Sonic Interactions in Virtual Environments, Geronazzo
Автор: Michele Geronazzo, Stefania Serafin Название: Sonic interactions in virtual environments ISBN: 3031040201 ISBN-13(EAN): 9783031040207 Издательство: Springer Рейтинг: Цена: 5589.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are:Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VEVR systems: naturally support multimodal integration, impacting different application domainsSonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond.
Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments.
Автор: Carlo Cacciabue Название: Modelling Driver Behaviour in Automotive Environments ISBN: 1849966281 ISBN-13(EAN): 9781849966283 Издательство: Springer Рейтинг: Цена: 23058.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book presents a general overview of the various factors that contribute to modelling human behaviour in automotive environments. This long-awaited volume, written by world experts in the field, presents state-of-the-art research and case studies.
Автор: Chris Greenhalgh Название: Large Scale Collaborative Virtual Environments ISBN: 1447112229 ISBN-13(EAN): 9781447112228 Издательство: Springer Рейтинг: Цена: 18167.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Collaborative virtual environments are multi-user virtual realities which actively support communication and co-operation. The emphasis on multi-user environments distinguishes this book from the many general books on virtual reality which only deal with single-user systems.
Описание: _----- 1 Introduction The USPresident`s Information Technology Advisory Committee (PITAC)recently advised the US Senate of the strategic importance of investing in IT for the 21st century, particularlyin the areas of software,human-computer interaction, scalable information infrastructure, high-end computing and socioeconomic issues [1].
Описание: Developing augmented and virtual environments.- Interaction in augmented and virtual environments.- Human-robot interaction in virtual environments.- Presence and tele-presence.- Healthcare.
The virtual penetrating the physical and the implication for augmented reality head-up displays.- Application of wearable technology for the acquisition of learning motivation in an adaptive e-learning platform .- Using non-invasive wearable sensors to estimate perceived fatigue level in manual material handling tasks.- Determination of cognitive assistance functions for manual assembly systems.- Laboratory experiment on visual attention of pedestrians while using twitter and line with a smartphone on a treadmill.- Impressions and congruency of pictures and voices of characters in "The Idolmaster".- Enhancing usability and user experience of children learning by playing games
Описание: User Interface Design for Virtual Environments: Challenges and Advances focuses on challenges that designers face in creating interfaces for users of various virtual environments. Chapters included in this book address various critical issues that have implications for user interface design from a number of different viewpoints. This book is written for professionals who want to improve their understanding of challenges associated with user interface design issues for globally-dispersed users in various virtual environments.
Описание: This two-volume set LNCS 11590 and 11591 constitutes the refereed proceedings of the 6th International Conference on Learning and Collaboration Technologies, LCT 2019, held as part of the 21st International Conference on Human-Computer Interaction, HCII 2019, in Orlando, FL, USA in July 2019. The 1274 full papers 209 posters presented at the HCII 2019 conferences were carefully reviewed and selected from 5029 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of applications areas. The papers in this volume are organized in the following topical sections: mobile and ubiquitous learning; virtual reality and augmented reality systems for learning; and collaborative technology.
Описание: Based on the AHFE 2021 Conference on Human Factors and Systems Interaction, held virtually on July 25-29, 2021, from USA, the book offers a timely survey on systems interfaces for a more efficient and safer human-system integration, addressing systems engineers, UX researchers and technology users alike.
Описание: This two-volume set LNCS 13305 - 13306 constitutes the thoroughly refereed proceedings of the thematic area Human Interface and the Management of Information, HIMI 2022, which was held as part of HCI International 2022 and took place virtually during June 26-July 1, 2022. The total of 1271 papers and 275 poster papers included in the 39 HCII 2022 proceedings volumes was carefully reviewed and selected from 5487 submissions. The papers included in the HCII-HIMI volume set were organized in topical sections as follows: Part I: Human-centered design approaches; information design and quality; visual design; visualization and big data; Information, cognition and learning. Part II: Recommender systems; robots and avatars appearance and embodiment; information in virtual and augmented reality; information in complex technological environments.
Описание: Chapter "Developing a VR Tool to Support Repeat Pattern Design Learning " is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.
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