Digital Education: Out to the World and Back to the Campus, Carlos Delgado Kloos; Patrick Jermann; Mar P?rez-S
Автор: Ohler Jason Название: Digital Storytelling in the Classroom ISBN: 1452268258 ISBN-13(EAN): 9781452268255 Издательство: Sage Publications Рейтинг: Цена: 5701.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Harness digital storytelling as a powerful tool to teach traditional and 21st-century literacy skills to help students reach deeper understandings in all areas of the curriculum!
Описание: Students are plugged in, powered up, and connected. Are you?The author gives teachers a deeper understanding of the dynamic potential for increasing student learning through digital media. Based on a three-year study of youth and their use of new media, this teacher-friendly resource includes:Descriptions of digital tools such as social networking platforms, YouTube, Wikipedia, virtual worlds, digital music, and moreVignettes about how young people use digital mediaSidebars debunking common myths about technologyAdvice about navigating digital media for both novice and expert teachersPedagogical implications and practices, including sample activities
Название: Improving Achievement with Digital Age Best Practices ISBN: 1452255504 ISBN-13(EAN): 9781452255507 Издательство: Sage Publications Рейтинг: Цена: 4909.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book shows how to increase student academic achievement in the classroom by implementing 21st Century skills and themes, using a clear set of guidelines or best practices referred to as Digital Age Best Practices.
Автор: Pierre Parrend; Paul Bourgine; Pierre Collet Название: First Complex Systems Digital Campus World E-Conference 2015 ISBN: 3319459007 ISBN-13(EAN): 9783319459004 Издательство: Springer Рейтинг: Цена: 23508.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book contains the proceedings as well as invited papers for the first annual conference of the UNESCO Unitwin Complex System Digital Campus (CSDC), which is an international initiative gathering 120 Universities on four continents, and structured in ten E-Departments. First Complex Systems Digital Campus World E-Conference 2015 features chapters from the latest research results on theoretical questions of complex systems and their experimental domains.The content contained bridges the gap between the individual and the collective within complex systems science and new integrative sciences on topics such as: genes to organisms to ecosystems, atoms to materials to products, and digital media to the Internet.The conference breaks new ground through a dedicated video-conferencing system – a concept at the heart of the international UNESCO UniTwin, embracing scientists from low-income and distant countries. This book promotes an integrated system of research, education, and training. It also aims at contributing to global development by taking into account its social, economic, and cultural dimensions.First Complex Systems Digital Campus World E-Conference 2015 will appeal to students and researchers working in the fields of complex systems, statistical physics, computational intelligence, and biological physics.
An examination of technology-based education initiatives -- from MOOCs to virtual worlds -- that argues against treating education as a product rather than a process.
Behind the lectern stands the professor, deploying course management systems, online quizzes, wireless clickers, PowerPoint slides, podcasts, and plagiarism-detection software. In the seats are the students, armed with smartphones, laptops, tablets, music players, and social networking. Although these two forces seem poised to do battle with each other, they are really both taking part in a war on learning itself. In this book, Elizabeth Losh examines current efforts to "reform" higher education by applying technological solutions to problems in teaching and learning. She finds that many of these initiatives fail because they treat education as a product rather than a process. Highly touted schemes -- video games for the classroom, for example, or the distribution of iPads -- let students down because they promote consumption rather than intellectual development.
Losh analyzes recent trends in postsecondary education and the rhetoric around them, often drawing on first-person accounts. In an effort to identify educational technologies that might actually work, she looks at strategies including MOOCs (massive open online courses), the gamification of subject matter, remix pedagogy, video lectures (from Randy Pausch to "the Baked Professor"), and educational virtual worlds. Finally, Losh outlines six basic principles of digital learning and describes several successful university-based initiatives. Her book will be essential reading for campus decision makers -- and for anyone who cares about education and technology.
Название: Deconstructing Digital Natives ISBN: 0415889960 ISBN-13(EAN): 9780415889964 Издательство: Taylor&Francis Рейтинг: Цена: 6889.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Contributors produce an international overview of developments in digital literacy among young learners, offering innovative paths between traditional narratives that offer only complete acceptance or total dismissal of digital natives.
Автор: Summey Dustin C Название: Developing Digital Literacies ISBN: 1452255520 ISBN-13(EAN): 9781452255521 Издательство: Sage Publications Рейтинг: Цена: 4909.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This job-embedded professional development program turns teachers into tech-savvy digital citizens, with a modular framework, tips on using PLNs, technology-related supports, and a companion website.
Автор: Stephen Название: Children, Educators and Early Learning in a Digital Age ISBN: 1138654698 ISBN-13(EAN): 9781138654693 Издательство: Taylor&Francis Рейтинг: Цена: 5817.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Young Children Playing and Learning in a Digital Age explores the emergence of the digital age and young children`s experiences with digital technologies at home and in educational environments.
Описание: This book explores college students’ lived experiences of using digital technologies for their academic work. Access to and use of digital technologies is an integral aspect of higher education in the twenty-first century. However, despite the tech-savvy image of them propagated by the media, not all college students own and use technology to the same extent. To ensure that students have the best opportunities for success, all in higher education must consider ways to increase affordances and reduce barriers in student technology use. This book explicitly examines urban commuter students’ use of digital technologies for academic work, on and off campus.
The book explores advances in soft-skill training through the adaptation of traditional psycho-pedagogical methodology to digital and online settings. Several educational techniques are explored, such as role-playing, psychodrama and rule and drama-based games. The experiences reported in the book are the synthesis of several European projects, coordinated by the authors, aimed at applying known psycho-pedagogical training models to on-line, technology enhanced learning contexts in a broad range of applications and target groups. The specificity of such a psycho-pedagogical methodology, applied throughout all the discussed EU projects, is mainly represented by the importance of feedback and debriefing processes that can be conveyed to learners through different means, such as online group or individual chat with tutors, automatic reports and a psychologically informed scoring system. Tutors, either real or artificial, are seen as the key factor facilitating the training process. The ultimate objective of this book is to offer a theoretical framework where real examples, direct experiences and possible indications on how rule and drama-based multiplayer and single player games can support traditional practice for enhancing soft skills to a wide community of trainers, coaches, HR advisors, consultants and psychologists.
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