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Collision detection in interactive 3d environments, Van Den Bergen, Gino (playlogic Game Factory, Breda, The Netherlands)


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Цена: 13779.00р.
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Автор: Van Den Bergen, Gino (playlogic Game Factory, Breda, The Netherlands)
Название:  Collision detection in interactive 3d environments
ISBN: 9781558608016
Издательство: Taylor&Francis
Классификация:



ISBN-10: 155860801X
Обложка/Формат: Hardback
Страницы: 277
Вес: 0.74 кг.
Дата издания: 27.10.2003
Язык: English
Размер: 242 x 195 x 21
Читательская аудитория: Professional & vocational
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Европейский союз
Описание: Covers topics of vector algebra and geometry, the various geometric primitives of interest in a collision system, the powerful method of separating axes for the purposes of intersection testing, and the equally powerful Gilbert-Johnson-Keerthi (GJK) algorithm for computing the distance between convex objects.


Real-Time Collision Detection

Автор: Christer Ericson
Название: Real-Time Collision Detection
ISBN: 1558607323 ISBN-13(EAN): 9781558607323
Издательство: Taylor&Francis
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Цена: 15312.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Written by an expert in the game industry, Christer Ericson's new book is a comprehensive guide to the components of efficient real-time collision detection systems. The book provides the tools and know-how needed to implement industrial-strength collision detection for the highly detailed dynamic environments of applications such as 3D games, virtual reality applications, and physical simulators. Of the many topics covered, a key focus is on spatial and object partitioning through a wide variety of grids, trees, and sorting methods.

The author also presents a large collection of intersection and distance tests for both simple and complex geometric shapes. Sections on vector and matrix algebra provide the background for advanced topics such as Voronoi regions, Minkowski sums, and linear and quadratic programming. Of utmost importance to programmers but rarely discussed in this much detail in other books are the chapters covering numerical and geometric robustness, both essential topics for collision detection systems.

Also unique are the chapters discussing how graphics hardware can assist in collision detection computations and on advanced optimization for modern computer architectures. All in all, this comprehensive book will become the industry standard for years to come. The book presents algorithms and data structures with wide applications to the fields of game development, virtual reality, physically based simulation, CAD/CAM, architectural and scientific visualization, molecular modeling, engineering simulation, GIS, ray tracing, and more; describes tested, real-world methods, liberally illustrated by C & C++ code; and, reviews necessary concepts from mathematics and computational geometry, and includes extensive references to other sources and research literature.

Migratory Interactive Applications for Ubiquitous Environments

Автор: Fabio Patern?
Название: Migratory Interactive Applications for Ubiquitous Environments
ISBN: 1447126424 ISBN-13(EAN): 9781447126423
Издательство: Springer
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Цена: 16070.00 р.
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Описание: This book addresses emerging issues in ubiquitous environments. Reporting results based on the work in the OPEN project, the book provides solutions able to address three key aspects: device change, state persistence and content adaptation.

Interactive Multimedia Learning Environments

Автор: Max Giardina
Название: Interactive Multimedia Learning Environments
ISBN: 3642777074 ISBN-13(EAN): 9783642777073
Издательство: Springer
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Цена: 14673.00 р.
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Описание: Multimedia environments suggest to us a new perception of the state of changes in and the integration of new technologies that can increase our ability to process information.

Design, User Experience, and Usability. Design for Contemporary Interactive Environments: 9th International Conference, Duxu 2020, Held as Part of the

Автор: Marcus Aaron, Rosenzweig Elizabeth
Название: Design, User Experience, and Usability. Design for Contemporary Interactive Environments: 9th International Conference, Duxu 2020, Held as Part of the
ISBN: 3030497593 ISBN-13(EAN): 9783030497590
Издательство: Springer
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Цена: 6986.00 р.
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Описание: This book constitutes the refereed proceedings of the 9th International Conference on Design, User Experience, and Usability, DUXU 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020, in Copenhagen, Denmark, in July 2020.


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