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Human-Computer Interaction. Design and User Experience: Thematic Area, Hci 2020, Held as Part of the 22nd International Conference, Hcii 2020, Copenha, Kurosu Masaaki
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Автор:
Kurosu Masaaki
Название:
Human-Computer Interaction. Design and User Experience: Thematic Area, Hci 2020, Held as Part of the 22nd International Conference, Hcii 2020, Copenha
ISBN:
9783030490584
Издательство:
Springer
Классификация:
Технология разработки программного обеспечения
Экспертные системы / системы баз знаний
Обработка изображений
Разработка и эксплуатационная простота пользовательского интерфейса
ISBN-10: 3030490580
Обложка/Формат: Paperback
Страницы: 715
Вес: 1.03 кг.
Дата издания: 03.06.2020
Серия: Information systems and applications, incl. internet/web, and hci
Язык: English
Издание: 1st ed. 2020
Иллюстрации: 181 illustrations, color; 126 illustrations, black and white; xxxiii, 715 p. 307 illus., 181 illus. in color.
Размер: 23.39 x 15.60 x 3.81 cm
Читательская аудитория: Professional & vocational
Подзаголовок: Thematic area, hci 2020, held as part of the 22nd international conference, hcii 2020, copenhagen, denmark, july 19-24, 2020, proceedings, part i
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Поставляется из: Германии
Описание:
Design Theory, Methods and Practice in HCI.-
Applying Designing Lines to Develop Audiovisual Systems.- Boundaries do not sit still. From Interaction to Agential Intra-action in HCI.- Contextual research - why we need to research in context to deliver great products.- Development of an Assessment Model for the Human Centered Design Processes specified in ISO.- Modeling and Runtime Generation of Situation-aware Adaptations.- Ethnographic Practice and the Problem of Context in Interaction Design Education.- Design Interface and Modeling Technique.- Spreading awareness about quality in interaction and UX to young generations.- Ask Me No Questions: Increasing Empirical Evidence for a Qualitative Approach to Technology Acceptance.- Anthropomorphic Design for Everyday Objects.- UX in IxD - User Experience in Interaction Design.- Human Computer Interfaces Reconsidered: A Conceptual Model for Understanding User Interfaces.- Wizardry in Distributed Participatory Design: from design to implementation.- Research on Information Interface Interaction Design Based on Unconscious Cognition.-
Understanding Users.-
Player Needs First: Understanding Player Needs before Designing a K-pop Themed Mobile Game.- Yayy! You have a new notification: Co-designing Multi-device Locative Media Experiences with Young People.- Observations and Categorisations of Art Practices associated with AI.- DICT and seniors: How can research experience help us map digital skills?.- A Successful Transformation of Work? An Exploratory Analysis on Requirements and Evaluation Criteria.- Insights into the work of Editors of Digital Scholarly Editions for Correspondences.- The Behaviour Observations of Using Rearview Mirror with Distance Indicator.- Research on method of acquiring and screening of personalized functional requirements of smart watches for the elderly based on Kano model.- Human Factors Engineering Development Process in Civil Aircraft Flight Deck Design and Integration.- Documentation tasks with tablet or smartphone in the workplace: A study with respect to OSH.- Research on the Design of Interactive Waiting Interface based on the Elderly User Experience.-
Usability, User Experience and Quality.-
Evaluating the Usability and the Accessibility of Saudi E-government Websites.- Research on Evaluation Index System of Artificial Intelligence Design Based on User Experience.- Ecological Momentary Assessment Tools: Lessons Learned from an HCI Perspective.- Research on Interactive Usability Evaluation of Mobile Map Navigation Based on User Behavior Pattern.- The Problems with Usability Testing.- Proposal of Quality in Use in Software quality.- Accuracy Assessment of ARKit 2 Based Gaze Estimation.- Usability of Software-Intensive Systems from Developers Point of View - Current Status and Future Perspectives of International Standardization of Usability Evaluation.- An Experimental Study of Typography using EEG Signal Parameters.- Research on Evaluation of Perceptual Experience Quality of Web-based Panoramic Navigation System Based on Cognitive Mechanism.- User Loyalty Analysis of Knowledge Payment Platform.- A Quantitative Method to Measure Noticeability of Animation in Mobile Interfaces.- Using Reinforcement Learning Agents to Analyze Player Experience.-
Images, Visualization and Aesthetics in HCI.-
Generating Graphic Representations of Spoken Interactions Revisited: The Tension Factor and Information Not Uttered in Journalistic Data.- Reflections on Data Visualization Design by Professionals in the Tourism Field.- The Image of Presence and the Presence of the Image.- Applying Holo360 Video and Image Super-Resolution Generative Adversarial Networks to Virtual Reality Immersion.- Single Image Contrast Enhancement by Training the HDR Camera data.- Baguamarsh: An Immersive Narrative Visualization for Conveying Subjective Experience.- Information Visualization-Based Study on Interactive Design of Elderly Health Management A
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