Описание: The first course in software engineering is the most critical. Education must start from an understanding of the heart of software development, from familiar ground that is common to all software development endeavors. This book is an in-depth introduction to software engineering that uses a systematic, universal kernel to teach the essential elements of all software engineering methods. This kernel, “Essence” is a vocabulary for defining methods and practices. Essence was envisioned and originally created by Ivar Jacobson and his colleagues, developed by Software Engineering Method and Theory (SEMAT) and approved by The Object Management Group (OMG) as a standard in 2014. Essence is a practice-independent framework for thinking and reasoning about the practices we have and the practices we need. Essence establishes a shared and standard understanding what is at the heart of software development. Essence is agnostic to any particular method, lifecycle independent, programming language independent, concise, scalable, extensible, and formally specified. Essence frees the practices from their method prisons. The first part of the book describes Essence, the essential elements to work with, the essential things to do and the essential competencies you need when developing software. The other three parts describe more and more advanced use cases of Essence. Using real but manageable examples, it covers the fundamentals of Essence and the innovative use of serious games to support software engineering. It also explains how current practices such as user stories, use cases, Scrum, and micro-services can be described using Essence, and illustrates how their activities can be represented using the Essence notions of cards and checklists. The fourth part of the book offers a vision how Essence can be scaled to support large, complex systems engineering. Essence is supported by an ecosystem developed and maintained by a community of experienced people worldwide. From this ecosystem, professors and students can select what they need and create their own way of working, thus learning how to create ONE way of working that matches the particular situation and needs.
Автор: Pethuru Raj, S. Koteeswaran Название: Novel Practices and Trends in Grid and Cloud Computing ISBN: 1522590234 ISBN-13(EAN): 9781522590231 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 37283.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Business and IT organizations are currently embracing new strategically sound concepts in order to be more customer-centric, competitive, and cognitive in their daily operations. While useful, the various software tools, pioneering technologies, as well as their unique contributions largely go unused due to the lack of information provided on their special characteristics. Novel Practices and Trends in Grid and Cloud Computing is a collection of innovative research on the key concerns of cloud computing and how they are being addressed, as well as the various technologies and tools empowering cloud theory to be participative, penetrative, pervasive, and persuasive. While highlighting topics including cyber security, smart technology, and artificial intelligence, this book is ideally designed for students, researchers, and business managers on the lookout for innovative IT solutions for all the business automation software and improvisations of computational technologies.
Автор: Ellis Heidi J. C., Demurjian Steven a., Naveda J. Fernando Название: Software Engineering: Effective Teaching and Learning Approaches and Practices ISBN: 1605661023 ISBN-13(EAN): 9781605661025 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 24453.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Presents the developments in software engineering education.
Автор: Barbour Chris Название: Puppet Best Practices ISBN: 1491923008 ISBN-13(EAN): 9781491923009 Издательство: Wiley Рейтинг: Цена: 6334.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: If you maintain or plan to build Puppet infrastructure, this practical guide will take you a critical step further with best practices for managing the task successfully. Authors Chris Barbour and Jo Rhett present best-in-class design patterns for deploying Puppet environments and discuss the impact of each.
Описание: Salary surveys worldwide regularly place software architect in the top 10 best jobs, yet no real guide exists to help developers become architects. Until now. This book provides the first comprehensive overview of software architecture`s many aspects.
Discover practical design propositions to resolve game programming challenges in Unity
Key Features:
Get an overview of Unity engine architecture and coding model
Build a complete racing game using software design patterns and understand how to implement them in Unity
Download the source code of the complete prototype demonstrating each of the software patterns used
Book Description:
Unity's coding model and architecture require knowledge of common software design patterns. To optimally code a game in Unity, in the same way you do in other engines, you'll have to adapt to programming techniques that involve the use of design patterns.
In this second edition, you'll get to grips with using design patterns with the help of supplemented code examples based on actual implementations of game mechanics and systems of a playable racing game prototype. You'll be introduced to the core principles of reusable software patterns and how to employ them to build components efficiently. Some notable additions include a game design document (GDD), a Unity programming primer, and the downloadable source code of a complete prototype.
You'll start by learning about the overall design of the core game mechanics and systems that you'll be building throughout this Unity book, and discover tried-and-tested software patterns to code essential components of a game in a structured manner. You'll also find out how you can use classic design patterns to utilize Unity's unique API features. Finally, you'll identify the negative impacts of bad architectural decisions and understand how to overcome them with simple but effective practices.
By the end of this book, you'll be able to develop Unity games in a structured, scalable, and optimized way.
What You Will Learn:
Structure professional Unity code using industry-standard development patterns
Identify the right patterns for implementing specific game mechanics or features
Develop configurable core game mechanics and ingredients that can be modified without writing a single line of code
Review practical object-oriented programming (OOP) techniques and learn how they're used in the context of a Unity project
Build unique game development systems such as a level editor
Explore ways to adapt traditional design patterns for use with the Unity API
Who this book is for:
This book is for Unity game developers who want to learn industry standards for building Unity games. Knowledge of the Unity game engine and programming in the C# language is expected. If you're only just starting your journey to becoming a Unity game developer, this book is not suitable for you.
Автор: Singh Kamalmeet, Lanculescu Adrian, Torje Lucian-Paul Название: Design Patterns and Best Practices in Java ISBN: 1786463598 ISBN-13(EAN): 9781786463593 Издательство: Неизвестно Цена: 9010.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Having a knowledge of design patterns enables you, as a developer, to improve your code base, promote code reuse, and make the architecture more robust. As languages evolve, new features take time to fully understand before they are adopted en masse. The mission of this book is to ease the adoption of the latest trends and provide good ...
Автор: Halliday Paul Название: Vue.Js 2 Design Patterns and Best Practices ISBN: 178883979X ISBN-13(EAN): 9781788839792 Издательство: Неизвестно Цена: 9010.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Vue.js is a lightweight and easy-to-learn JavaScript library for building user interfaces. With its faster and lighter Virtual DOM implementation, easier to learn, flexible, less opinionated solution, and many features, Vue.js is giving a good competition to the popular frameworks and libraries such as React and Angular. This book takes a ...
Автор: Roldan Carlos Santana Название: React Design Patterns and Best Practices, Second Edition ISBN: 1789530172 ISBN-13(EAN): 9781789530179 Издательство: Неизвестно Рейтинг: Цена: 8091.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: We will be taking a complete journey through the most valuable design patterns in React, this book demonstrates how to apply design patterns and best practices in real-life situations, whether that`s for new or already existing projects. It will help you to make your applications more flexible, perform better, and easier to maintain.
Автор: Subramanian Harihara, Raj Pethuru Название: Hands-On RESTful API Design Patterns and Best Practices ISBN: 1788992660 ISBN-13(EAN): 9781788992664 Издательство: Неизвестно Рейтинг: Цена: 8091.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: REST architecture (style) is a pivot of distributed systems, simplify data integration amongst modern and legacy applications leverages through the RESTful paradigm. This book is fully loaded with many RESTful API patterns, samples, hands-on implementations and also discuss the capabilities of many REST API frameworks for Java, Scala, Python and Go
Автор: Khot Atul S. Название: Concurrent Patterns and Best Practices ISBN: 1788627903 ISBN-13(EAN): 9781788627900 Издательство: Неизвестно Рейтинг: Цена: 8091.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Selecting the correct concurrency architecture has a significant impact on the design and performance of your applications. Concurrency and parallelism are synonymous to performance and high-end scalability, and this book equips you with all the tools and techniques necessary to achieve those.
Описание: In this practical guide, four Kubernetes professionals with deep experience in distributed systems, enterprise application development, and open source will guide you through the process of building applications with this container orchestration system.
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