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A Distant Soil Volume 4: Coda Library Edition, Colleen Doran


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Автор: Colleen Doran
Название:  A Distant Soil Volume 4: Coda Library Edition
ISBN: 9781582406510
Издательство: Image Comics
Классификация: ISBN-10: 1582406510
Обложка/Формат: Hardcover
Вес: 0.00 кг.
Дата издания: 5/30/2006
Язык: English
Читательская аудитория: Young Adult (13 - 16)
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Поставляется из: США
Описание: A foiled coup attempt results in a power vacuum that leaves this alien world without its treasured weapon. The aliens have no choice but to take Liana as their reluctant new Avatar. Only an angry slave and a small group of resistance fighters can free her and the universe from the dangers of her power. Over a decade in the making, A Distant Soil: Coda is the fourth volume and penultimate chapter in this science fiction/fantasy saga.


From the Grand Canal to the Dodder: Illustrious Lives

Автор: Doran Beatrice
Название: From the Grand Canal to the Dodder: Illustrious Lives
ISBN: 0750995572 ISBN-13(EAN): 9780750995573
Издательство: Неизвестно
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Цена: 3168.00 р.
Наличие на складе: Есть (1 шт.)
Описание: Biographies of the interesting and noteworthy residents of Dublin 4 throughout history

Unity 2020 Mobile Game Development: Discover practical techniques and examples to create and deliver engaging games for Android and iOS

Автор: Doran John P.
Название: Unity 2020 Mobile Game Development: Discover practical techniques and examples to create and deliver engaging games for Android and iOS
ISBN: 1838987339 ISBN-13(EAN): 9781838987336
Издательство: Неизвестно
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Цена: 15286.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

A practical guide on how to use Unity for building cross-platform mobile games and Augmented Reality apps using the latest Unity 2020 toolset

Key Features

  • Create, deploy, and monetize captivating and immersive games on Android and iOS platforms
  • Take your games into the real world by adding augmented reality features to your mobile projects
  • Kick-start your mobile game development journey with step-by-step instructions and a demo game project

Book Description

Unity 2020 brings a lot of new features that can be harnessed for building powerful games for popular mobile platforms. This updated second edition delves into Unity development, covering the new features of Unity, modern development practices, and augmented reality (AR) for creating an immersive mobile experience. The book takes a step-by-step approach to building an endless runner game using Unity to help you learn the concepts of mobile game development.

This new edition also covers AR features and explains how to implement them using ARCore and ARKit with Unity. The book explores the new mobile notification package and helps you add notifications for your games. You'll learn how to add touch gestures and design UI elements that can be used in both landscape and portrait modes at different resolutions. The book then covers the best ways to monetize your games using Unity Ads and in-app purchases before you learn how to integrate your game with various social networks. Next, using Unity's analytics tools, you'll enhance your game by gaining insights into how players like and use your game. Finally, you'll take your games into the real world by implementing AR capabilities and publishing them on both Android and iOS app stores.

By the end of this book, you will have learned Unity tools and techniques and be able to use them to build robust cross-platform mobile games.

What you will learn

  • Design responsive user interfaces for your mobile games
  • Detect collisions, receive user input, and create player movements for your mobile games
  • Create interesting gameplay elements using inputs from your mobile device
  • Explore the mobile notification package in Unity game engine to keep players engaged
  • Create interactive and visually appealing content for Android and iOS devices
  • Monetize your game projects using Unity Ads and in-app purchases

Who this book is for

If you are a game developer or mobile developer who wants to learn Unity and use it to build mobile games for iOS and Android, then this Unity book is for you. Prior knowledge of C# and Unity will be beneficial but is not mandatory.

Reluctant tuscan, the

Автор: Doran, Phil
Название: Reluctant tuscan, the
ISBN: 0753510154 ISBN-13(EAN): 9780753510155
Издательство: Random House - Penguin
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Цена: 2111.00 р.
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Описание: Doran finds himself navigating througth the maddening labyrinth of Italian bureaucracy just to get a road paved to their house; dealing with the foibles of their neighbors and the tangled drama of the family who sold them the home; coming to accept that the Italians live with a million laws and nor rules.

What is systematic theology?

Автор: Doran, Robert M
Название: What is systematic theology?
ISBN: 1487591462 ISBN-13(EAN): 9781487591465
Издательство: Wiley
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Цена: 15388.00 р.
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Maidens by His Design - Student Workbook

Автор: Richards Doran
Название: Maidens by His Design - Student Workbook
ISBN: 1697458432 ISBN-13(EAN): 9781697458435
Издательство: Неизвестно
Цена: 2240.00 р.
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Erroll The Essential LPs

Автор: Doran James M.
Название: Erroll The Essential LPs
ISBN: 0578704692 ISBN-13(EAN): 9780578704692
Издательство: Неизвестно
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Цена: 9654.00 р.
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Описание: Erroll Garner (1921-1977) was an inimitable jazz pianist and composer who enjoyed international recognition performing for audiences in concert halls and clubs throughout the world. He released many of his own compositions as well as popular songs on more than forty record labels throughout his career. In Erroll: The Essential LPs, author Jim Doran surveys well over a hundred 10- and 12-inch LPs produced over Garner's thirty years of recorded output. Each LP has its own page, in color, that lists the song titles and discographical information, including personnel, dates, and locations of the recording sessions. Doran celebrates those individuals behind the scenes who produced the visual art of the album covers-the art directors, graphic designers, photographers, artists, and illustrators. He also takes note of the record labels, including Atlantic, Blue Note, Columbia, Mercury, MGM, Philips, and Savoy. Also included is a well-crafted biography that takes us from Garner and his twin brother's birth in the East Liberty section of Pittsburgh all the way through his magnificent career starting with the Kan-D-Kids on radio station KQV. This book is a visual extravaganza and a remarkable achievement that dignifies the life and recorded output of Erroll Garner. This volume is certainly an important addition to the literature of jazz that will serve scholars, researchers, and Garner collectors for many years to come.

Автор: Doran Hollie
Название: Tea Cleanse: Rid Toxins, Lose Weight & Boost your Metabolism by Introducing Tea
ISBN: 153534640X ISBN-13(EAN): 9781535346405
Издательство: Неизвестно
Цена: 1378.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Game Development Patterns and Best Practices

Автор: Doran John P., Casanova Matt
Название: Game Development Patterns and Best Practices
ISBN: 1787127834 ISBN-13(EAN): 9781787127838
Издательство: Неизвестно
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Цена: 9010.00 р.
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Описание: Utilize proven solutions to solve common problems in game developmentAbout This Book* Untangle your game development workflow, make cleaner code, and create structurally solid games* Implement key programming patterns that will enable you to make efficient AI and remove duplication* Optimize your game using memory management techniquesWho This Book Is ForIf you are a game developer who wants to solve commonly-encountered issues or have some way to communicate to other developers in a standardized format, then this book is for you. Knowledge of basic game programming principles and C++ programming is assumed. What You Will Learn* Learn what design patterns are and why you would want to use them* Reduce the maintenance burden with well-tested, cleaner code* Employ the singleton pattern effectively to reduce your compiler workload* Use the factory pattern to help you create different objects with the same creation logic and reduce coding time* Improve game performance with Object Pools* Allow game play to interact with physics or graphics in an abstract way* Refractor your code to remove common code smellsIn DetailYou've learned how to program, and you've probably created some simple games at some point, but now you want to build larger projects and find out how to resolve your problems.

So instead of a coder, you might now want to think like a game developer or software engineer. To organize your code well, you need certain tools to do so, and that's what this book is all about. You will learn techniques to code quickly and correctly, while ensuring your code is modular and easily understandable.

To begin, we will start with the core game programming patterns, but not the usual way. We will take the use case strategy with this book. We will take an AAA standard game and show you the hurdles at multiple stages of development.

Similarly, various use cases are used to showcase other patterns such as the adapter pattern, prototype pattern, flyweight pattern, and observer pattern. Lastly, we'll go over some tips and tricks on how to refactor your code to remove common code smells and make it easier for others to work with you. By the end of the book you will be proficient in using the most popular and frequently used patterns with the best practices.

Style and approachThis book takes a step-by-step real-life case studies approach. Every pattern is first explained using a bottleneck. We will show you a problem in your everyday workflow, and then introduce you to the pattern, and show you how the pattern will resolve the situation.

Notes on the parishes of fyfield, kimpton, penton mewsey, weyhill and wherwell in the county of hampshire ... revised and edited by e. d. webb.

Автор: Clutterbuck, Robert Hawley Webb, Edward Doran
Название: Notes on the parishes of fyfield, kimpton, penton mewsey, weyhill and wherwell in the county of hampshire ... revised and edited by e. d. webb.
ISBN: 1241104786 ISBN-13(EAN): 9781241104788
Издательство: Неизвестно
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Цена: 3139.00 р.
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Описание: Traces how Americans imagined forms of nationality during the country`s first five decades within the context of European discussions taking place at the same time. Focusing on three case studies - Massachusetts, Pennsylvania, and South Carolina - this book demonstrates how citizens in different states imagined competing forms of federalism in the fifty years following independence.

Mum`s pocket bible

Автор: Doran, Hannah
Название: Mum`s pocket bible
ISBN: 190708701X ISBN-13(EAN): 9781907087011
Издательство: Hodder
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Цена: 1668.00 р.
Наличие на складе: Поставка под заказ.

Описание: Packed with practical tips and tricks, the Mum`s Pocket Bible is your easy reference guide to all essential motherhood tasks - from removing tough stains and cooking a perfect roast, to entertaining the kids to finding time for you.

Connell guide to the tudors

Автор: Doran, Susan
Название: Connell guide to the tudors
ISBN: 1911187481 ISBN-13(EAN): 9781911187486
Издательство: Неизвестно
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Цена: 1424.00 р.
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Unity 2017 Mobile Game Development

Автор: Doran, John P
Название: Unity 2017 Mobile Game Development
ISBN: 1787288714 ISBN-13(EAN): 9781787288713
Издательство: Неизвестно
Рейтинг:
Цена: 9010.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

Learn to create, publish and monetize your mobile games with the latest Unity 2017 tool-set easily for Android and iOS

Key Features

  • One-stop solution to becoming proficient in mobile game development using Unity 2017
  • Port your Unity games to popular platforms such as iOS and Android
  • Unleash the power of C# scripting to create realistic gameplay and animations in Unity 2017.

Book Description

Unity has established itself as an overpowering force for developing mobile games. If you love mobile games and want to learn how to make them but have no idea where to begin, then this book is just what you need. This book takes a clear, step-by-step approach to building an endless runner game using Unity with plenty of examples on how to create a game that is uniquely your own.

Starting from scratch, you will build, set up, and deploy a simple game to a mobile device. You will learn to add touch gestures and design UI elements that can be used in both landscape and portrait mode at different resolutions. You will explore the best ways to monetize your game projects using Unity Ads and in-app purchases before you share your game information on social networks. Next, using Unity's analytics tools you will be able to make your game better by gaining insights into how players like and use your game. Finally, you'll learn how to publish your game on the iOS and Android App Stores for the world to see and play along.

What you will learn

  • Use Unity to build an endless runner game
  • Set up and deploy a project to a mobile device
  • Create interesting gameplay elements using inputs from your mobile device
  • Monetize your game projects with Unity ads and in-app purchases
  • Design UI elements that can be used well in Landscape and Portrait mode at different resolutions, supporting phones, tablets, and PCs.
  • How to submit your game to the iOS and Android app stores

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