Описание: This book develops and examines the concepts and strategies for rural empowerment through the formation of a community-driven social knowledge management (SKM) framework aided by social technology to bridge the rural-urban knowledge divide through tools based on self-sustenance and self-development.
Описание: Solving Urban Infrastructure Problems Using Smart City Technologies is the most complete guide for integrating next generation smart city technologies into the very foundation of urban areas worldwide, showing how to make urban areas more efficient, more sustainable, and safer. Smart cities are complex systems of systems that encompass all aspects of modern urban life. A key component of their success is creating an ecosystem of smart infrastructures that can work together to enable dynamic, real-time interactions between urban subsystems such as transportation, energy, healthcare, housing, food, entertainment, work, social interactions, and governance. Solving Urban Infrastructure Problems Using Smart City Technologies is a complete reference for building a holistic, system-level perspective on smart and sustainable cities, leveraging big data analytics and strategies for planning, zoning, and public policy. It offers in-depth coverage and practical solutions for how smart cities can utilize resident's intellectual and social capital, press environmental sustainability, increase personalization, mobility, and higher quality of life.
Brings together experts from academia, government and industry to offer state-of- the-art solutions for urban system problems, showing how smart technologies can be used to improve the lives of the billions of people living in cities across the globe
Demonstrates practical implementation solutions through real-life case studies
Enhances reader comprehension with learning aid such as hands-on exercises, questions and answers, checklists, chapter summaries, chapter review questions, exercise problems, and more
Автор: Arun K. Kulshreshth; Joseph J. LaViola Jr. Название: Designing Immersive Video Games Using 3DUI Technologies ISBN: 3030085821 ISBN-13(EAN): 9783030085827 Издательство: Springer Рейтинг: Цена: 15372.00 р. Наличие на складе: Поставка под заказ.
Описание: A 3D user interface (3DUI) is an interface in which the user performs tasks in three dimensions. For example, interactions using hand/body gestures, interaction using a motion controller (e.g. Sony PlayStation Move), interaction with virtual reality devices using tracked motion controllers, etc. All these technologies which let a user interact in three dimensions are called 3D user interface technologies.
These 3D user interfaces have the potential to make games more immersive & engaging and thus potentially provide a better user experience to gamers. Although 3D user interface technologies are available for games, it is unclear how their usage affects game play and if there are any user performance benefits.
This book presents state of the art research on exploring 3D user interface technologies for improving video games. It also presents a review of research work done in this area and describes experiments focused on usage of stereoscopic 3D, head tracking, and hand gesture-based control in gaming scenarios. These experiments are systematic studies in gaming environments and are aimed at understanding the effect of the underlined 3D interface technology on the gaming experience of a user. Based on these experiments, several design guidelines are presented which can aid game designers in designing better immersive games.
Описание: This book is the result of years of research following a realization of the mismatch of engineering skills produced by universities and those that industry required, based on the situation in Sub-Saharan Africa, equally applicable to other regions in Africa and indeed worldwide.
Описание: This book constitutes the refereed proceedings of the Second International Conference on Futuristic Trends in Network and Communication Technologies, FTNCT 2019, held in Chandigarh, India, in November 2019. The 49 revised full papers and 6 short papers presented were carefully reviewed and selected from 226 submissions.
Описание: 'The presentations gathered in this book offer plenty of ideas and advice for anyone seeking to start a program or affiliate with an existing one. In general, the authors do not compare their programs to those described in other chapters, but readers of the whole volume will identify significant commonalties across the various audiences, processes, obstacles, and outcomes described.Summing up: Recommended. All readers.'CHOICEThis groundbreaking anthology is a collection of accounts from leaders in mathematical outreach initiatives. The experiences range from prison education programs to alternative urban and Indian reservation classrooms across the United States, traversing the planet from the Americas to Africa, Asia, and the Indian subcontinent. Their common theme is the need to share meaningful and beautiful mathematics with disenfranchised communities across the globe.Through these stories, the authors share their educational philosophy, personal experiences, and student outcomes. They incorporate anecdotal vignettes since research articles in mathematics education often exclude them. The inclusion of these stories is an element that adds immeasurable value to the larger narratives they tell.
Описание: This groundbreaking anthology is a collection of accounts from leaders in mathematical outreach initiatives. The experiences range from prison education programs to alternative urban and Indian reservation classrooms across the United States, traversing the planet from the Americas to Africa, Asia, and the Indian subcontinent. Their common theme is the need to share meaningful and beautiful mathematics with disenfranchised communities across the globe.Through these stories, the authors share their educational philosophy, personal experiences, and student outcomes. They incorporate anecdotal vignettes since research articles in mathematics education often exclude them. The inclusion of these stories is an element that adds immeasurable value to the larger narratives they tell.
Описание: This book first explains autism, its prevalence, and some conventional intervention techniques, and it then describes how virtual reality technology can support autism intervention and skills training.
Автор: Dimitrios Kardaras, Bill Karakostas Название: Services Customization Using Web Technologies ISBN: 1466616040 ISBN-13(EAN): 9781466616042 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 27027.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Advances our understanding of Web-related concepts, approaches, and technologies revolving around the core theme of e-service customization. Understanding such customization on the Web, applied at a mass market level, in a cost efficient manner, will present an unprecedented opportunity for both industry and consumers.
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