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Computers and Games, H. Jaap van den Herik; Xinhe Xu; Zongmin Ma; Mark


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Автор: H. Jaap van den Herik; Xinhe Xu; Zongmin Ma; Mark
Название:  Computers and Games
ISBN: 9783540876076
Издательство: Springer
Классификация:





ISBN-10: 3540876073
Обложка/Формат: Paperback
Страницы: 274
Вес: 0.43 кг.
Дата издания: 12.09.2008
Серия: Theoretical Computer Science and General Issues
Язык: English
Размер: 231 x 155 x 18
Основная тема: Computer Science
Подзаголовок: 6th International Conference, CG 2008 Beijing, China, September 29 - October 1, 2008. Proceedings
Ссылка на Издательство: Link
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Поставляется из: Германии
Описание: Constitutes the proceedings of the 6th International Conference on Computers and Games, CG 2008, held in Beijing, China, in September/October 2008 co-located with the 13th Computer Olympiad and the 16th World Computer-Chess Championship. This title includes the papers that cover various aspects of artificial intelligence in computer-game playing.


The Emperor`s New Mind: Concerning Computers, Minds, and the Laws of Physics

Автор: Penrose Roger
Название: The Emperor`s New Mind: Concerning Computers, Minds, and the Laws of Physics
ISBN: 0198784929 ISBN-13(EAN): 9780198784920
Издательство: Oxford Academ
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Цена: 2058.00 р.
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Описание: In his bestselling work of popular science, Sir Roger Penrose takes us on a fascinating tour through the basic principles of physics, cosmology, mathematics, and philosophy to show that human thinking can never be emulated by a machine.

Physarum Machines: Computers From Slime Mould

Автор: Adamatzky Andrew
Название: Physarum Machines: Computers From Slime Mould
ISBN: 9814327581 ISBN-13(EAN): 9789814327589
Издательство: World Scientific Publishing
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Цена: 13622.00 р.
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Описание: A Physarum machine is a programmable amorphous biological computer experimentally implemented in the vegetative state of true slime mould Physarum polycephalum. This book shows how to create experimental Physarum machines for computational geometry and optimization, distributed manipulation and transportation, and general-purpose computation.

Computers Helping People with Special Needs

Автор: Miesenberger
Название: Computers Helping People with Special Needs
ISBN: 3319412639 ISBN-13(EAN): 9783319412634
Издательство: Springer
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Цена: 10342.00 р.
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Описание: The two volume set LNCS 9758 and 9759, constitutes the refereed proceedings of the 15th International Conference on Computers Helping People with Special Needs, ICCHP 2015, held in Linz, Austria, in July 2016. The 115 revised full papers and 48 short papers presented were carefully reviewed and selected from 239 submissions.

Computers and Games

Автор: Plaat
Название: Computers and Games
ISBN: 3319509349 ISBN-13(EAN): 9783319509341
Издательство: Springer
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Цена: 6988.00 р.
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Описание: This book constitutes the thoroughly refereed post-conference proceedings of the 9th International Conference on Computers and Games, CG 2016, held in Leiden, The Netherlands,in conjunction with the 19th Computer Olympiad and the 22nd World Computer-Chess Championship.

The 20 papers presented were carefully reviewed and selected of 30 submitted papers.
The 20 papers cover a wide range of computer games and many different research topics in four main classes which determined the order of publication: Monte Carlo Tree Search (MCTS) and its enhancements (seven papers), concrete games (seven papers), theoretical aspects and complexity (five papers) and cognition model (one paper). The paper Using Partial Tablebases in Breakthrough by Andrew Isaac and Richard Lorentz received the Best Paper Award.
Computers and Games

Автор: H. Jaap van den Herik; Hiroyuki Iida; Aske Plaat
Название: Computers and Games
ISBN: 3319091646 ISBN-13(EAN): 9783319091648
Издательство: Springer
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Цена: 6708.00 р.
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Описание: This book constitutes the thoroughly refereed post-conference proceedings of the 8th International Conference on Computers and Games, CG 2013, held in Yokohama, Japan, in August 2013, in conjunction with the 17th Computer and Games Tournament and the 20th World Computer-Chess Championship.

Computers and Games

Автор: H. Jaap van den Herik; Hiroyuki Iida
Название: Computers and Games
ISBN: 3540657665 ISBN-13(EAN): 9783540657668
Издательство: Springer
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Цена: 11179.00 р.
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Описание: These papers represent the proceedings of the First International Conference on Computer and Games. They are organized into topical sections and address all aspects of computers and games, including game playing programs, mathematical games learning algorithms, cognitive aspects and game theory.

The Art of Game Design

Автор: Schell
Название: The Art of Game Design
ISBN: 1466598646 ISBN-13(EAN): 9781466598645
Издательство: Taylor&Francis
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Цена: 7654.00 р.
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Описание: Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.

Production Pipeline Fundamentals for Film and Games

Автор: Dunlop
Название: Production Pipeline Fundamentals for Film and Games
ISBN: 0415812291 ISBN-13(EAN): 9780415812290
Издательство: Taylor&Francis
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Цена: 7654.00 р.
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Описание: Learn how to design an efficient, flexible pipeline to create a successful product; whether you are producing a cutting-edge video game or an animated film, a solid pipeline will arm you against lost time and wasted money.

Computers in the Human Interaction Loop

Автор: Alexander Waibel; Rainer Stiefelhagen
Название: Computers in the Human Interaction Loop
ISBN: 1849968195 ISBN-13(EAN): 9781849968195
Издательство: Springer
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Цена: 23058.00 р.
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Описание: Based on a major European Integrated Project, this book explores a new look at human interfaces, one in which computers become participants among humans interacting with humans. It contains over one hundred illustrations, most in color.

Computers, Networks, Systems, and Industrial Engineering 2011

Автор: Roger Y. Lee
Название: Computers, Networks, Systems, and Industrial Engineering 2011
ISBN: 3642268153 ISBN-13(EAN): 9783642268151
Издательство: Springer
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Цена: 23508.00 р.
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Описание: Using Dominating sets with 2-Hop Neighborhood Information to Improve the Ad-Hoc On-demand Distance Vector.- Dynamically Controlling Retransmission Mechanism for Analysing QoS Parameters of IEEE 802.11 Networks.- A Non-Functional Requirements Traceability Management Method Based on Architectural Patterns.- Performance of Non-Coherent Detectors for Ultra Wide Band Short Range.- Radar in Automobile Applications.- Flexible Modeling Language in Qualitative Simulation.- Bridging Enterprise Architecture Requirements to ArchiMate.- Non-Coherent Logarithmic Detector Performance in Log-Normal and Weibull Clutter Environment (UWB Automotive Application).- A Regional matchmaking Technique for Improving Efficiency in Volunteer Computing Environment.- An Intelligent Multi-Agent Model for Resource Virtualization: Supporting Social Media Service in cloud computing.- Compiler-assisted Maximum Stack Usage Measurement Technique for Efficient Multi-threading in Memory-limited Embedded Systems.- Fault-Tolerant Clock Synchronization for Time-Triggered Wireless Sensor Network.- A Preliminary Empirical Analysis of Mobile Agent-based P2P File Retrieval.- An Approach to Sharing Business Process Models in Agile-style Global Software Engineering.- Modeling for Gesture Set Design Toward Realizing Effective Human-Vehicle Interface.- A Power Effiency based Delay Constraints Mechanism for Mobile WiMAX Systems.- An Adaptive Scheduling Algorithm for Scalable Peer-To-Peer Streaming.- Enterprise Data Loss Prevention System Having a Function of Coping with Civil Suits.- Optimal sizing of hybrid wind-PV-tide system.- A Smart Web-Sensor Based on IEEE 1451 and Web-Service Using a Gas Sensor.- CC Based Analysis Scheme for Evaluation Scope Models.- Integrating User-generated Content and Spatial Dat into Web GIS For Disaster History.- Frameworks for u-Health Bio Signal Controller.


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