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Violent Video Games and Society, 


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Название:  Violent Video Games and Society
Перевод названия: Жестокие видеоигры и общество
ISBN: 9781534500556
Издательство: Amazon Internet
Издательство: Greenhaven Publishing
Классификация: ISBN-10: 1534500553
Обложка/Формат: Paperback
Страницы: 224
Вес: 0.32 кг.
Дата издания: 15.08.2017
Язык: English
Размер: 226 x 150 x 10
Поставляется из: Англии
Описание: The video game industry is big business, and with the improvement of Virtual Reality technology, video games will only become more realistic and immersive. Fears abound that they drive their players to commit violent acts. While many people believe the games desensitize kids to violence, others argue that there has been no scientific connection between aggressive behavior and video games. Is immersion in violent video games a bridge to committing real-life acts of violence, demeaning women, and bullying? Or can video games actually help troubled kids, by providing them with a safe outlet for their aggression and a way to work out their frustrations?


      Старое издание

Lighting for Animation

Автор: Katatikarn Jasmine
Название: Lighting for Animation
ISBN: 1138018678 ISBN-13(EAN): 9781138018679
Издательство: Taylor&Francis
Рейтинг:
Цена: 7195.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

Lighting for Animation is designed with one goal in mind - to make you a better artist. Over the course of the book, Jasmine Katatikarn and Michael Tanzillo (Senior Lighting TDs, Blue Sky Studios) will train your eye to analyze your work more critically, and teach you approaches and techniques to improve your craft. Focusing on the main philosophies and core concepts utilized by industry professionals, this book builds the foundation for a successful career as a lighting artist in visual effects and computer animation. Inside you'll find in-depth instruction on:

 

- Creating mood and storytelling through lighting

- Using light to create visual shaping

- Directing the viewer's eye with light and color

- Gathering and utilizing reference images

- Successfully lighting and rendering workflows

- Render layers and how they can be used most effectively

- Specific lighting scenarios, including character lighting, environment lighting, and lighting an animated sequence

- Material properties and their work with lighting

- Compositing techniques essential for a lighter

- A guide on how to start your career and achieve success as a lighting artist

 

This book is not designed to teach software packages--there are websites, instructional manuals, online demos, and traditional courses available to teach you how to operate specific computer programs.  That type of training will teach you how to create an image; this book will teach you the technical skills you need to make that image beautiful. 

Key Features

  • Stunning examples from a variety of films serve to inspire and inform your creative choices.

  • Unique approach focuses on using lighting as a storytelling tool, rather than just telling you which buttons to press.

  • Comprehensive companion website contains lighting exercises, assets, challenges, and further resources to help you expand your skillset.
Pencil & Paper Games

Автор: Simon Tudhope
Название: Pencil & Paper Games
ISBN: 1409581357 ISBN-13(EAN): 9781409581352
Издательство: Usborne
Рейтинг:
Цена: 924.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Amidst endless apps and computer games, there is still an important place for simple yet engaging games, played with just a piece of paper and a pencil. Whether your battery`s flat, you`re suffering from `screen fatigue`, or you just prefer traditional games, this write-in, tear-off pad is for you, featuring over one hundred games to play.

Big Bad World of Concept Art for Video Games: An Insider`s Guide for Students

Автор: Lilly Eliott J.
Название: Big Bad World of Concept Art for Video Games: An Insider`s Guide for Students
ISBN: 1624650201 ISBN-13(EAN): 9781624650208
Издательство: Hachette Book Group
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Цена: 4131.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Do you aspire to become a concept artist in the video game industry but don't know where to start? The Big Bad World of Concept Art for Video Games: An Insider's Guide for Students is a comprehensive book that gives aspiring artists an honest, informative, and concise look at what it takes to do just that. Author Eliott Lilly uses his own student work as a teaching tool along with personal experiences to help you on your journey. From finding the right school and getting the most out of your education, to preparing your portfolio and landing your first job, the advice and strategies Eliott offers are organized for easy reference and review. The book also features an extensive list of resources that students will find useful, as well as interviews with renowned concept artists David Levy, Sparth, Stephan Martiniere, Ben Mauro, and Farzad Varahramyan, all offering their own invaluable advice. With his firsthand knowledge about the ins and outs of the video game industry, Eliott Lilly is an exceptional guide who can help prepare you for the long journey toward realizing your ambitions.

World of scary video games

Автор: Perron, Bernard (university Of Montreal, Canada)
Название: World of scary video games
ISBN: 1501316192 ISBN-13(EAN): 9781501316197
Издательство: Bloomsbury Academic
Рейтинг:
Цена: 5859.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: As for film and literature, the horror genre has been very popular in the video game. The World of Scary Video Games provides a comprehensive overview of the videoludic horror, dealing with the games labelled as “survival horror” as well as the mainstream and independent works associated with the genre. It examines the ways in which video games have elicited horror, terror and fear since Haunted House (1981). Bernard Perron combines an historical account with a theoretical approach in order to offer a broad history of the genre, outline its formal singularities and explore its principal issues. It studies the most important games and game series, from Haunted House (1981) to Alone in the Dark (1992- ), Resident Evil (1996-present), Silent Hill (1999-present), Fatal Frame (2001-present), Dead Space (2008-2013), Amnesia: the Dark Descent (2010), and The Evil Within (2014). Accessibly written, The World of Scary Video Games helps the reader to trace the history of an important genre of the video game.

Game Anim

Автор: Cooper
Название: Game Anim
ISBN: 1138094870 ISBN-13(EAN): 9781138094871
Издательство: Taylor&Francis
Рейтинг:
Цена: 6583.00 р.
Наличие на складе: Поставка под заказ.

Описание: What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non-linear animation creation differ from the more traditional fields of film and television? This book de-mystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best game animation for beginners and professionals alike. Taking readers through a complete game production, this book provides a clear understanding of expectations of the game animator at every stage, featuring game animation fundamentals and how they fit within an overall project to offer a holistic approach to the field of game animation. Key Features Accumulated knowledge based on nearly two decades of insightful experience in all areas of video game animation. Establishes the fundamentals of creating great video game animation, and how to achieve them. A step-by-step explanation of every stage of a game production from the animator’s perspective. Readers should come away with an understanding of the expectations of a video game animator.

100 Games To Play on Holiday

Автор: Rebecca Gilpin
Название: 100 Games To Play on Holiday
ISBN: 1409516849 ISBN-13(EAN): 9781409516842
Издательство: Usborne
Рейтинг:
Цена: 1007.00 р.
Наличие на складе: Поставка под заказ.

Описание: A pack of 50 cards with a hundred fun games to play on holiday. Includes imagination and word activities, games for paper and pencil as well as action games for playing outside. Simple text and illustrations make each game easy to understand and play. Perfect to keep children amused, with or without an adult's help.

The Art of Failure: An Essay on the Pain of Playing Video Games

Автор: Juul Jesper
Название: The Art of Failure: An Essay on the Pain of Playing Video Games
ISBN: 0262529955 ISBN-13(EAN): 9780262529952
Издательство: MIT Press
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Цена: 3377.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

An exploration of why we play video games despite the fact that we are almost certain to feel unhappy when we fail at them.

We may think of video games as being "fun," but in The Art of Failure, Jesper Juul claims that this is almost entirely mistaken. When we play video games, our facial expressions are rarely those of happiness or bliss. Instead, we frown, grimace, and shout in frustration as we lose, or die, or fail to advance to the next level. Humans may have a fundamental desire to succeed and feel competent, but game players choose to engage in an activity in which they are nearly certain to fail and feel incompetent. So why do we play video games even though they make us unhappy? Juul examines this paradox.

In video games, as in tragic works of art, literature, theater, and cinema, it seems that we want to experience unpleasantness even if we also dislike it. Reader or audience reaction to tragedy is often explained as catharsis, as a purging of negative emotions. But, Juul points out, this doesn't seem to be the case for video game players. Games do not purge us of unpleasant emotions; they produce them in the first place. What, then, does failure in video game playing do?

Juul argues that failure in a game is unique in that when you fail in a game, you (not a character) are in some way inadequate. Yet games also motivate us to play more, in order to escape that inadequacy, and the feeling of escaping failure (often by improving skills) is a central enjoyment of games. Games, writes Juul, are the art of failure: the singular art form that sets us up for failure and allows us to experience it and experiment with it.

The Art of Failure is essential reading for anyone interested in video games, whether as entertainment, art, or education.

World of scary video games

Автор: Perron, Bernard (university Of Montreal, Canada)
Название: World of scary video games
ISBN: 1501316206 ISBN-13(EAN): 9781501316203
Издательство: Bloomsbury Academic
Рейтинг:
Цена: 22176.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: As for film and literature, the horror genre has been very popular in the video game. The World of Scary Video Games provides a comprehensive overview of the videoludic horror, dealing with the games labelled as "survival horror" as well as the mainstream and independent works associated with the genre. It examines the ways in which video games have elicited horror, terror and fear since Haunted House (1981). Bernard Perron combines an historical account with a theoretical approach in order to offer a broad history of the genre, outline its formal singularities and explore its principal issues. It studies the most important games and game series, from Haunted House (1981) to Alone in the Dark (1992- ), Resident Evil (1996-present), Silent Hill (1999-present), Fatal Frame (2001-present), Dead Space (2008-2013), Amnesia: the Dark Descent (2010), and The Evil Within (2014). Accessibly written, The World of Scary Video Games helps the reader to trace the history of an important genre of the video game.

Does Playing Video Games Make Players More Violent?

Автор: Gunter
Название: Does Playing Video Games Make Players More Violent?
ISBN: 1137579846 ISBN-13(EAN): 9781137579843
Издательство: Springer
Рейтинг:
Цена: 13974.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book is an academic work which reviews and critiques the research literature concerning violent games and their alleged effects on players. It examines the debates about the potential effects of these games and the divisions between scholars working in the field. It places the research on violent video games in the longer historical context of scholarly work on media violence. It examines research from around the world on the nature of video games and their effects. It provides a critique of relevant theories of media violence effects and in particular theories developed within the older media violence literature and then considers how useful this and newer scholarly work might be for policy-makers and regulators. The book identifies where gaps exist in the extent literature and where future research attention might be directed.

What`s in a Game? Regulation of Violent Video Games and the First Amendment - Scholar`s Choice Edition

Название: What`s in a Game? Regulation of Violent Video Games and the First Amendment - Scholar`s Choice Edition
ISBN: 1296012344 ISBN-13(EAN): 9781296012342
Издательство: Неизвестно
Рейтинг:
Цена: 4920.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:
This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work was reproduced from the original artifact, and remains as true to the original work as possible. Therefore, you will see the original copyright references, library stamps (as most of these works have been housed in our most important libraries around the world), and other notations in the work.

This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.

As a reproduction of a historical artifact, this work may contain missing or blurred pages, poor pictures, errant marks, etc. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

Environmental Science (Career Paths): Express Publishing, 2017, ISBN: 9781471562617/Вирджиния Эванс: Карьера - Наука об окружающей среде. Книга для студента

Автор: Virginia Evans, Jenny Dooley, Dr. Ellen Blum
Название: Environmental Science (Career Paths): Express Publishing, 2017, ISBN: 9781471562617/Вирджиния Эванс: Карьера - Наука об окружающей среде. Книга для студента
ISBN: 1471562611 ISBN-13(EAN): 9781471562617
Издательство: Express Publishing
Рейтинг:
Цена: от 1700.00 р.
Наличие на складе: Есть

Описание: Career Paths: Environmental Science is a new educational resource for environmental science professionals who want to improve their English communication in a work environment. Incorporating career-specific vocabulary and contexts, each unit offers step-by-step instruction that immerses students in the four key language components: reading, listening, speaking and writing. Career Paths: Environmental Science addresses topics including the parts of the environment, natural resource management, biodiversity, pollution and climate change.The series is organized into three levels of difficulty and offers a minimum of 400 vocabulary terms and phrases. Every unit includes a test of reading comprehension, vocabulary and listening skills and leads students through written and oral production.

Автор: Virginia Evans, Jenny Dooley, Kenneth Rodgers
Название: Career Paths - Environmental Engineering Student`s Book with Cross-Platform Application (Includes Audio & Video)
ISBN: 1471562603 ISBN-13(EAN): 9781471562600
Издательство: Express Publishing
Цена: от 1700.00 р.
Наличие на складе: Есть


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