to life.
What You Will Learn
Create a fully-functional third-person character and enemies
Build navigation with keyboard, mouse, gamepad, and touch controls
Program logic and game mechanics with collision and particle effects
Explore AI for games with Blackboards and Behavior Trees
Build character animations with Animation Blueprints and Montages
Test your game for mobile devices using mobile preview
Add polish to your game with visual and sound effects
Master the fundamentals of game UI design using a heads-up display
Who this book is for
This book is suitable for anyone who wants to get started using UE4 for game development. It will also be useful for anyone who has used Unreal Engine before and wants to consolidate, improve and apply their skills. To grasp the concepts explained in this book better, you must have prior knowledge of the basics of C++ and understand variables, functions, classes, polymorphism, and pointers. For full compatibility with the IDE used in this book, a Windows system is recommended.
Build professional 3D games with Unreal Engine 4's Visual Scripting system
Key Features
Take your game designs from inspiration to a fully playable game that you can share with the world, without writing a single line of code.
Learn to use visual scripting to develop gameplay mechanics, UI, visual effects, artificial intelligence, and more.
Build a first person shooter from scratch with step-by-step tutorials.
Book Description
Blueprints Visual Scripting for Unreal Engine is a step-by-step approach to building a fully functional game, one system at a time. Starting with a basic First Person Shooter template, each chapter will extend the prototype to create an increasingly complex and robust game experience. You will progress from creating basic shooting mechanics to gradually more complex systems that will generate user interface elements and intelligent enemy behavior. Focusing on universally applicable skills, the expertise you will develop in utilizing Blueprints can translate to other types of genres.
By the time you finish the book, you will have a fully functional First Person Shooter game and the skills necessary to expand on the game to develop an entertaining, memorable experience for your players.
From making customizations to player movement to creating new AI and game mechanics from scratch, you will discover everything you need to know to get started with game development using Blueprints and Unreal Engine 4.
What you will learn
Prototype and iterate new game mechanics rapidly
Customize the player's abilities and controls
Build user interface elements, including health bars and objective counters
Set up interactions between player actions and game objects in the world
Create complex enemy AI that can sense the world around it and attack the player
Design menus that will allow your players to load, pause, and quit the game
Deploy your game to multiple platforms and share it with the world
Автор: Valcasara Nicola Название: Unreal Engine Game Development Blueprints ISBN: 1784397776 ISBN-13(EAN): 9781784397777 Издательство: Неизвестно Рейтинг: Цена: 10114.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Over the next few decades, machine learning and data science will transform the finance industry. With this practical book, analysts, traders, researchers, and developers will learn how to build machine learning algorithms crucial to the industry.
Описание: This practical book provides data scientists and developers with blueprints for best practice solutions to common tasks in text analytics and natural language processing. Authors Jens Albrecht, Sidharth Ramachandran, and Christian Winkler provide real-world case studies and detailed code examples in Python to help you get started quickly.
Описание: Any IT professional can tell you that managing security is a top priority and even more so when working in the cloud. Access to accurate and timely security information is critical, but governance and control must first be enabled. This guide shows you how to take advantage of Azure's vast and powerful built-in security tools and capabilities for your application workloads.Pro Azure Governance and Security offers a comprehensive look at the governance features available with Microsoft Azure and demonstrates how to integrate them with your hybrid and Azure environments, drawing on the author's experiences from years in the field. Learn about the array of controls implemented within Microsoft Azure from two valuable perspectives: the customer and Microsoft operations. Beginning with the top-level subscription hierarchy, learn about the most important built-in Azure security services and features, as well as how to use Azure Policies and Blueprints as a means for security and governance. A series of hands-on exercises teaches you the concepts of Azure Governance: how to enable and deploy Azure Security Center, integrate RBAC (role-based access control), and set up Azure Operations and Monitoring. Get introduced to the new Azure Sentinel solution that offers SIEM as a service for security incident management and proactive hunting.What You'll LearnUnderstand different architectural designs for implementing Azure SecurityOperate and monitor an Azure environmentDeploy Azure Governance, Policies, and BlueprintsDiscover key Azure features that enhance securityImplement and confidently access Azure Security CenterGet to know Azure SentinelWho This Book Is ForTechnical engineers, consultants, solution and cloud architects, IT managers, and SecOps teams who need to understand how to integrate governance, security, and compliance in hybrid and Azure environments. A basic understanding of Azure or other public cloud platforms is beneficial, but not required.
Автор: Sherif, William Whittle, Stephen Название: Unreal engine 4 scripting with c++ cookbook ISBN: 1785885545 ISBN-13(EAN): 9781785885549 Издательство: Неизвестно Рейтинг: Цена: 10114.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: With more than 100 practical recipes, this cookbook will help you get to grips with techniques to use the power of C++ scripting while developing games with UE4. You`ll gain actionable information about scripting games with UE4 and manipulating the game and the development environment using C++.
Автор: Ramos Brais Brenlla, Doran John P. Название: Unreal Engine 4 Shaders and Effects Cookbook ISBN: 1789538548 ISBN-13(EAN): 9781789538540 Издательство: Неизвестно Рейтинг: Цена: 9194.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Unreal Shaders and Effects Cookbook is the first of its kind to bring you the secrets of creating Shaders for Unreal. This book guides you through the process of creating almost any conceivable material while understanding at the same time what happens under the hood - from the PBR workflow to using many of the very useful nodes Unreal includes.
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