Автор: Gerhard, David, Название: Virtual reality usability design / ISBN: 1032191325 ISBN-13(EAN): 9781032191324 Издательство: Taylor&Francis Рейтинг: Цена: 8114.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Virtual Reality Usability Design provides readers with an understanding of the techniques and technologies required to design engaging and effective VR applications. Full of real-world examples, this book is an indispensable guide for any practicing VR developer interested in making efficient and effective interfaces.
Автор: Sarah Jones, Steve Dawkins, Julian McDougall Название: Understanding virtual reality : ISBN: 1032061030 ISBN-13(EAN): 9781032061030 Издательство: Taylor&Francis Рейтинг: Цена: 5664.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book provides critical commentary on key issues around virtual reality, using media technology as a tool to challenge perspectives for learning and understanding cultural diversities.
Автор: Grabowski, Andrzej Название: Virtual Reality and Virtual Environments ISBN: 0367489945 ISBN-13(EAN): 9780367489946 Издательство: Taylor&Francis Рейтинг: Цена: 19906.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Virtual reality (VR) systems are becoming popular in occupational health and safety. Studies conducted in a simulated, virtual world make it possible to test new solutions and introduce modifications to eliminate risk in work-related accidents. VR techniques assist people with disabilities and special needs by aiding them to adapt to workstations.
Автор: Gerhard, David Название: Virtual Reality Usability Design ISBN: 1032198699 ISBN-13(EAN): 9781032198699 Издательство: Taylor&Francis Рейтинг: Цена: 20671.00 р. Наличие на складе: Поставка под заказ.
Автор: Simeone Название: Everyday Virtual and Augmented Reality ISBN: 3031058062 ISBN-13(EAN): 9783031058066 Издательство: Springer Рейтинг: Цена: 23757.00 р. Наличие на складе: Поставка под заказ.
Автор: Ramirez, Erick Jose Название: Ethics of virtual and augmented reality ISBN: 1032181478 ISBN-13(EAN): 9781032181479 Издательство: Taylor&Francis Рейтинг: Цена: 6430.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Автор: Isabel De La Torre Diez, Jude Hemanth, Madhulika Bhatia Название: Artificial Intelligence for Virtual Reality ISBN: 3110713748 ISBN-13(EAN): 9783110713749 Издательство: Walter de Gruyter Рейтинг: Цена: 26024.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book explores the possible applications of Artificial Intelligence in Virtual environments. These were previously mainly associated with gaming, but have largely extended their area of application, and are nowadays used for promoting collaboration in work environments, for training purposes, for management of anxiety and pain, etc.. The development of Artificial Intelligence has given new dimensions to the research in this field.
Автор: Griffiths Devin C. Название: Virtual Ascendance: Video Games and the Remaking of Reality ISBN: 1442216956 ISBN-13(EAN): 9781442216952 Издательство: Rowman & Littlefield Publishers Рейтинг: Цена: 6336.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Video gaming is wildly popular and getting even more so as interfaces and devices improve. This popular account of the rise of gaming offers insight into its popularity and place in our culture as well as the impact it has on our daily lives - from the doctor`s office to the family room sofa.
Автор: Lackey Название: Virtual, Augmented and Mixed Reality ISBN: 3319399063 ISBN-13(EAN): 9783319399065 Издательство: Springer Рейтинг: Цена: 12298.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This volume constitutes the refereed proceedings of the 8th International Conference on HCI in Virtual, Augmented and Mixed Reality, VAMR 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, which took place in Toronto, Canada, in July 2016. HCII 2016 received a total of 4354 submissions, of which 1287 papers were accepted for publication after a careful reviewing process. The 70 papers presented in this volume are organized in topical sections named: Usability, User Experience and Design in VAMR, Perception, Cognition, Psychology and Behaviour in VAMR, Multimodal Interaction in VAMR, Novel Devices and Technologies in VAMR, VAMR Applications in Aviation, Space and the Military, Medicine, Health and Well-Being Applications of VAMR, VAMR in Industry, Design and Engineering, Novel Virtual Environments.
Описание: The two-volume set LNCS 8525-8526 constitutes the refereed proceedings of the 6th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCI 2014, in Heraklion, Crete, Greece, in June 2014, jointly with 13 other thematically similar conferences.
Classification of Interaction Techniques in the 3D Virtual Environment on Mobile Devices.- Multimodal Interfaces and Sensory Fusion in VR for Social Interactions.- Multi-Modal Interaction System to Tactile Perception.- Principles of Dynamic Display Aiding Presence in Mixed Reality Space Design.- Combining Multi-Sensory Stimuli in Virtual Worlds.- A Progress Report.- R-V Dynamics Illusion: Psychophysical Influence on Sense of Weight by Mixed-Reality Visual Stimulation of Moving Objects.- Expansion of the Free Form Projection Display Using a Hand-Held Projector.- Study of an Interactive and Total Immersive Device with a Personal 3D Viewer and its Effects on the Explicit Long-term Memories of the Subjects.- Simulation Research on Virtual Movement Based on Kinect.- A Natural User Interface for Navigating in Organized 3D Virtual Requirements for Virtualization of AR Displays within VR Environments.- Robot Behavior for Enhanced Human Performance and Workload.- Subjective-Situational Study of Presence.- Development of a Squad Level Vocabulary for Human-Robot Interaction.- Towards an Interaction Concept for Efficient Control of Cyber-physical Systems.- 3D Design for Augmented Reality.- Don't Walk into Walls: Creating and Visualizing Consensus Realities for Next Generation Videoconferencing.- Transparency in a Human-Machine Context: Approaches for Fostering Shared Awareness/Intent.- Delegation and Transparency: Coordinating Interactions So Information Exchange is No Surprise.- Trust and Consequences: A Visual Perspective.- Choosing a Selection Technique for a Virtual Augmented.- Virtual Humans for Interpersonal and Communication Skills.
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