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Roguelike Development with JavaScript: Build and Publish Roguelike Genre Games with JavaScript and Phaser, Garzia Andre Alves


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Цена: 7685.00р.
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При оформлении заказа до: 2025-07-28
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Автор: Garzia Andre Alves
Название:  Roguelike Development with JavaScript: Build and Publish Roguelike Genre Games with JavaScript and Phaser
ISBN: 9781484260586
Издательство: Springer
Классификация:


ISBN-10: 1484260589
Обложка/Формат: Paperback
Страницы: 322
Вес: 0.48 кг.
Дата издания: 26.09.2020
Язык: English
Издание: 1st ed.
Иллюстрации: 1 illustrations, color; 23 illustrations, black and white; xx, 322 p. 24 illus., 1 illus. in color.
Размер: 23.39 x 15.60 x 1.83 cm
Читательская аудитория: Professional & vocational
Подзаголовок: Build and publish roguelike genre games with javascript and phaser
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Германии
Описание: Chapter 1: Before We Begin

Chapter Goal: Introduces the reader to roguelike and the technologies used.

Sub -Topics

- Roguelike history

- Why develop roguelikes

- Why use web technologies

- Why Phaser

Chapter 2: Introduction to Phaser

Chapter Goal: Provide a quick introduction to Phaser

Sub - Topics

- Displaying a scene

- Game loops

- Controlling a player character

- Tile-based maps without procedural generation

Chapter 3: Enemies and Permadeath

Chapter Goal: Populating the game from the previous chapter with enemies and providing the initial game mechanics

Sub - Topics:

- How to build enemies

- Turn-based action

- Enemy AI

- Combat

Chapter 4: Treasure and Upgrades

Chapter Goal: Adding rewards for the player and how to provide gameplay progression

Sub - Topics:

- Multiple levels in a dungeon

- Adding treasure

- Adding upgrades

- Adding monster loot

- Inventory screen

Chapter 5: Character Classes

Chapter Goal: Create multiple character classes with different abilities and double check how that affects gameplay

Sub - Topics:

- Character classes

- Wizard

- Cleric

- Elf

- Necromancer

Chapter 6: Procedurally Generated Dungeons

Chapter Goal: Introduces you to procedural generation. Replace the current maps with procedurally generated dungeons

Sub - Topics:

- Procedural generation introduction

- Generating dungeons

- Bias

- Different types of dungeons

Chapter 7: Procedurally Generated Monsters and Treasure

Chapter Goal: Use procedural generation to customize the monsters and treasures according to the dungeon layout

Sub - Topics:

- Custom monsters

- Custom treasure

- Changing parameters depending on dungeon layout

Chapter 8: The Power of Storytelling

Chapter Goal: Tie the features we currently have in the game together in a cohesive experience through the power of storytelling

Sub - Topics:

- Storytelling concepts

- Non-player charac



Let`s Build a Multiplayer Phaser Game

Автор: Oscar Lodriguez
Название: Let`s Build a Multiplayer Phaser Game
ISBN: 1484242483 ISBN-13(EAN): 9781484242483
Издательство: Springer
Рейтинг:
Цена: 3912.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Create a fully working multiplayer game from scratch using TypeScript, Socket.IO, and the community edition of Phaser.js. You will achieve amazing feats in the browser without having to install any software. This book teaches you how to use the Phaser game engine APIs to tap into physics, and how to utilize HUD information and fire lasers.Let’s Build a Multiplayer Phaser Game dives into the details to show you how to create a multiplayer game from beginning to end. Once you have finished this book, you will be well versed in creating not only a game, but also an application that you can extend with new functionality to enjoy with your friends.What You'll LearnDiscover the ins and outs of Socket.IO for real-time web communicationUse TypeScript to allow your project to be typed and self-documentingSee how gaming mechanics work to make a game entertainingGet a deeper understanding of how to structure your working directory and your codeScale what you have createdWho This Book Is ForDevelopers who want to know how to create and structure a complex online game


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