Описание: This two volume set LNAI 8102 and LNAI 8103 constitutes the refereed proceedings of the 6th International Conference on Intelligent Robotics and Applications, ICIRA 2013, held in Busan, South Korea, in September 2013.
Описание: Constitutes the refereed proceedings of the First International Conference on Intelligent Robotics and Applications, ICIRA 2008, held in Wuhan, China, in October 2008. This book includes such topics as robot control, cognitive robotics, rehabilitation robotics, health care and artificial limb, robot learning, and robot vision.
Автор: Hiromitsu Hattori; Takahiro Kawamura; Tsuyoshi Ide Название: New Frontiers in Artificial Intelligence ISBN: 3642006086 ISBN-13(EAN): 9783642006081 Издательство: Springer Рейтинг: Цена: 9781.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Consists of award papers from the 22nd Annual Conference of the Japanese Society for Artificial Intelligence, held in Asahikawa, Japan, in June 2008 and selected papers from three co-located international workshops.
Автор: Millington, Ian, Funge, John Название: Artificial Intelligence for Games ISBN: 0123747317 ISBN-13(EAN): 9780123747310 Издательство: Taylor&Francis Рейтинг: Цена: 10870.00 р. Наличие на складе: Поставка под заказ.
Описание: Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. He describes numerous examples from real games and explores the underlying ideas through detailed case studies. He goes further to introduce many techniques little used by developers today. The book's associated web site contains a library of C++ source code and demonstration programs, and a complete commercial source code library of AI algorithms and techniques.<br><br>"Artificial Intelligence for Games - 2nd edition" will be highly useful to academics teaching courses on game AI, in that it includes exercises with each chapter. It will also include new and expanded coverage of the following: AI-oriented gameplay; Behavior driven AI; Casual games (puzzle games). <br><br>* The first comprehensive, professional tutorial and reference to implement true AI in games written by an engineer with extensive industry experience.<br>* Walks through the entire development process from beginning to end.<br>* Includes examples from over 100 real games, 10 in-depth case studies, and web site with sample code.
Автор: Massimo De Gregorio; Vito Di Maio; Maria Frucci; C Название: Brain, Vision, and Artificial Intelligence ISBN: 3540292829 ISBN-13(EAN): 9783540292821 Издательство: Springer Рейтинг: Цена: 13974.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Constitutes the refereed proceedings of the First International Symposium on Brain, Vision and Artificial Intelligence, BVAI 2005, held in Naples, Italy in October 2005. This book contains such topics as brain basics - neuroanatomy and physiology, development, plasticity and learning, synaptic, neuronic and neural network modeling.
Автор: Bringsjord Название: Artificial Intelligence and Literary Creativity ISBN: 080581986X ISBN-13(EAN): 9780805819861 Издательство: Taylor&Francis Рейтинг: Цена: 22202.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Now that IBM`s Deep Blue computer beat the world`s greatest human chess player, Gary Kasparov, this book will see if a story can be written better by a human or a machine.
Описание: This book constitutes the refereed proceedings of the 17th International Conference on Artificial Intelligence: Methodology, Systems, and Applications, AIMSA 2016, held in Varna, Bulgaria in September 2015. The 32 revised full papers 6 poster papers presented were carefully reviewed and selected from 86 submissions.
ООО "Логосфера " Тел:+7(495) 980-12-10 www.logobook.ru