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Music and Artificial Intelligence, Christina Anagnostopoulou; Miguel Ferrand; Alan Sm


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Цена: 9781.00р.
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Автор: Christina Anagnostopoulou; Miguel Ferrand; Alan Sm
Название:  Music and Artificial Intelligence
ISBN: 9783540441458
Издательство: Springer
Классификация:

ISBN-10: 354044145X
Обложка/Формат: Paperback
Страницы: 212
Вес: 0.31 кг.
Дата издания: 28.08.2002
Серия: Lecture Notes in Artificial Intelligence
Язык: English
Размер: 234 x 156 x 12
Основная тема: Computer Science
Подзаголовок: Second International Conference, ICMAI 2002, Edinburgh, Scotland, UK, September 12-14, 2002, Proceedings
Ссылка на Издательство: Link
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Поставляется из: Германии
Описание: Constituting the proceedings of the Second International Conference on Music and Artificial Intelligence, these 16 revised, full papers address such topics as: parsing for music and language; patterns in music; musical pattern recognition; visualisation and tonal structure representation.


Artificial Intelligence for Games

Автор: Millington, Ian, Funge, John
Название: Artificial Intelligence for Games
ISBN: 0123747317 ISBN-13(EAN): 9780123747310
Издательство: Taylor&Francis
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Цена: 10870.00 р.
Наличие на складе: Поставка под заказ.

Описание: Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. He describes numerous examples from real games and explores the underlying ideas through detailed case studies. He goes further to introduce many techniques little used by developers today. The book's associated web site contains a library of C++ source code and demonstration programs, and a complete commercial source code library of AI algorithms and techniques.<br><br>"Artificial Intelligence for Games - 2nd edition" will be highly useful to academics teaching courses on game AI, in that it includes exercises with each chapter. It will also include new and expanded coverage of the following: AI-oriented gameplay; Behavior driven AI; Casual games (puzzle games). <br><br>* The first comprehensive, professional tutorial and reference to implement true AI in games written by an engineer with extensive industry experience.<br>* Walks through the entire development process from beginning to end.<br>* Includes examples from over 100 real games, 10 in-depth case studies, and web site with sample code.

Apocalyptic AI: Visions of Heaven in Robotics, Artificial Intelligence, and Virtual Reality

Автор: Geraci Robert M.
Название: Apocalyptic AI: Visions of Heaven in Robotics, Artificial Intelligence, and Virtual Reality
ISBN: 0195393023 ISBN-13(EAN): 9780195393026
Издательство: Oxford Academ
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Цена: 4434.00 р.
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Описание: Apocalyptic AI, the hope that we might one day upload our minds into machines and live forever in cyberspace, has become commonplace. This view now affects robotics and AI funding, play in online games, and philosophical and theological conversations about morality and human dignity.

Music Education: An Artificial Intelligence Approach

Автор: Matt Smith; Alan Smaill; Geraint A. Wiggins
Название: Music Education: An Artificial Intelligence Approach
ISBN: 3540198733 ISBN-13(EAN): 9783540198734
Издательство: Springer
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Цена: 12157.00 р.
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Описание: Presents the latest developments in a branch of artificial intelligence which is concerned with the computational study and emulation of human behaviour with respect to music. The volume explores the electronic representation of musical knowledge and computational models.


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