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Worth-Focused Design, Book 2: Approaches, Context, and Case Studies, Gilbert Cockton


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Автор: Gilbert Cockton
Название:  Worth-Focused Design, Book 2: Approaches, Context, and Case Studies
ISBN: 9781681738178
Издательство: Mare Nostrum (Eurospan)
Классификация:


ISBN-10: 1681738171
Обложка/Формат: Hardcover
Страницы: 203
Вес: 0.60 кг.
Дата издания: 30.04.2020
Серия: Synthesis lectures on human-centered informatics
Язык: English
Размер: 23.50 x 19.10 x 1.42 cm
Ключевые слова: Graphical & digital media applications,Human-computer interaction,Information technology: general issues, COMPUTERS / Data Modeling & Design,COMPUTERS / Digital Media / General,COMPUTERS / Social Aspects / Human-Computer Interaction
Подзаголовок: Approaches, context, and case studies
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Поставляется из: Англии
Описание: This book introduces the concept of worth for design teams, relates it to experiences and outcomes, and describes how to focus on worth when researching and expressing design opportunities for generous worth. Truly interdisciplinary teams also need an appropriate common language, which was developed in the companion book Worth-Focused Design, Book 1: Balance, Integration, and Generosity (Cockton, 2020a). Its new lexicon for design progressions enables a framework for design and evaluation that works well with a worth focus.

Design now has different meanings based upon the approach of different disciplinary practices. For some, it is the creation of value. For others, it is the conception and creation of artefacts. For still others, it is fitting things to people (beneficiaries). While each of these design foci has merits, there are risks in not having an appropriate balance across professions that claim the centre of design for their discipline and marginalise others. Generosity is key to the best creative design delivering unexpected worth beyond documented needs, wants, or pain points. Truly interdisciplinary design must also balance and integrate approaches across several communities of practice, which is made easier by common ground. Worth provides a productive focus for this common ground and is symbiotic with balanced, integrated, and generous (BIG) practices. Practices associated with balance and integration for worth-focused generosity are illustrated in several case studies that have used approaches in this book, complementing them with additional practices.



Worth-Focused Design, Book 2: Approaches, Context, and Case Studies

Автор: Cockton Gilbert
Название: Worth-Focused Design, Book 2: Approaches, Context, and Case Studies
ISBN: 1681738155 ISBN-13(EAN): 9781681738154
Издательство: Mare Nostrum (Eurospan)
Рейтинг:
Цена: 11365.00 р.
Наличие на складе: Нет в наличии.

Описание: This book introduces the concept of worth for design teams, relates it to experiences and outcomes, and describes how to focus on worth when researching and expressing design opportunities for generous worth. Truly interdisciplinary teams also need an appropriate common language, which was developed in the companion book Worth-Focused Design, Book 1: Balance, Integration, and Generosity (Cockton, 2020a). Its new lexicon for design progressions enables a framework for design and evaluation that works well with a worth focus.

Design now has different meanings based upon the approach of different disciplinary practices. For some, it is the creation of value. For others, it is the conception and creation of artefacts. For still others, it is fitting things to people (beneficiaries). While each of these design foci has merits, there are risks in not having an appropriate balance across professions that claim the centre of design for their discipline and marginalise others. Generosity is key to the best creative design delivering unexpected worth beyond documented needs, wants, or pain points. Truly interdisciplinary design must also balance and integrate approaches across several communities of practice, which is made easier by common ground. Worth provides a productive focus for this common ground and is symbiotic with balanced, integrated, and generous (BIG) practices. Practices associated with balance and integration for worth-focused generosity are illustrated in several case studies that have used approaches in this book, complementing them with additional practices.

Worth-Focused Design, Book 1: Balance, Integration, and Generosity

Автор: Cockton Gilbert
Название: Worth-Focused Design, Book 1: Balance, Integration, and Generosity
ISBN: 168173057X ISBN-13(EAN): 9781681730578
Издательство: Mare Nostrum (Eurospan)
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Цена: 9979.00 р.
Наличие на складе: Нет в наличии.

Описание:

This book develops an appropriate common language for truly interdisciplinary teams involved in design. Design now has many meanings. For some, it is the creation of value. For others, it is the conception and creation of artefacts. For still others, it is fitting things to people. These differences reflect disciplinary values that both overlap and diverge. All involve artefacts: we always design things. Each definition considers people and purpose in some way. Each handles evaluation differently, measuring against aesthetics, craft standards, specifications, sales, usage experiences, or usage outcomes. There are both merits and risks in these differences, without an appropriate balance. Poor balance can result from professions claiming the centre of design for their discipline, marginalising others. Process can also cause imbalance when allocating resources to scheduled stages. Balance is promoted by replacing power centres with power sharing, and divisive processes with integrative progressions. A focus on worth guides design towards worthwhile experiences and outcomes that generously exceed expectations.

This book places worth focus (Wo-Fo) into the context of design progressions that are balanced, integrated, and generous (BIG). BIG and Wo-Fo are symbiotic. Worth provides a focus for generosity. Effective Wo-Fo needs BIG practices. The companion book Worth-Focused Design, Book 2: Approaches, Contexts, and Case Studies (Cockton, 2020b) relates the concept of worth to experiences and outcomes based on a number of practical case studies.

Worth-Focused Design, Book 1: Balance, Integration, and Generosity

Автор: Gilbert Cockton
Название: Worth-Focused Design, Book 1: Balance, Integration, and Generosity
ISBN: 1681737914 ISBN-13(EAN): 9781681737911
Издательство: Mare Nostrum (Eurospan)
Рейтинг:
Цена: 12751.00 р.
Наличие на складе: Нет в наличии.

Описание: Design now has many meanings. For some, it is the creation of value. For others, it is the conception and creation of artefacts. For still others it is fitting things to people. These differences reflect disciplinary values that both overlap and diverge. All involve artefacts: we always design things. Each definition considers people and purpose in some way. Each handles evaluation differently, measuring against aesthetics, craft standards, specifications, sales, usage experiences, or usage outcomes. There are both merits and risks in these differences, without an appropriate balance. Poor balance can result from professions claiming the centre of design for their discipline, marginalising others. Process can also cause imbalance when allocating resources to scheduled stages. Balance is promoted by replacing power centres with power sharing, and divisive processes with integrative progressions. A focus on worth guides design towards worthwhile experiences and outcomes that generously exceed expectations.

This book places a worth focus (Wo-Fo) in the context of design progressions that are Balanced, Integrated, and Generous (BIG). BIG and Wo-Fo are symbiotic. Worth provides a focus for generosity. Effective Wo-Fo needs BIG practices. The companion book Worth-Focused Design, Book 2: Approaches, Contexts, and Case Studies (Cockton, 2020b) relates the concept of worth to experiences and outcomes based on a number of practical case studies.

Innovative Methods, User-Friendly Tools, Coding, and Design Approaches in People-Oriented Programming

Автор: Steve Goschnick
Название: Innovative Methods, User-Friendly Tools, Coding, and Design Approaches in People-Oriented Programming
ISBN: 1522559698 ISBN-13(EAN): 9781522559696
Издательство: Mare Nostrum (Eurospan)
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Цена: 31324.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: As modern technologies continue to develop and evolve, the ability of users to interface with new systems becomes a paramount concern. Research into new ways for humans to make use of advanced computers and other such technologies is necessary to fully realize the potential of twenty-first-century tools.Innovative Methods, User-Friendly Tools, Coding, and Design Approaches in People-Oriented Programming is a critical scholarly resource that examines development and customization user interfaces for advanced technologies and how these interfaces can facilitate new developments in various fields. Featuring coverage on a broad range of topics such as role-based modeling, end-user composition, and wearable computing, this book is a vital reference source for programmers, developers, students, and educators seeking current research on the enhancement of user-centric information system development.

Universal Access in Human–Computer Interaction. Design and Development Approaches and Methods

Автор: Margherita Antona; Constantine Stephanidis
Название: Universal Access in Human–Computer Interaction. Design and Development Approaches and Methods
ISBN: 3319587056 ISBN-13(EAN): 9783319587059
Издательство: Springer
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Цена: 11179.00 р.
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Описание: The three-volume set LNCS 10277-10279 constitutes the refereed proceedings of the11th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCII 2017, in Vancouver, BC, Canada in July 2017, jointly with 14 other thematically similar conferences. The total of 1228 papers presented at the HCII 2017 conferences were carefully reviewed and selected from 4340 submissions. The papers included in the three UAHCI 2017 volumes address the following major topics: Design for All Methods and Practice; Accessibility and Usability Guidelines and Evaluation; User and Context Modelling and Monitoring and Interaction Adaptation; Design for Children; Sign Language Processing; Universal Access to Virtual and Augmented Reality; Non Visual and Tactile Interaction; Gesture and Gaze-Based Interaction; Universal Access to Health and Rehabilitation; Universal Access to Education and Learning; Universal Access to Mobility; Universal Access to Information and Media; and Design for Quality of Life Technologies.


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