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Augmented Reality: Fundamentals and Applications, Vergara Villegas, Osslan Osiris ; Cruz S?nchez, Vi


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Автор: Vergara Villegas, Osslan Osiris ; Cruz S?nchez, Vi
Название:  Augmented Reality: Fundamentals and Applications
ISBN: 9781032563718
Издательство: Taylor&Francis
Классификация:
ISBN-10: 1032563710
Обложка/Формат: Hardcover
Страницы: 240
Вес: 0.57 кг.
Дата издания: 06/03/2024
Иллюстрации: 23 tables, black and white; 28 line drawings, black and white; 67 halftones, black and white; 95 illustrations, black and white
Размер: 234 x 156
Основная тема: Computers | Virtual & Augmented Reality ; Technology & Engineering | Electrical
Подзаголовок: Fundamentals and applications
Ссылка на Издательство: Link
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Поставляется из: Европейский союз


Virtual and Augmented Reality in Education, Art, and Museums, Igi global. ISBN 9781799817963

Автор: Giuliana Guazzaroni, Anitha S. Pillai
Название: Virtual and Augmented Reality in Education, Art, and Museums, Igi global. ISBN 9781799817963
ISBN: 1799817962 ISBN-13(EAN): 9781799817963
Издательство: Mare Nostrum (Eurospan)
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Цена: 28215.00 р.
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Описание: Explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education. The book highlights a range of topics such as online learning, digital heritage, and gaming.

Roadmapping extended reality: fundamentals and app lications

Автор: Alcaniz, M
Название: Roadmapping extended reality: fundamentals and app lications
ISBN: 111986514X ISBN-13(EAN): 9781119865148
Издательство: Wiley
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Цена: 26928.00 р.
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Описание: This textbook covers practical contract drafting and negotiation skills alongside substantive legal doctrine relating to intellectual property transactions and licensing. It is intended primarily for classroom use, but can also serve as a reference work for law students, legal academics, practicing lawyers, and intellectual property professionals.

Virtual, Augmented and Mixed Reality: Applications of Virtual and Augmented Reality

Автор: Randall Shumaker; Lackey Stephanie
Название: Virtual, Augmented and Mixed Reality: Applications of Virtual and Augmented Reality
ISBN: 3319074636 ISBN-13(EAN): 9783319074634
Издательство: Springer
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Цена: 11598.00 р.
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Описание: The two-volume set LNCS 8525-8526 constitutes the refereed proceedings of the 6th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCI 2014, in Heraklion, Crete, Greece, in June 2014, jointly with 13 other thematically similar conferences.

Virtual, Augmented and Mixed Reality

Автор: Stephanie Lackey; Jessie Chen
Название: Virtual, Augmented and Mixed Reality
ISBN: 331957986X ISBN-13(EAN): 9783319579863
Издательство: Springer
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Цена: 11179.00 р.
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Описание: Developing Virtual and Augmented Environments. - Analytical Mapping of Linear Walk from Infinite Virtual Space to Finite Real Space.- Leaning-Based 360 Interfaces: Investigating Virtual Reality Navigation Interfaces with Leaning-Based-Translation and Full-Rotation.- Curved Plates Positioning and Flexible Brackets Control in Virtual Shipbuilding Simulation.- Intelligent Virtual Environment using Artificial Neural Networks.- Digital Map Table VR: Bringing an Interactive System to Virtual Reality.- Understanding where to Project Information on the Desk for Supporting Work with Paper and Pen.- Methodology for the Estimation of Effort for a Project of Virtual Reality - A case study: Ennui.- Interaction Techniques in VAMR. - Evaluation of a Low Cost EMG Sensor as a Modality for use in Virtual Reality Applications.- Vitty: Virtual Touch Typing Interface with added Finger Buttons.- Remote Touch: Humanizing Social Interactions in Technology through Multimodal Interfaces.- An Exploratory Comparison of the Visual Quality of Virtual Reality Systems Based on Device-Independent Testsets.- Performance and User Preference of Various Functions for Mapping Hand Position to Movement Velocity in a Virtual Environment.- The Pulse Breath Water System: Exploring Breathing as an Embodied Interaction for Enhancing the Affective Potential of Virtual Reality. -Visual Communication with UAS: Recognizing Gestures from an Airborne Platform.- Subjective Evaluation of Tactile Fidelity for Single-Finger and Whole-Hand Touch Gestures.- VAMR in Education and Training. - VoTrE: A Vocational Training and Evaluation System to Compare Training Approaches for the Workplace.- Effects of Instruction Methods on User Experience in Virtual Reality Serious Games.- Mixed Library - Bridging Real and Virtual Libraries.- Virtual Reality for Training Diagnostic Skills in Anorexia Nervosa - A Usability Assessment.- An Augmented Reality/Internet of Things prototype for just-in-time astronaut training. -Contrasting Instructional Strategies Suited to a Detection Task: Examining Differences in Subjective Workload.- HoloLens for Assembly Assistance - a Focus Group Report. -Playing Both Sides - Analyzing Live-Action-Role-Play as a Method for Simulating Complex Technical Interactions.- Optimizing Performance Outcomes for Emergency Management Personnel through Simulation based Training applications.- Development of a Mobile Tool for Dismounted Squad Team Performance Observations.- Virtual Worlds and Games. - Leveraging A Virtual Environment for Active School Shooting.- SuperJam: Participatory Design for Accessible Games. -User-generated accessibility in virtual world games. - Using Commercial Virtual Reality games to prototype serious games and applications. - A Proposal for the Selection of Eye-tracking Metrics for the Implementation of Adaptive Gameplay in Virtual Reality based Games. - User Experience in VAMR. - An Online User Analysis Regarding the Usage of Mobile Augmented and Virtual Reality Devices in the Field of Robotics.- The Application of Augmented Reality Technology on Museum Exhibition ----A museum display project in Mawangdui Han dynasty tombs. - VIGOR: Virtual-reality Interaction with Gravitational waves to Observe Relativity.- A Virtual Reality Tool applied to improve the Effects on Chronic Diseases - Case: Emotional Effects on T2DM. - Squad-Level Soldier-Robot Dynamics: Exploring Future Concepts Involving Intelligent Autonomous Robots. - Decoding the User Experience in Mobile Virtual Reality Narratives. - ADVICE: Decision Support for Complex Geospatial Decision Making Tasks.- A Real-time Professional Photographing Guiding System through Image Composition Analysis. - Breath Chair: Reduce Fear and Anxiety by Simulating Breathing Movements.- Health issues in VR.- VR Rio 360: the Challenges of Motion Sickness in VR Environments. -Dispelling the Gorilla Arm Syndrome: The Viability of Prolonged Gesture Interaction

Virtual, augmented reality and serious games for healthcare 1

Название: Virtual, augmented reality and serious games for healthcare 1
ISBN: 3642548156 ISBN-13(EAN): 9783642548154
Издательство: Springer
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Цена: 28734.00 р.
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Описание: Virtual, Augmented Reality and Serious Games for Healthcare 1

Augmented Reality Environments for Medical Imaging and Computer-Assisted Interventions

Автор: Hongen Liao; Cristian A Linte; Ken Masamune; Terry
Название: Augmented Reality Environments for Medical Imaging and Computer-Assisted Interventions
ISBN: 3642408427 ISBN-13(EAN): 9783642408427
Издательство: Springer
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Цена: 6429.00 р.
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Описание: Simultaneous Tensor and Fiber Registration (STFR) for Diffusion Tensor Images of the Brain.- Real-Time Marker-Free Patient Registration and Image-Based Navigation Using Stereovision for Dental Surgery.- Segmentation of 3D Transesophageal Echocardiograms by Multi-cavity Active Shape Model and Gamma Mixture Model.- Automatic and Real-Time Identification of Breathing Pattern from Ultrasound Liver Images.- Simultaneous Tracking, 3D Reconstruction and Deforming Point Detection for Stereoscope Guided Surgery.- Hybrid Multimodal Deformable Registration with a Data-Driven Deformation Prior.- Planning of Middle Hepatic Vein-Guided Hemihepatectomy: Resection Pathway Construction and Optimization.- Cascaded Shape Regression for Automatic Prostate Segmentation from Extracorporeal Ultrasound Images.- Evaluation of Endoscopic Image Enhancement for Feature Tracking: A New Validation Framework.- Intensity-Based 3D-2D Mesh-to-Image Registration Using Mesh-Based Digitally Reconstructed Radiography.- Toward Accurate and Robust 2-D/3-D Registration of Implant Models to Single-Plane Fluoroscopy.- Ultrasound Image-Guided Mapping of Endoscopic Views on a 3D Placenta Model: A Tracker-Less Approach.- An Augmented Reality Approach for Initializing 2D/3D Registration.- Surface Reconstruction from Tracked Endoscopic Video Using the Structure from Motion Approach.- Towards CT Enhanced Ultrasound Guidance for Off-pump Beating Heart Mitral Valve Repair.- A Bayesian Approach for Construction of Sparse Statistical Shape Models Using Dirichlet Distribution.- Brain-Cloud: A Generalized and Flexible Registration Framework for Brain MR Images.- Realtime Wide-Baseline Registration of the Uterus in Monocular Laparoscopic Videos.- 3D Robotic Catheter Shape Reconstruction and Localisation Using Appearance Priors and Adaptive C-Arm Positioning.- Uncertainty-Encoded Augmented Reality for Robot-Assisted Partial Nephrectomy: A Phantom Study.- Quantized Local Edge Distribution: A Descriptor for B-mode Ultrasound Images.- Registration of Preoperative Liver Model for Laparoscopic Surgery from Intraoperative 3D Acquisition.- Volume Visualization for Neurovascular Augmented Reality Surgery.- Reinforcement Learning Based Model Selection and Parameter Estimation for Pharmacokinetic Analysis in Drug Selection.- Delineating 3D Angiogenic Sprouting in OCT Images via Multiple Active Contours.- The Role of Augmented Reality in Training the Planning of Brain Tumor Resection.- Matching Functional Connectivity Patterns for Spatial Correspondence Detection in fMRI Registration.- Calibration and Stereo Tracking of a Laparoscopic Ultrasound Transducer for Augmented Reality in Surgery.- Evaluation of Multiple Voxel-Based Morphometry Approaches and Applications in the Analysis of White Matter Changes in Temporal Lobe Epilepsy.

Mobile Technologies and Augmented Reality in Open Education

Автор: Gulsun Kurubacak, Hakan Altinpulluk
Название: Mobile Technologies and Augmented Reality in Open Education
ISBN: 1522521100 ISBN-13(EAN): 9781522521105
Издательство: Mare Nostrum (Eurospan)
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Цена: 27027.00 р.
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Описание: Presents the latest academic research on the integration of interactive technology and mobile applications in online and distance learning environments. Highlighting scholarly perspectives across numerous topics such as wearable technology, instructional design, and flipped learning, this book is ideal for educators, professionals, practitioners, academics, and graduate students.

Virtual and Augmented Reality, Simulation and Serious Games for Education

Автор: Cai
Название: Virtual and Augmented Reality, Simulation and Serious Games for Education
ISBN: 981161363X ISBN-13(EAN): 9789811613630
Издательство: Springer
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Цена: 19564.00 р.
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Описание: This book introduces state-of-the-art research on virtual reality, simulation and serious games for education and its chapters presented the best papers from the 4th Asia-Europe Symposium on Simulation and Serious Games (4th AESSSG) held in Turku, Finland, December 2018.

Wide Area Surveillance

Автор: Vijayan K. Asari
Название: Wide Area Surveillance
ISBN: 3662509628 ISBN-13(EAN): 9783662509623
Издательство: Springer
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Цена: 18284.00 р.
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Описание: This book describes a system for visual surveillance using intelligent cameras. It details new algorithms for signal and imaging processing for image reconstruction.

Virtual, Augmented and Mixed Reality: Applications in Health, Cultural Heritage, and Industry

Автор: Chen
Название: Virtual, Augmented and Mixed Reality: Applications in Health, Cultural Heritage, and Industry
ISBN: 3319915835 ISBN-13(EAN): 9783319915838
Издательство: Springer
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Цена: 6986.00 р.
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Описание:

Interaction, navigation, and visualization in VAMR; Embodiment, communication, and collaboration in VAMR; Education, training, and simulation; VAMR in psychotherapy, exercising, and health; Virtual reality for cultural heritage, entertainment, and games; Industrial and military applications.

Virtual, Augmented and Mixed Reality: 13th International Conference, Vamr 2021, Held as Part of the 23rd Hci International Conference, Hcii 2021, Virt

Автор: Chen Jessie Y. C., Fragomeni Gino
Название: Virtual, Augmented and Mixed Reality: 13th International Conference, Vamr 2021, Held as Part of the 23rd Hci International Conference, Hcii 2021, Virt
ISBN: 3030775984 ISBN-13(EAN): 9783030775988
Издательство: Springer
Цена: 18167.00 р.
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Описание: Designing and Evaluating VAMR Environments.- Narrative Cognition in Mixed Reality Systems: Towards an Empirical Framework.- Exploratory Study on the Use of Augmentation for Behavioural Control in Shared Spaces.- Pose Estimation and Video Annotation Approaches for Understanding Individual and Team Interaction during Augmented Reality-Enabled Mission Planning.- GazeXR: A General Eye-tracking System Enabling Invariable Gaze Data in Virtual Environment.- SpatialViewer: A Remote Work Sharing Tool that Considers Intimacy Among Workers.- A Review of Virtual Therapists in Anxiety and Phobias Alleviating Applications.- Designing Limitless Path in Virtual Reality Environment.- A Comparative Study of Conversational Proxemics for Virtual Agents.- Real-time Data Analytics of COVID Pandemic using Virtual Reality.- Design Considerations for Interacting and Navigating with 2 Dimensional and 3 Dimensional Medical Images in Virtual, Augmented and Mixed Reality Medical Applications.- Virtual Reality Sickness Evaluation in Exergames for Older Hypertensive Patients: A Comparative Study of Training Methods in a Virtual Environment.- Consistency in Multi-device Service including VR: A Case Study.- Multimodal and Natural Interaction in VAMR.- The Effect of Body-Based Haptic Feedback on Player Experience during VR Gaming.- User Defined Walking-in-place Gestures for Intuitive Locomotion in Virtual Reality.- Exploring Human-to-Human Telepresence and the Use of Vibro-Tactile Commands to Guide Human Streamers.- Pseudo-haptic Perception in Smartphones Graphical Interfaces: a Case Study.- A Research on Sensing Localization & Orientation of Objects in VR with Facial Vibrotactile Display.- HaptMR: Smart Haptic Feedback for Mixed Reality based on Computer Vision Semantic.- Position Estimation of Occluded Fingertip based on Image of Dorsal Hand from RGB Camera.- Head-mounted Displays and VR Glasses.- Usability and User Experience of Interactions on VR-PC, HoloLens 2, VR Cardboard and AR Smartphone in a Biomedical Application.- Simulation of the Field of View in AR and VR Headsets.- Exploring Perspective Switching in Immersive VR for Learning First Aid in Lower Secondary Education.- Beyond Visible Light: User and Societal Impacts of Egocentric Multispectral Vision.- No One is Superman: 3-D Safety Margin Profiles when Using Head-Up display (HUD) for Takeoff in Low Visibility and High Crosswind Conditions.- Robust Camera Motion Estimation for Point-of-View Video Stabilization.- Rendering Tree Roots Outdoors: A Comparison between Optical See Through Glasses and Smartphone Modules for Underground Augmented Reality Visualization.- Using Head-Mounted Displays for Virtual Reality: Investigating Subjective Reactions to Eye-Tracking Scenarios.- Omnidirectional Flick View.- VAMR Applications in Design, the Industry and the Military.- Virtual Fieldwork: Designing Augmented Reality Applications using Virtual Reality Worlds.- Contextually Adaptive Multimodal Mixed Reality Interfaces for Dismounted Operator Teaming with Unmanned System Swarms.- Virtual Solutions for Gathering Consumer Feedback on Food: A Literature Review and Analysis.- Modernizing Aircraft Inspection: Conceptual Design of an Augmented Reality Inspection Support Tool.- The Potential of Augmented Reality for Remote Support.- A Review of Distributed VR Co-Design Systems.- The Mobile Office: A Mobile AR Systems for Productivity Applications in Industrial Environments.- Virtual Reality Compensatory Aid for Improved Weapon Splash-Zone Awareness.- Mixed Reality Visualization of Friendly vs Hostile Decision Dynamics.- Doing versus Observing: Virtual Reality and 360-degree Video for Training Manufacturing Tasks.- VAMR in Learning and Culture.- Design and Research on the Virtual Simulation Teaching Platform of Shanghai Jade Carving Techniques Based on Unity 3d Technology.- IME VR: an MVC Framework for Military Training VR Simulators.- Extended Reality, Pedagogy, and

Visual Computing

Автор: Fabiana Rodrigues Leta
Название: Visual Computing
ISBN: 3642551300 ISBN-13(EAN): 9783642551307
Издательство: Springer
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Цена: 19564.00 р.
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Описание:

General concepts applied in simulations and image analysis.- Multidisciplinary Scientific Visualization in European R&D Projects.- A Distributed Architecture for Simulation Environments based on Game Engine Systems.- GIDE: Graphic Interface for Discrete Element.- Important Parameters for Digital Image Color Analysis: an Overview.- Medicine Applications.- An Automated System for 3D Segmentation of CT Angiograms.- Wavelet Compression/Reconstruction and Visualisation of Pulmonary X-Ray Images for Achieving of Asbestosis Infected Patients Data.- Materials Applications.- Strain measurement in an aluminium foam by means of Digital Image Correlation.


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