Intelligent Information Processing X: 11th Ifip Tc 12 International Conference, Iip 2020, Hangzhou, China, July 3-6, 2020, Proceedings, Shi Zhongzhi, Vadera Sunil, Chang Elizabeth
Описание: This two-volume set of LNAI 12274 and LNAI 12275 constitutes the refereed proceedings of the 13th International Conference on Knowledge Science, Engineering and Management, KSEM 2020, held in Hangzhou, China, in August 2020.*The 58 revised full papers and 27 short papers were carefully reviewed and selected from 291 submissions.
Описание: This book constitutes the thoroughly refereed proceedings of the 9th Joint International Semantic Technology Conference, JIST 2019, held in Hangzhou, China, in November 2019. The 24 full papers presented were carefully reviewed and selected from 70 submissions.
Описание: This book constitutes the thoroughly refereed proceedings of the 9th Joint International Semantic Technology Conference, JIST 2019, held in Hangzhou, China, in November 2019.The 12 full papers and 12 short papers presented were carefully reviewed and selected from 70 submissions.
Описание: This book constitutes the refereed proceedings of the IFIP WG 8.2, 9.1, 9.4 Joint Working Conference on the Future of Digital Work: The Challenge of Inequality, IFIPJWC 2020, which was supposed to be held in Hyderabad, India, in December 2020, but was held virtually due to the COVID-19 pandemic.
Описание: Constitutes the refereed proceedings of the IFIP TC 11 23rd International Information Security Conference held at the 20th World Computer Congress in Milano, Italy on September 7-10, 2008. This book features proceedings and post-proceedings of refereed international conferences in computer science and interdisciplinary fields.
Описание: This two-volume set of LNAI 12274 and LNAI 12275 constitutes the refereed proceedings of the 13th International Conference on Knowledge Science, Engineering and Management, KSEM 2020, held in Hangzhou, China, in August 2020.*The 58 revised full papers and 27 short papers were carefully reviewed and selected from 291 submissions.
Описание: This book constitutes selected and revised papers from the First International Conference on VR/AR and 3D Displays, ICVRD 2020, held in Hangzhou, China, in December 2020. The 12 full papers presented were thoroughly reviewed and selected from 29 submissions.
Описание: Group Belief.- Broadening Label-based Argumentation Semantics with May-Must Scales.- Semirings of Evidence.- Logic Programming, Argumentation and Human Reasoning.- Reasoning about Degrees of Con rmation.- Ideal related algebras and their logics { Extended abstract.- Computer-supported Analysis of Arguments in Climate Engineering.-A Logic of Knowledge and Belief Based on Abstract Arguments.- A Meta-level Annotation Language for Legal Texts.- Towards an Executable Methodology for the Formalization of Legal Texts.- Goal-driven Structured Argumentation for Patient Management in a Multimorbidity Setting.- Intuitionistic-Bayesian Semantics of First-Order Logic for Generics.- Ambiguity Preference and Context Learning in Uncertain Signaling.- A Decidable Multi-Agent Logic for Reasoning about Actions, Instruments, and Norms.- Preservation of Admissibility with Rationality and Feasibility Constraints.- Uncertainty in Argumentation Schemes: Negative Consequences and Basic Slippery Slope.- Reasoning as Speech Acts.- Dynamics of Fuzzy Argumentation Frameworks .- Probabilistic three-value argumentation frameworks.- Further Steps Towards a Logic of Polarization in Social Networks.- A Formalization of the Slippery Slope Argument.
Описание: This book constitutes the refereed proceedings of the 13th IFIP WG 11.11 International Conference on Trust Management, IFIPTM 2019, held in Copenhagen, Denmark, in July 2019. The 7 revised full papers, 3 short papers, and 6 work-in-progress papers presented were carefully reviewed and selected from 32 submissions.
Описание: Games.- Serious Violence: The Effects of Violent Elements in Serious Games.- Enhancing Game-Based Learning Through Infographics in the Context of Smart Home Security.- Automatic Generation of Game Levels Based on Controllable Wave Function Collapse Algorithm.- VR-DLR: A Serious Game of Somatosensory Driving Applied to Limb Rehabilitation Training.- A Procedurally Generated World for a Zombie Survival Game.- "Let's Play a Game!" Serious Games for Arabic Children with Dictation Difficulties.- Provchastic: Understanding and predicting game events using provenance.- Applying and Facilitating Serious Location-based Games.- The Braille Typist: A Serious Game Proposal for Braille Typewriter Training.- Murder Mystery Game Setting Research using Game Refinement Measurement.- Finding flow in training activities by exploring single-agent arcade game information dynamics.- Players Perception of Loot Boxes.- Braillestick: A Game Control Proposal for Blind Users Based on the Braille Typewriter.- Virtual Reality and Augmented Reality.- Conquer Catharsis - A VR Environment for Anxiety Treatment of Children and Adolescents.- Virtual Reality Games for Stroke Rehabilitation: A Feasibility Study.- Interactive Simulation of DNA Structure for Mobile- Learning.- Augmented Reality towards facilitating abstract concepts learning.- Enhancing Whale Watching with mobile Apps and Streaming Passive Acoustics.- Tell a Tail: Leveraging XR for a Transmedia on Animal Welfare.- Survival On Mars - A VR Experience.- Tangible Multi-Card Projector-based Interaction With Physics.- Co-Sound: An interactive medium with WebAR and spatial synchronization.- A Memory Game Proposal for Facial Expressions Recognition in Health Therapies.- Artificial Intelligence.- Procedural Creation of Behavior Trees for NPCs.- Developing Japanese Ikebana as a Digital Painting Tool via AI.- Learning of Art Style Using AI and Its Evaluation Based on Psychological Experiments.- Deep Learning-Based Segmentation of Key Objects of Transmission Lines.- Classification of Chinese and Western Painting Images based on Brushstrokes Feature.- Role and value of character design of social robots.- Edutainment and Art.- Clas-Maze: An Edutainment Tool Combining Tangible Programming and Living Knowledge.- To Binge or not To Binge: viewers'moods and behaviors during the consumption of subscribed video streaming.- Psychological Evaluation for Images/Videos Displayed using Large LED Display and Projector.- To Borrow Arrows with Thatched Boats: an educational game for early years under the background of Chinese Three Kingdoms culture.- Joгo em Foco: A Learning Object About the Dyslexia Disorder.-3D Modeling.- 3D Modeling and 3D Materialization of Fluid Art That Occurs in Very Short Time.- A 3D Flower Modeling Method Based on a Single Image .- Dynamic 3D Scanning Based on Optical Tracking.- Animation.- Body2Particles: Designing Particle Systems Using Body Gestures.- Discussion on the Art of Embryonic Form of computer Animation -- The Peepshow.
Описание: This book constitutes the refereed proceedings of the Third IFIP WG 1.8 International Conference on Topics in Theoretical Computer Science, TTCS 2020, held in Tehran, Iran, in July 2020.
ООО "Логосфера " Тел:+7(495) 980-12-10 www.logobook.ru