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AI 2015: Advances in Artificial Intelligence, Bernhard Pfahringer; Jochen Renz


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Цена: 11180.00р.
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Автор: Bernhard Pfahringer; Jochen Renz
Название:  AI 2015: Advances in Artificial Intelligence
ISBN: 9783319263496
Издательство: Springer
Классификация:
ISBN-10: 3319263498
Обложка/Формат: Paperback
Страницы: 652
Вес: 0.92 кг.
Дата издания: 22.11.2015
Серия: Lecture Notes in Artificial Intelligence
Язык: English
Размер: 234 x 156 x 34
Основная тема: Computer Science
Подзаголовок: 28th Australasian Joint Conference, Canberra, ACT, Australia, November 30 -- December 4, 2015, Proceedings
Ссылка на Издательство: Link
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Поставляется из: Германии
Описание: This book constitutes the refereed proceedings of the 28th Australasian Joint Conference on Artificial Intelligence, AI 2015, held in Canberra, Australia, in November/December 2015. The 39 full papers and 18 short papers presented were carefully reviewed and selected from 102 submissions.


Artificial Intelligence for Games

Автор: Millington, Ian, Funge, John
Название: Artificial Intelligence for Games
ISBN: 0123747317 ISBN-13(EAN): 9780123747310
Издательство: Taylor&Francis
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Цена: 10870.00 р.
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Описание: Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. He describes numerous examples from real games and explores the underlying ideas through detailed case studies. He goes further to introduce many techniques little used by developers today. The book's associated web site contains a library of C++ source code and demonstration programs, and a complete commercial source code library of AI algorithms and techniques.<br><br>"Artificial Intelligence for Games - 2nd edition" will be highly useful to academics teaching courses on game AI, in that it includes exercises with each chapter. It will also include new and expanded coverage of the following: AI-oriented gameplay; Behavior driven AI; Casual games (puzzle games). <br><br>* The first comprehensive, professional tutorial and reference to implement true AI in games written by an engineer with extensive industry experience.<br>* Walks through the entire development process from beginning to end.<br>* Includes examples from over 100 real games, 10 in-depth case studies, and web site with sample code.

AI*IA 2015 Advances in Artificial Intelligence

Автор: Marco Gavanelli; Evelina Lamma; Fabrizio Riguzzi
Название: AI*IA 2015 Advances in Artificial Intelligence
ISBN: 331924308X ISBN-13(EAN): 9783319243085
Издательство: Springer
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Цена: 8944.00 р.
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Описание: This book constitutes the refereed proceedings of the 14th International Conference of the Italian Association for Artificial Intelligence, A*IA 2015, held in Ferrara, Italy, in September 2015. The 35 full papers presented were carefully reviewed and selected from 44 submissions.

KI 2015: Advances in Artificial Intelligence

Автор: Steffen H?lldobler; Technische Universit?t Dresden
Название: KI 2015: Advances in Artificial Intelligence
ISBN: 3319244884 ISBN-13(EAN): 9783319244884
Издательство: Springer
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Цена: 7826.00 р.
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Описание: This book constitutes the refereed proceedings of the 38th Annual German Conference on Artificial Intelligence, KI 2015, held in Dresden, Germany, in September 2015.


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