Контакты/Проезд  Доставка и Оплата Помощь/Возврат
История
  +7(495) 980-12-10
  пн-пт: 10-18 сб,вс: 11-18
  shop@logobook.ru
   
    Поиск книг                    Поиск по списку ISBN Расширенный поиск    
Найти
  Зарубежные издательства Российские издательства  
Авторы | Каталог книг | Издательства | Новинки | Учебная литература | Акции | Хиты | |
 

Understanding Games and Game Cultures, Hugh Davies, Ingrid Richardson, Larissa Hjorth


Варианты приобретения
Цена: 18850.00р.
Кол-во:
Наличие: Поставка под заказ.  Есть в наличии на складе поставщика.
Склад Америка: Есть  
При оформлении заказа до: 2025-08-04
Ориентировочная дата поставки: Август-начало Сентября
При условии наличия книги у поставщика.

Добавить в корзину
в Мои желания

Автор: Hugh Davies, Ingrid Richardson, Larissa Hjorth
Название:  Understanding Games and Game Cultures
ISBN: 9781526498014
Издательство: Sage Publications
Классификация:


ISBN-10: 1526498014
Обложка/Формат: Hardback
Страницы: 248
Вес: 0.60 кг.
Дата издания: 31.03.2021
Серия: Language/Linguistics
Язык: English
Размер: 23.19 x 18.59 x 2.54 cm
Читательская аудитория: Tertiary education (us: college)
Ключевые слова: Communication studies,Cultural studies
Рейтинг:
Поставляется из: Англии
Описание: Digital games are one of the most significant media interfaces of contemporary life. 

Games today interweave with the social, economic, material, and political complexities of living in a digital age. But who makes games, who plays them, and what, how and where do we play?

This book explores the ways in which games and global game cultures can be understood. It investigates the sites, genres, platforms, interfaces and contexts for games and gameplay, offering a critical overview of the breadth of contemporary game studies.

It is an essential companion for students looking to understand games and games cultures in our increasingly playful and ‘gamified’ digital society.



Central Asia: Contexts for Understanding

Автор: David W. Montgomery
Название: Central Asia: Contexts for Understanding
ISBN: 0822946785 ISBN-13(EAN): 9780822946786
Издательство: Marston Book Services
Рейтинг:
Цена: 11088.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This textbook offers the most comprehensive introduction to Central Asia available.

Understanding Korean webtoon culture :

Автор: Jin, Dal Yong,
Название: Understanding Korean webtoon culture :
ISBN: 0674291328 ISBN-13(EAN): 9780674291324
Издательство: Wiley
Рейтинг:
Цена: 3318.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: The rise of webtoons has altered the Korean cultural market due to the growth of transmedia storytelling-the flow of a story from the original text to various other platforms, such as films, television, and games. Understanding Korean Webtoon Culture demonstrates the dynamics between structural forces and textual engagement in global media.

Understanding media

Автор: Mcluhan, Marshall
Название: Understanding media
ISBN: 0415253977 ISBN-13(EAN): 9780415253970
Издательство: Taylor&Francis
Рейтинг:
Цена: 2755.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Understanding Media: the most important book ever written on communication. Ignore its message at your peril.

Understanding Games and Game Cultures

Автор: Hugh Davies, Ingrid Richardson, Larissa Hjorth
Название: Understanding Games and Game Cultures
ISBN: 1526498006 ISBN-13(EAN): 9781526498007
Издательство: Sage Publications
Рейтинг:
Цена: 6493.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Digital games are one of the most significant media interfaces of contemporary life. 

Games today interweave with the social, economic, material, and political complexities of living in a digital age. But who makes games, who plays them, and what, how and where do we play?

This book explores the ways in which games and global game cultures can be understood. It investigates the sites, genres, platforms, interfaces and contexts for games and gameplay, offering a critical overview of the breadth of contemporary game studies.

It is an essential companion for students looking to understand games and games cultures in our increasingly playful and ‘gamified’ digital society.

Автор: Monaghan
Название: Challenging Myths of Masculinity
ISBN: 1138252360 ISBN-13(EAN): 9781138252363
Издательство: Taylor&Francis
Рейтинг:
Цена: 8573.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Many myths surround male bodies and associated bodywork, especially when such bodywork is labelled culturally or socially atypical or 'problematic'. Bodybuilding, for example, has been explained in terms of gender inadequacy and an 'Adonis complex' akin to reverse anorexia, while men electing to undergo aesthetic cosmetic surgery are deemed 'too concerned' about their appearance and thus woman-like. Myths also discredit men and boys who do not engage in appropriate bodywork when this is expected. For instance, amidst public health concerns surrounding a so-called 'obesity epidemic', men and boys who resist physical activity and/or attempts to promote a 'healthy weight' are deemed ignorant, apathetic and in need of correction. Drawing on extensive field research conducted in North America and Britain over a twenty year period, this book challenges such masculine myth making. Mindful of a rich sociological tradition that seeks to understand the social world as lived and experienced, the authors provide insights that are likely to challenge common perceptions of various groups of men and boys, their diverse physical cultures, shared ways of being and identities. Presenting empirically grounded understandings of diverse bodily practices and discourses including bodybuilding, cosmetic surgery, dieting and nightclub security, Challenging Myths of Masculinity will appeal to scholars of sociology, geography and cultural studies, with interests in gender, embodiment and masculinities.

Cultures and Disasters

Название: Cultures and Disasters
ISBN: 0415745586 ISBN-13(EAN): 9780415745581
Издательство: Taylor&Francis
Рейтинг:
Цена: 21437.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Why did the people of the Zambesi Delta affected by severe flooding return early to their homes or even choose to not evacuate? How is the forced resettlement of small-scale farmers living along the foothills of an active volcano on the Philippines impacting on their day-to-day livelihood routines? Making sense of such questions and observations is only possible by understanding how the decision-making of societies at risk is embedded in culture, and how intervention measures acknowledge, or neglect, cultural settings. The social construction of risk is being given increasing priority in understand how people experience and prioritize hazards in their own lives and how vulnerability can be reduced, and resilience increased, at a local level. Culture and Disasters adopts an interdisciplinary approach to explore this cultural dimension of disaster, with contributions from leading international experts within the field. Section I provides discussion of theoretical considerations and practical research to better understand the important of culture in hazards and disasters. Culture can be interpreted widely with many different perspectives; this enables us to critically consider the cultural boundedness of research itself, as well as the complexities of incorporating various interpretations into DRR. If culture is omitted, related issues of adaptation, coping, intervention, knowledge and power relations cannot be fully grasped. Section II explores what aspects of culture shape resilience? How have people operationalized culture in every day life to establish DRR practice? What constitutes a resilient culture and what role does culture play in a society’s decision making? It is natural for people to seek refuge in tried and trust methods of disaster mitigation, however, culture and belief systems are constantly evolving. How these coping strategies can be introduced into DRR therefore poses a challenging question. Finally, Section III examines the effectiveness of key scientific frameworks for understanding the role of culture in disaster risk reduction and management. DRR includes a range of norms and breaking these through an understanding of cultural will challenge established theoretical and empirical frameworks.

Understanding Chinese and Western Cultures

Автор: Yijie, Tang
Название: Understanding Chinese and Western Cultures
ISBN: 1032330775 ISBN-13(EAN): 9781032330778
Издательство: Taylor&Francis
Рейтинг:
Цена: 28327.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Understanding Digital Culture

Автор: Vincent Miller
Название: Understanding Digital Culture
ISBN: 1473993873 ISBN-13(EAN): 9781473993877
Издательство: Sage Publications
Рейтинг:
Цена: 6334.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: From profiling databases and mashups to cybersex and the truth about social networking, Miller`s insightful second edition traces the pervasive influence of `digital culture` throughout contemporary life.

Understanding Video Games

Автор: Egenfeldt-Nielsen Simon
Название: Understanding Video Games
ISBN: 1138849820 ISBN-13(EAN): 9781138849822
Издательство: Taylor&Francis
Рейтинг:
Цена: 6276.00 р.
Наличие на складе: Поставка под заказ.

Описание:

Understanding Video Games is a crucial guide for newcomers to video game studies and experienced game scholars alike. This revised and updated third edition of the pioneering text provides a comprehensive introduction to the field of game studies, and highlights changes in the gaming industry, advances in video game scholarship, and recent trends in game design and development--including mobile, casual, educational, and indie gaming.

In the third edition of this textbook, students will:

  • Learn the major theories and schools of thought used to study games, including ludology and narratology;
  • Understand the commercial and organizational aspects of the game industry;
  • Trace the history of games, from the board games of ancient Egypt to the rise of mobile gaming;
  • Explore the aesthetics of game design, including rules, graphics, audio, and time;
  • Analyze the narrative strategies and genre approaches used in video games;
  • Consider the debate surrounding the effects of violent video games and the impact of "serious games."

Featuring discussion questions, recommended games, a glossary of key terms, and an interactive online video game history timeline, Understanding Video Games provides a valuable resource for anyone interested in examining the ways video games are reshaping entertainment and society.

Understanding Counterplay in Video Games

Автор: Meades Alan F.
Название: Understanding Counterplay in Video Games
ISBN: 1138804924 ISBN-13(EAN): 9781138804920
Издательство: Taylor&Francis
Рейтинг:
Цена: 23734.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book offers insight into one of the most problematic and universal issues within multiplayer videogames-antisocial and oppositional play forms such as cheating, player harassment, the use of exploits, illicit game modifications, and system hacking, known collectively as counterplay.

Understanding Counterplay in Video Games

Автор: Meades
Название: Understanding Counterplay in Video Games
ISBN: 1138548693 ISBN-13(EAN): 9781138548695
Издательство: Taylor&Francis
Рейтинг:
Цена: 7654.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book offers insight into one of the most problematic and universal issues within multiplayer videogames-antisocial and oppositional play forms such as cheating, player harassment, the use of exploits, illicit game modifications, and system hacking, known collectively as counterplay.

Affordance Theory in Game Design

Автор: Aslam, Hamna Brown, Joseph Alexander
Название: Affordance Theory in Game Design
ISBN: 3031009959 ISBN-13(EAN): 9783031009952
Издательство: Springer
Рейтинг:
Цена: 4611.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: The book details topics to reflect on possible emotional outcomes of the player at the early stages of game design as well as the methodology for presenting questions to players in such a way as to elicit authentic feedback.This book is intended mainly for game designers, researchers, and developers.


ООО "Логосфера " Тел:+7(495) 980-12-10 www.logobook.ru
   В Контакте     В Контакте Мед  Мобильная версия