Computer Science and Multimedia Technologies, Kunwar Singh Vaisla
Автор: Hennessy, John Название: Computer Architecture 6 ed. ISBN: 0128119055 ISBN-13(EAN): 9780128119051 Издательство: Elsevier Science Рейтинг: Цена: 14483.00 р. Наличие на складе: Есть (1 шт.) Описание:
Computer Architecture: A Quantitative Approach, Sixth Edition has been considered essential reading by instructors, students and practitioners of computer design for over 20 years. The sixth edition of this classic textbook from Hennessy and Patterson, winners of the 2017 ACM A.M. Turing Award recognizing contributions of lasting and major technical importance to the computing field, is fully revised with the latest developments in processor and system architecture. The text now features examples from the RISC-V (RISC Five) instruction set architecture, a modern RISC instruction set developed and designed to be a free and openly adoptable standard. It also includes a new chapter on domain-specific architectures and an updated chapter on warehouse-scale computing that features the first public information on Google's newest WSC.
True to its original mission of demystifying computer architecture, this edition continues the longstanding tradition of focusing on areas where the most exciting computing innovation is happening, while always keeping an emphasis on good engineering design.
Winner of a 2019 Textbook Excellence Award (Texty) from the Textbook and Academic Authors Association
Includes a new chapter on domain-specific architectures, explaining how they are the only path forward for improved performance and energy efficiency given the end of Moore's Law and Dennard scaling
Features the first publication of several DSAs from industry
Features extensive updates to the chapter on warehouse-scale computing, with the first public information on the newest Google WSC
Offers updates to other chapters including new material dealing with the use of stacked DRAM; data on the performance of new NVIDIA Pascal GPU vs. new AVX-512 Intel Skylake CPU; and extensive additions to content covering multicore architecture and organization
Includes "Putting It All Together" sections near the end of every chapter, providing real-world technology examples that demonstrate the principles covered in each chapter
Includes review appendices in the printed text and additional reference appendices available online
Includes updated and improved case studies and exercises
ACM named John L. Hennessy and David A. Patterson, recipients of the 2017 ACM A.M. Turing Award for pioneering a systematic, quantitative approach to the design and evaluation of computer architectures with enduring impact on the microprocessor industry
Автор: Gregory Название: Game Engine Architecture 3E ISBN: 1138035459 ISBN-13(EAN): 9781138035454 Издательство: Taylor&Francis Рейтинг: Цена: 12707.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.
Автор: Kunwar Singh Vaisla Название: Computer Science and Multimedia Technologies ISBN: 1774077450 ISBN-13(EAN): 9781774077450 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 23423.00 р. Наличие на складе: Нет в наличии.
Описание: Describes multimedia technology as an integral part of the modern computing environment. The book explains basic computer science and multimedia technologies, such as digital images, video and audio content, including different compression technologies and standards, as well as the dynamics of delivering multimedia content across the Internet.
Автор: Dharmendra Sharma; Margarita Favorskaya; Lakhmi C. Название: Fusion of Smart, Multimedia and Computer Gaming Technologies ISBN: 3319355899 ISBN-13(EAN): 9783319355894 Издательство: Springer Рейтинг: Цена: 14365.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
Advances in Smart, Multimedia and Computer Gaming Technologies.- Smart Gamification and Smart Serious Games.- Fusion of Secure IPsec-based Virtual Private Network, Mobile Computing and Rich Multimedia Technology.- Teaching and Promoting Smart Internet of Things Solutions Using the Serious-Game Approach.- Evaluation of Student Knowledge Using an e-Learning Framework.- The iTEC Eduteka.- 3D Virtual Worlds as a Fusion of Immersing, Visualizing, Recording and Replaying Technologies.- Fusion of Multimedia and Mobile Technology in Audioguides for Museums and Exhibitions.
Автор: Kumar, Raghvendra, Sharma, Rohit, Pattnaik, Prasan Название: Multimedia Technologies in the Internet of Things Environment ISBN: 9811579644 ISBN-13(EAN): 9789811579646 Издательство: Springer Рейтинг: Цена: 25155.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: It bridges the gap between multimedia concepts and solutions by providing the current IOT frameworks, their applications in multimedia analysis, the strengths and limitations of the existing methods, and the future directions in multimedia IOT analytics.
Автор: Rogers, Rogers Scott Название: Level Up! the Guide to Great Video Game Design ISBN: 1118877160 ISBN-13(EAN): 9781118877166 Издательство: Wiley Рейтинг: Цена: 4435.00 р. Наличие на складе: Поставка под заказ.
Описание: Provides examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. This book helps you teach how to develop marketable ideas, and learn what perils and pitfalls await during a game`s pre-production, production and post-production stages.
Автор: Wazwaz Abdul-Majid Название: First Course In Integral Equations, A (Second Edition) ISBN: 9814675121 ISBN-13(EAN): 9789814675123 Издательство: World Scientific Publishing Рейтинг: Цена: 6336.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This second edition integrates the newly developed methods with classical techniques to give both modern and powerful approaches for solving integral equations.
Автор: Dharmendra Sharma; Margarita Favorskaya; Lakhmi C. Название: Fusion of Smart, Multimedia and Computer Gaming Technologies ISBN: 3319146440 ISBN-13(EAN): 9783319146447 Издательство: Springer Рейтинг: Цена: 18284.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Fusion of Smart, Multimedia and Computer Gaming Technologies
Описание: Two significant areas of study that are continually impacting various dimensions in computer science are computer vision and imaging. These technologies are rapidly enhancing how information and data is being exchanged and opening numerous avenues of advancement within areas such as multimedia and intelligent systems. The high level of applicability in computer vision and image processing requires significant research on the specific utilizations of these technologies.
Advancements in Computer Vision Applications in Intelligent Systems and Multimedia Technologies is an essential reference source that discusses innovative developments in computational imaging for solving real-life issues and problems and addresses their execution in various disciplines. Featuring research on topics such as image modeling, remote sensing, and support vector machines, this book is ideally designed for IT specialists, scientists, researchers, engineers, developers, practitioners, industry professionals, academicians, and students seeking coverage on the latest developments and innovations in computer vision applications within the realm of multimedia systems.
Описание: Two significant areas of study that are continually impacting various dimensions in computer science are computer vision and imaging. These technologies are rapidly enhancing how information and data is being exchanged and opening numerous avenues of advancement within areas such as multimedia and intelligent systems. The high level of applicability in computer vision and image processing requires significant research on the specific utilizations of these technologies.
Advancements in Computer Vision Applications in Intelligent Systems and Multimedia Technologies is an essential reference source that discusses innovative developments in computational imaging for solving real-life issues and problems and addresses their execution in various disciplines. Featuring research on topics such as image modeling, remote sensing, and support vector machines, this book is ideally designed for IT specialists, scientists, researchers, engineers, developers, practitioners, industry professionals, academicians, and students seeking coverage on the latest developments and innovations in computer vision applications within the realm of multimedia systems.
Описание: Presents the latest methods and research results in this emerging field of Multimedia Information Hiding (MIH). This comprehensive collection is beneficial to all researchers and engineers working globally in this field and aims to inspire new graduate-level students as they explore this promising field.
Автор: Kientz Julie A., Hayes Gillian R., Goodwin Matthew S. Название: Interactive Technologies and Autism ISBN: 1681737841 ISBN-13(EAN): 9781681737843 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 11365.00 р. Наличие на складе: Нет в наличии.
Описание:
This book provides an in-depth review of the historical and state-of-the-art use of technology by and for individuals with autism. The design, development, deployment, and evaluation of interactive technologies for use by and with individuals with autism have been rapidly increasing over the last few decades. There is great promise for the use of these technologies to enrich lives, improve the experience of interventions, help with learning, facilitate communication, support data collection, and promote understanding. Emerging technologies in this area also have the potential to enhance assessment and diagnosis of autism, to understand the nature and lived experience of autism, and to help researchers conduct basic and applied research.
The intention of this book is to give readers a comprehensive background for understanding what work has already been completed and its impact as well as what promises and challenges lie ahead. A large majority of existing technologies have been designed for autistic children, there is increased interest in technology's intersection with the lived experiences of autistic adults. By providing a classification scheme and general review, this book can help technology designers, researchers, autistic people, and their advocates better understand how technologies have been successful or unsuccessful, what problems remain open, and where innovations can further address challenges and opportunities for individuals with autism and the variety of stakeholders connected to them.
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