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Geometric Modeling and Mesh Generation from Scanned Images, Zhang, Yongjie Jessica


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Цена: 20671.00р.
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Автор: Zhang, Yongjie Jessica
Название:  Geometric Modeling and Mesh Generation from Scanned Images
ISBN: 9781482227765
Издательство: Taylor&Francis
Классификация:



ISBN-10: 1482227762
Обложка/Формат: Hardback
Страницы: 354
Вес: 0.74 кг.
Дата издания: 27.04.2016
Серия: Chapman & hall/crc mathematical and computational imaging sciences series
Язык: English
Иллюстрации: 4 tables, color; 156 illustrations, color
Размер: 166 x 291 x 19
Читательская аудитория: General (us: trade)
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Поставляется из: Европейский союз


Geometric modeling and mesh generation from scanned images

Автор: Zhang, Yongjie Jessica
Название: Geometric modeling and mesh generation from scanned images
ISBN: 0367658526 ISBN-13(EAN): 9780367658526
Издательство: Taylor&Francis
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Цена: 7654.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Based on the author`s recent research and course at Carnegie Mellon University, this book shows how to integrate image processing, geometric modeling, and mesh generation with the finite element method to solve problems in computational biology, medicine, materials science, and engineering. The text explains the fundamentals of medical imaging,

Mesh Generation and Adaptation

Автор: Sevilla
Название: Mesh Generation and Adaptation
ISBN: 3030925390 ISBN-13(EAN): 9783030925390
Издательство: Springer
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Цена: 19564.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: The developments in mesh generation are usually driven by the needs of new applications and/or novel algorithms. The last decade has seen a renewed interest in mesh generation and adaptation by the computational engineering community, due to the challenges introduced by complex industrial problems. Another common challenge is the need to handle complex geometries. Nowadays, it is becoming obvious that geometry should be persistent throughout the whole simulation process. Several methodologies that can carry the geometric information throughout the simulation stage are available, but due to the novelty of these methods, the generation of suitable meshes for these techniques is still the main obstacle for the industrial uptake of this technology. This book will cover different aspects of mesh generation and adaptation, with particular emphasis on cutting-edge mesh generation techniques for advanced discretisation methods and complex geometries.

Mesh Generation and Adaptation

Автор: Sevilla
Название: Mesh Generation and Adaptation
ISBN: 3030925420 ISBN-13(EAN): 9783030925420
Издательство: Springer
Рейтинг:
Цена: 19564.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: The developments in mesh generation are usually driven by the needs of new applications and/or novel algorithms. The last decade has seen a renewed interest in mesh generation and adaptation by the computational engineering community, due to the challenges introduced by complex industrial problems. Another common challenge is the need to handle complex geometries. Nowadays, it is becoming obvious that geometry should be persistent throughout the whole simulation process. Several methodologies that can carry the geometric information throughout the simulation stage are available, but due to the novelty of these methods, the generation of suitable meshes for these techniques is still the main obstacle for the industrial uptake of this technology. This book will cover different aspects of mesh generation and adaptation, with particular emphasis on cutting-edge mesh generation techniques for advanced discretisation methods and complex geometries.

3d mesh processing and character animation

Автор: Mukundan, Ramakrishnan
Название: 3d mesh processing and character animation
ISBN: 3030813568 ISBN-13(EAN): 9783030813567
Издательство: Springer
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Цена: 8384.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: 3D Mesh Processing and Character Animation focusses specifically on topics that are important in three-dimensional modelling, surface design and real-time character animation. It provides an in-depth coverage of data structures and popular methods used in geometry processing, keyframe and inverse kinematics animations and shader based processing of mesh objects. It also introduces two powerful and versatile libraries, OpenMesh and Assimp, and demonstrates their usefulness through implementations of a wide range of algorithms in mesh processing and character animation respectively. This Textbook is written for students at an advanced undergraduate or postgraduate level who are interested in the study and development of graphics algorithms for three-dimensional mesh modeling and analysis, and animations of rigged character models. The key topics covered in the book are mesh data structures for processing adjacency queries, simplification and subdivision algorithms, mesh parameterization methods, 3D mesh morphing, skeletal animation, motion capture data, scene graphs, quaternions, inverse kinematics algorithms, OpenGL-4 tessellation and geometry shaders, geometry processing and terrain rendering.

Mesh Dependence in PDE-Constrained Optimisation

Автор: Tobias Schwedes; David A. Ham; Simon W. Funke; Mat
Название: Mesh Dependence in PDE-Constrained Optimisation
ISBN: 3319594826 ISBN-13(EAN): 9783319594828
Издательство: Springer
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Цена: 7685.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

This book provides an introduction to PDE-constrained optimisation using finite elements and the adjoint approach. The practical impact of the mathematical insights presented here are demonstrated using the realistic scenario of the optimal placement of marine power turbines, thereby illustrating the real-world relevance of best-practice Hilbert space aware approaches to PDE-constrained optimisation problems.

Many optimisation problems that arise in a real-world context are constrained by partial differential equations (PDEs). That is, the system whose configuration is to be optimised follows physical laws given by PDEs. This book describes general Hilbert space formulations of optimisation algorithms, thereby facilitating optimisations whose controls are functions of space. It demonstrates the importance of methods that respect the Hilbert space structure of the problem by analysing the mathematical drawbacks of failing to do so. The approaches considered are illustrated using the optimisation problem arising in tidal array layouts mentioned above.

This book will be useful to readers from engineering, computer science, mathematics and physics backgrounds interested in PDE-constrained optimisation and their real-world applications.

Enterprise and Organizational Modeling and Simulation

Автор: Joseph Barjis; Ashish Gupta; Amir Meshkat
Название: Enterprise and Organizational Modeling and Simulation
ISBN: 3642416373 ISBN-13(EAN): 9783642416378
Издательство: Springer
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Цена: 6429.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: A Literature Review on Business Process Management, Business Process Reengineering and Business Process Innovation.- Issues about Inter-organizational Process Flow Adjustment in Business Process Modeling.- An Approach for a Mutual Integration of the Web of Things with Business Processes.- Translating DEMO Models into Petri Net.- Role of OBA Approach in Object-Oriented Process Modelling and Simulation.- Instance-Level Modelling and Simulation Revisited.- Cloud ERP Query Flow Control Simulation with Quality Restrictions and Profit Gaining Criteria.- Developing a Multi-facet Abstractions Framework for Designing a New Class of Traceability Applications.- Multi-level Architecture on Web Services Based Policy Domain Use Cases Simulator.- Component-Based Design for Multi-tenant Multi-target Support in the Cloud.

Mesh Methods for Boundary-Value Problems and Applications

Автор: Badriev
Название: Mesh Methods for Boundary-Value Problems and Applications
ISBN: 3030878082 ISBN-13(EAN): 9783030878085
Издательство: Springer
Рейтинг:
Цена: 20962.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book gathers papers presented at the 13th International Conference on Mesh Methods for Boundary-Value Problems and Applications, which was held in Kazan, Russia, in October 2020. The papers address the following topics: the theory of mesh methods for boundary-value problems in mathematical physics; non-linear mathematical models in mechanics and physics; algorithms for solving variational inequalities; computing science; and educational systems. Given its scope, the book is chiefly intended for students in the fields of mathematical modeling science and engineering. However, it will also benefit scientists and graduate students interested in these fields.

3D Mesh Processing and Character Animation: With Examples Using Opengl, Openmesh and Assimp

Автор: Mukundan Ramakrishnan
Название: 3D Mesh Processing and Character Animation: With Examples Using Opengl, Openmesh and Assimp
ISBN: 3030813533 ISBN-13(EAN): 9783030813536
Издательство: Springer
Рейтинг:
Цена: 8384.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: 3D Mesh Processing and Character Animation focusses specifically on topics that are important in three-dimensional modelling, surface design and real-time character animation. It provides an in-depth coverage of data structures and popular methods used in geometry processing, keyframe and inverse kinematics animations and shader based processing of mesh objects. It also introduces two powerful and versatile libraries, OpenMesh and Assimp, and demonstrates their usefulness through implementations of a wide range of algorithms in mesh processing and character animation respectively. This Textbook is written for students at an advanced undergraduate or postgraduate level who are interested in the study and development of graphics algorithms for three-dimensional mesh modeling and analysis, and animations of rigged character models. The key topics covered in the book are mesh data structures for processing adjacency queries, simplification and subdivision algorithms, mesh parameterization methods, 3D mesh morphing, skeletal animation, motion capture data, scene graphs, quaternions, inverse kinematics algorithms, OpenGL-4 tessellation and geometry shaders, geometry processing and terrain rendering.


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