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Fictional Games: A Philosophy of Worldbuilding and Imaginary Play, Riccardo Fassone, Stefano Gualeni


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Автор: Riccardo Fassone, Stefano Gualeni
Название:  Fictional Games: A Philosophy of Worldbuilding and Imaginary Play
ISBN: 9781350277083
Издательство: Bloomsbury Academic
Классификация:


ISBN-10: 1350277088
Обложка/Формат: Hardback
Страницы: 216
Вес: 0.45 кг.
Дата издания: 12.01.2023
Язык: English
Иллюстрации: 20 bw illus
Размер: 234 x 156 x 25
Ключевые слова: Literary studies: fiction, novelists & prose writers,Media studies,Social & political philosophy, LITERARY CRITICISM / Science Fiction & Fantasy,PHILOSOPHY / Political,SOCIAL SCIENCE / Media Studies
Подзаголовок: A philosophy of worldbuilding and imaginary play
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Поставляется из: Англии
Описание: What roles do imaginary games have in story-telling? Why do fiction authors outline the rules of a game that the audience will never play? Combining perspectives from philosophy, literary theory and game studies, this book provides the first in-depth investigation into the significance of fictional games within fictional worlds. Drawing from contemporary cinema and literature, from The Hunger Games to the science fiction of Iain M. Banks, Stefano Gualeni and Riccardo Fassone introduce five key functions that different types of imaginary games have in worldbuilding. First, fictional games can emphasize the dominant values and ideologies of the fictional society they belong to. Second, some imaginary games function in fictional worlds as critical, utopian tools, inspiring shifts in the thinking and political orientation of the fictional characters. Third, a few fictional games are conducive to the transcendence of a particular form of being, such as the overcoming of human corporeality. Fourth, imaginary games within works of fiction can deceptively blur the boundaries between the contingency of play and the irrevocable seriousness of “real life”, either camouflaging life as a game or disguising a game as something with more permanent consequences. And fifth, they can function as meta-reflexive tools, suggesting critical and/or satirical perspectives on how actual games are designed, played, sold, manipulated, experienced, understood and utilized as part of our culture. With illustrations in every chapter bringing the imaginary games to life, Gualeni and Fassone creatively inspire us to consider fictional games anew: not as moments of playful reprieve in a storyline, but as significant and multi-layered expressive devices.


Writing Pynchon

Автор: A. W. McHoul; David Wills
Название: Writing Pynchon
ISBN: 0333515099 ISBN-13(EAN): 9780333515099
Издательство: Springer
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Цена: 2794.00 р.
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Описание: This book explores some of the ways in which contemporary literary theory can be used to read fiction. In particular, it focuses on Thomas Pynchon`s three novels to date and his collection of early stories. The theories exploited are concentrated in the work of Jacques Derrida.

Characters in Fictional Worlds: Understanding Imaginary Beings in Literature, Film, and Other Media

Автор: Jens Eder, Fotis Jannidis, Ralf Schneider
Название: Characters in Fictional Worlds: Understanding Imaginary Beings in Literature, Film, and Other Media
ISBN: 3110486067 ISBN-13(EAN): 9783110486063
Издательство: Walter de Gruyter
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Цена: 5569.00 р.
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Описание: Die Reihe REVISIONEN. GRUNDBEGRIFFE DER LITERATURTHEORIE setzt sich zum Ziel, die im Zuge der Diskussionen der letzten Jahre fragwurdig bzw. problematisch gewordenen Zentralbegriffe der Literaturwissenschaft zu reflektieren und zu perspektivieren. Zu solchen Begriffen gehoren z.B. 'Bedeutung', 'Literatur' und 'Interpretation'. Die aus internationalen Fachtagungen hervorgegangenen Beitrage der einzelnen Bande befassen sich in systematischer, kompendienhafter Geschlossenheit mit verschiedenen Aspekten des jeweiligen Begriffs. Eine klare Rahmenstruktur, eine kontextstiftende, ausfuhrliche Einleitung sowie ein Register machen die Bande zu problemorientierten Handbuchern. Sie sind interdisziplinar ausgerichtet und beziehen neben der Literaturwissenschaft auch Kunstgeschichte, Musik, Philosophie, Linguistik und Psychologie mit ein. Die Reihe richtet sich an theoretisch interessierte Literaturwissenschaftler aller Philologien. Sie wird ca. 8 Bande umfassen.

Half-real

Автор: Juul, Jesper (associate Professor, The Royal Danish Academy Of Fine Arts)
Название: Half-real
ISBN: 0262516519 ISBN-13(EAN): 9780262516518
Издательство: MIT Press
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Цена: 4704.00 р.
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Описание: Video games as both a departure from and a development of traditional games; an analysis of the interaction between rules and fiction in video games.

Half--real

Автор: Juul, Jesper
Название: Half--real
ISBN: 0262101106 ISBN-13(EAN): 9780262101103
Издательство: MIT Press
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Цена: 5763.00 р.
Наличие на складе: Нет в наличии.

Описание: Video games as both a departure from and a development of traditional games; an analysis of the interaction between rules and fiction in video games.

The Fictional Minds of Modernism: Narrative Cognition from Henry James to Christopher Isherwood

Автор: Ricardo Miguel-Alfonso
Название: The Fictional Minds of Modernism: Narrative Cognition from Henry James to Christopher Isherwood
ISBN: 1501373706 ISBN-13(EAN): 9781501373701
Издательство: Bloomsbury Academic
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Цена: 5067.00 р.
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Описание: Challenging the notion that modernism is marked by an “inward turn” – a configuration of the individual as distinct from the world – this collection delineates the relationship between the mind and material and social systems, rethinking our understanding of modernism’s representation of cognitive and affective processes. Through analysis of a variety of international novels, short stories, and films – all published roughly between 1890 and 1945 – the contributors to this collection demonstrate that the so-called “inward turn” of modernist narratives in fact reflects the necessary interaction between mind, self, and world that constitutes knowledge, and therefore precludes any radical split between these categories. The essays examine the cognitive value of modernist narrative, showing how the perception of objects and of other people is a relational activity that requires an awareness of the constant flux of reality. The Fictional Minds of Modernism explores how modernist narratives offer insights into the real, historical world not as a mere object of contemplation but as an object of knowledge, thus bridging the gap between classical narratology and modernist experimentation.

Todd howard

Автор: Sierra, Wendi (texas Christian University, Usa)
Название: Todd howard
ISBN: 150135096X ISBN-13(EAN): 9781501350962
Издательство: Bloomsbury Academic
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Цена: 3800.00 р.
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Описание: The newest addition to our Influential Video Game Designers series explores the work of Todd Howard, executive producer at Bethesda Studios, known for how he consistently pushes the boundaries of open-world gaming and player agency. Howard’s games create worlds in which players can design their own characters and tell their own stories. While many games tell the story of the game’s main character, Todd Howard’s worldbuilding approach to game design focuses more on telling the story of the game’s world, whether it be the high fantasy environments of the Elder Scrolls series or the post-apocalyptic wasteland of the Fallout series. This focus on sculpting the world allows for remarkable amounts of player freedom and choice in an expansive game environment by creating a landscape rich with open opportunity. Drawing on both academic discussions of narrative, world design, and game design, as well as on officially released interviews, speeches, and presentations given by Howard and other designers at Bethesda Games, Wendi Sierra highlights three core areas set Howard’s design perspective apart from other designers: micronarratives, iterative design, and the sharing of design tools. Taken as a whole, these three elements demonstrate how Howard has used a worldbuilding perspective to shape his games. In doing so, he has impacted not only Bethesda Studios, but also the landscape of game design itself.

Todd howard

Автор: Sierra, Wendi (texas Christian University, Usa)
Название: Todd howard
ISBN: 1501350951 ISBN-13(EAN): 9781501350955
Издательство: Bloomsbury Academic
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Цена: 11880.00 р.
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Описание: The newest addition to our Influential Video Game Designers series explores the work of Todd Howard, executive producer at Bethesda Studios, known for how he consistently pushes the boundaries of open-world gaming and player agency.

Howard's games create worlds in which players can design their own characters and tell their own stories. While many games tell the story of the game's main character, Todd Howard's worldbuilding approach to game design focuses more on telling the story of the game's world, whether it be the high fantasy environments of the Elder Scrolls series or the post-apocalyptic wasteland of the Falloutseries. This focus on sculpting the world allows for remarkable amounts of player freedom and choice in an expansive game environment by creating a landscape rich with open opportunity.

Drawing on both academic discussions of narrative, world design, and game design, as well as on officially released interviews, speeches, and presentations given by Howard and other designers at Bethesda Games, Wendi Sierra highlights three core areas set Howard's design perspective apart from other designers: micronarratives, iterative design, and the sharing of design tools. Taken as a whole, these three elements demonstrate how Howard has used a worldbuilding perspective to shape his games. In doing so, he has impacted not only Bethesda Studios, but also the landscape of game design itself.

The Victorian Novel and the Space of Art

Автор: Gilmore
Название: The Victorian Novel and the Space of Art
ISBN: 1107621267 ISBN-13(EAN): 9781107621268
Издательство: Cambridge Academ
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Цена: 5069.00 р.
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Описание: An innovative and interdisciplinary study of the Victorian novel`s relationship to visual art, showing how major authors including Dickens, Thackeray, Collins and Hardy borrowed from debates about museums, exhibitions, and the art market, as they tried to reach a new readership with new kinds of novels.

Transmedial Worlds in Everyday Life

Автор: Tosca, Susana , Klastrup, Lisbeth
Название: Transmedial Worlds in Everyday Life
ISBN: 1138557986 ISBN-13(EAN): 9781138557987
Издательство: Taylor&Francis
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Цена: 22202.00 р.
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Описание: In this pioneering new book, authors Klastrup and Tosca explore the many ways that transmedial worlds are present in people`s everyday life, proposing a new theory of (trans)media use for the digital age.

Cosplay: The Fictional Mode of Existence

Автор: Frenchy Lunning
Название: Cosplay: The Fictional Mode of Existence
ISBN: 1517912148 ISBN-13(EAN): 9781517912147
Издательство: Mare Nostrum (Eurospan)
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Цена: 12540.00 р.
Наличие на складе: Нет в наличии.

Описание: An exploration of cosplay and its relationship with the realms of its global fandom, performance, and the modes of fictional existence   Flourishing far beyond its Japanese roots, cosplay has become an international phenomenon with fervid fans who gather at enormous, worldwide conventions annually. Here, author Frenchy Lunning offers an intimate, sensational tour through cosplay’s past and present, as well as its global lure.Through a culmination of years of personal research on cosplay, and growing out of Lunning’s wealth of scholarship, conference presentations, and cosplayer interviews, Cosplay is a unique and necessary examination of identity, performance, play, and otaku fandom and culture in relation to contemporary theories. With discussions covering construction, masquerades, and community through performance, Lunning presents cosplay as a dynamic and ever-evolving global practice. She combines the fascinating viewpoints of cosplayers with observational, in-depth research on cosplay history and practice, and a deep dive into critical theory involving the modes of fictional existence, in order to understand its global expansion. Augmented with beautiful photographs, this is an engrossing, lively read that explores a complicated and often misunderstood history and meditates on how cosplay allows its participants to create and construct meaning and identity.

Angela Carter and Decadence

Автор: Tonkin
Название: Angela Carter and Decadence
ISBN: 0230284159 ISBN-13(EAN): 9780230284159
Издательство: Springer
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Цена: 12577.00 р.
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Описание: By reading key Carter texts alongside their Decadent intertexts, Tonkin interrogates the claim that Carter was in thrall to a fetishistic aesthetic antithetical to her feminism. Through historical contextualization of the woman-as-doll, muse and femme fatale, Tonkin tests Carter`s own description of her fiction as a form of literary criticism.

`A New Type of History`

Автор: Southgate, Beverley
Название: `A New Type of History`
ISBN: 0367738260 ISBN-13(EAN): 9780367738266
Издательство: Taylor&Francis
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Цена: 6583.00 р.
Наличие на складе: Поставка под заказ.


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