Автор: Schell Название: The Art Of Game Design A Book Of Le ISBN: 1138632058 ISBN-13(EAN): 9781138632059 Издательство: Taylor&Francis Цена: 8726.00 р. Наличие на складе: Есть у поставщикаПоставка под заказ. Описание: Written by one of the world`s top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games.
Старое издание
Автор: Schell, Jesse Название: Art of game design ISBN: 0123694965 ISBN-13(EAN): 9780123694966 Издательство: Taylor&Francis Цена: 6123.00 р. Наличие на складе: Невозможна поставка. Описание: Good game design happens when you view your game from many different perspectives, or lenses. This book shows that the same basic principles of psychology that work for board games, card games and athletic games are the keys to making top-quality videogames. It presents lenses gathered from fields as diverse as psychology, architecture, and music.
Автор: Koster Raph Название: Theory of Fun for Game Design ISBN: 1449363210 ISBN-13(EAN): 9781449363215 Издательство: Wiley Рейтинг: Цена: 5701.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers.
Автор: Ferdig Richard E Название: Design, Utilization, and Analysis of Simulations and Game-Ba ISBN: 1466640189 ISBN-13(EAN): 9781466640184 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 25502.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: <em>Design, Utilization, and Analysis of Simulations and Game-Based Educational Worlds</em> presents developments and evaluations of games and computer-mediated simulations in order to showcase a better understanding of the role of electronic games in multiple studies. This book is useful for researchers, practitioners, and policymakers to gain a deeper comprehension of the relationship between research and practice of electronic gaming and simulations in the educational environment.
Автор: Rogers, Rogers Scott Название: Level Up! the Guide to Great Video Game Design ISBN: 1118877160 ISBN-13(EAN): 9781118877166 Издательство: Wiley Рейтинг: Цена: 4435.00 р. Наличие на складе: Поставка под заказ.
Описание: Provides examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. This book helps you teach how to develop marketable ideas, and learn what perils and pitfalls await during a game`s pre-production, production and post-production stages.
Автор: Eberly, David H. Название: 3d game engine design ISBN: 0122290631 ISBN-13(EAN): 9780122290633 Издательство: Taylor&Francis Рейтинг: Цена: 15312.00 р. Наличие на складе: Поставка под заказ.
Описание: Shows step-by-step how to make a shader-based graphics engine and how to tame the technology. This work covers the essential techniques of scene graph management, and methods for managing memory usage in game consoles and portable game players. It also includes shader programming, physics, and memory management for game consoles and portables.
Автор: Rogers Scott Название: Swipe This!: The Guide to Great Tablet Game Design ISBN: 1119966965 ISBN-13(EAN): 9781119966968 Издательство: Wiley Цена: 4275.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Learn to design games for tablets from a renowned game designer! Eager to start designing games for tablets but not sure where to start? Look no further! Gaming guru Scott Rogers has his finger on the pulse of tablet game design and is willing to impart his wisdom and secrets for designing exciting and successful games.
Автор: Fields Tim Название: Mobile & Social Game Design ISBN: 1466598689 ISBN-13(EAN): 9781466598683 Издательство: Taylor&Francis Рейтинг: Цена: 7195.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
Successfully Navigate the Evolving World of Mobile and Social Game Design and Monetization
Completely updated, Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition explains how to use the interconnectedness of social networks to make "stickier," more compelling games on all types of devices. Through the book's many design and marketing techniques, strategies, and examples, you will acquire a better understanding of the design and monetization mechanics of mobile and social games as well as working knowledge of industry practices and terminology.
Learn How to Attract--and Retain--Gamers and Make Money
The book explores how the gaming sector has changed, including the evolution of free-to-play games on mobile and tablet devices, sophisticated subscription model-based products, and games for social media websites, such as Facebook. It also demystifies the alphabet soup of industry terms that have sprouted up around mobile and social game design and monetization. A major focus of the book is on popular mechanisms for acquiring users and methods of monetizing users. The author explains how to put the right kinds of hooks in your games, gather the appropriate metrics, and evaluate that information to increase the game's overall stickiness and revenue per user. He also discusses the sale of virtual goods and the types of currency used in games, including single and dual currency models. Each chapter includes an interview with industry leaders who share their insight on designing and producing games, analyzing metrics, and much more.
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