Автор: Oliveira Claudio Eduardo de, Turnquist Greg L., Antonov Alex Название: Developing Java Applications with Spring and Spring Boot ISBN: 1789534755 ISBN-13(EAN): 9781789534757 Издательство: Неизвестно Рейтинг: Цена: 18390.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Developing Multi-platform Apps with Visual Studio Code is a comprehensive guide that will teach you how to use numerous features of VS Code, their functionalities, and the most helpful extensions effectively to increase productivity while developing enterprise-grade applications.
Автор: Stemkoski, Lee Cona, James Название: Developing graphics frameworks with java and opengl ISBN: 0367720698 ISBN-13(EAN): 9780367720698 Издательство: Taylor&Francis Рейтинг: Цена: 8726.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Developing Graphics Frameworks with Java and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds.
Автор: Duarte Alejandro Название: Practical Vaadin: Developing Web Applications in Java ISBN: 1484271785 ISBN-13(EAN): 9781484271780 Издательство: Springer Рейтинг: Цена: 8384.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Fully updated for Android Studio 3.2, Android 9, Android Jetpack and the modern architectural guidelines and components, the goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language.
An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment.
Chapters are also included covering the Android Architecture Components including view models, lifecycle management, Room databases, app navigation, live data and data binding.
More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers printing, transitions and cloud-based file storage.
The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars.
In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, and submitting apps to the Google Play Developer Console.
Other key features of Android Studio 3.2 and Android 9 are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, constraint chains and barriers, direct reply notifications and multi-window support.
Chapters also cover advanced features of Android Studio such as App Links, Instant Apps, the Android Studio Profiler and Gradle build configuration.
Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.
Автор: Osmani Adnan Название: Developing Backbone.js Applications ISBN: 1449328253 ISBN-13(EAN): 9781449328252 Издательство: Wiley Рейтинг: Цена: 5701.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: If you want to build your site`s frontend with the single-page application (SPA) model, this hands-on book shows you how to get the job done with Backbone.js. You`ll learn how to create structured JavaScript applications, using Backbone`s own flavor of model-view-controller (MVC) architecture.
Fully updated for Android Studio 3.6, Android 10 (Q), Android Jetpack and the modern architectural guidelines and components, the goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language.
An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment.
Chapters are also included covering the Android Architecture Components including view models, lifecycle management, Room databases, app navigation, live data and data binding.
More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition and the playback and recording of audio. This edition of the book also covers printing, transitions, cloud-based file storage and foldable device support.
The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars.
In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, and submitting apps to the Google Play Developer Console.
Other key features of Android Studio 3.6 and Android 10 are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, constraint chains, barriers, direct reply notifications, view bindings and multi-window support.
Chapters also cover advanced features of Android Studio such as App Links, Dynamic Feature Modules, the Android Studio Profiler and Gradle build configuration.
Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.
Описание: Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don`t have experience with Apple`s developer tools, no problem! From object-oriented programming to storing app data in iCloud, the fourth edition of this book covers everything you need to build apps for the iPhone, iPad, and Mac.
Автор: Ferrone Harrison Название: Learning C# by Developing Games with Unity 2019_Fourth Edition ISBN: 1789532051 ISBN-13(EAN): 9781789532050 Издательство: Неизвестно Рейтинг: Цена: 11033.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Unity, the world`s leading real-time engine, is used to create half of the world`s games. This book will teach programming newcomers the C# language in a fun and accessible way through game development. No prior programming or game development experience is required, only a curious mind.
Adopt the Rust programming language by learning how to build fully functional web applications and services and address challenges relating to safety and performance
Key Features:
Build scalable web applications in Rust using popular frameworks such as Actix, Rocket, and Warp
Create front-end components that can be injected into multiple views
Develop data models in Rust to interact with the database
Book Description:
Are safety and high performance a big concern for you while developing web applications?
While most programming languages have a safety or speed trade-off, Rust provides memory safety without using a garbage collector. This means that with its low memory footprint, you can build high-performance and secure web apps with relative ease.
This book will take you through each stage of the web development process, showing you how to combine Rust and modern web development principles to build supercharged web apps.
You'll start with an introduction to Rust and understand how to avoid common pitfalls when migrating from traditional dynamic programming languages. The book will show you how to structure Rust code for a project that spans multiple pages and modules. Next, you'll explore the Actix Web framework and get a basic web server up and running. As you advance, you'll learn how to process JSON requests and display data from the web app via HTML, CSS, and JavaScript. You'll also be able to persist data and create RESTful services in Rust. Later, you'll build an automated deployment process for the app on an AWS EC2 instance and Docker Hub. Finally, you'll play around with some popular web frameworks in Rust and compare them.
By the end of this Rust book, you'll be able to confidently create scalable and fast web applications with Rust.
What You Will Learn:
Structure scalable web apps in Rust in Rocket, Actix Web, and Warp
Apply data persistence for your web apps using PostgreSQL
Build login, JWT, and config modules for your web apps
Serve HTML, CSS, and JavaScript from the Actix Web server
Build unit tests and functional API tests in Postman and Newman
Deploy the Rust app with NGINX and Docker onto an AWS EC2 instance
Who this book is for:
This book on web programming with Rust is for web developers who have programmed in traditional languages such as Python, Ruby, JavaScript, and Java and are looking to develop high-performance web applications with Rust. Although no prior experience with Rust is necessary, a solid understanding of web development principles and basic knowledge of HTML, CSS, and JavaScript are required if you want to get the most out of this book.
Автор: Vesterli Sten Название: Developing Web Applications with Oracle Adf Essentials ISBN: 1782170685 ISBN-13(EAN): 9781782170686 Издательство: Неизвестно Рейтинг: Цена: 10114.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
ООО "Логосфера " Тел:+7(495) 980-12-10 www.logobook.ru