Автор: Chion Michel Название: Sound: An Acoulogical Treatise ISBN: 082236039X ISBN-13(EAN): 9780822360391 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 4383.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
First published in French in 1998, revised in 2010, and appearing here in English for the first time, Michel Chion's Sound addresses the philosophical, interpretive, and practical questions that inform our encounters with sound. Chion considers how cultural institutions privilege some sounds above others and how spurious distinctions between noise and sound guide the ways we hear and value certain sounds. He critiques the tenacious tendency to understand sounds in relation to their sources and advocates "acousmatic" listening—listening without visual access to a sound’s cause—to disentangle ourselves from auditory habits and prejudices. Yet sound can no more be reduced to mere perceptual phenomena than encapsulated in the sciences of acoustics and physiology. As Chion reminds us and explores in depth, a wide range of linguistic, sensory, cultural, institutional, and media- and technologically-specific factors interact with and shape sonic experiences. Interrogating these interactions, Chion stimulates us to think about how we might open our ears to new sounds, become more nuanced and informed listeners, and more fully understand the links between how we hear and what we do.
Описание: Making its first huge impact in the 1960`s through the inventions of Bob Moog, the analog synthesizer sound, riding a wave of later developments in digital and software synthesis, has now become more popular than ever.
Автор: Rogers, Rogers Scott Название: Level Up! the Guide to Great Video Game Design ISBN: 1118877160 ISBN-13(EAN): 9781118877166 Издательство: Wiley Рейтинг: Цена: 4435.00 р. Наличие на складе: Поставка под заказ.
Описание: Provides examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. This book helps you teach how to develop marketable ideas, and learn what perils and pitfalls await during a game`s pre-production, production and post-production stages.
Автор: Summers Название: Understanding Video Game Music ISBN: 1107116872 ISBN-13(EAN): 9781107116870 Издательство: Cambridge Academ Рейтинг: Цена: 14256.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Music is central to the experience of interacting with video games. In this book, Tim Summers explores the functions of music in video games, offers new insights into well-loved game music and provides a wide array of new tools and concepts for its analysis.
Автор: Egenfeldt-Nielsen Simon Название: Understanding Video Games ISBN: 1138849820 ISBN-13(EAN): 9781138849822 Издательство: Taylor&Francis Рейтинг: Цена: 6276.00 р. Наличие на складе: Поставка под заказ.
Описание:
Understanding Video Games is a crucial guide for newcomers to video game studies and experienced game scholars alike. This revised and updated third edition of the pioneering text provides a comprehensive introduction to the field of game studies, and highlights changes in the gaming industry, advances in video game scholarship, and recent trends in game design and development--including mobile, casual, educational, and indie gaming.
In the third edition of this textbook, students will:
Learn the major theories and schools of thought used to study games, including ludology and narratology;
Understand the commercial and organizational aspects of the game industry;
Trace the history of games, from the board games of ancient Egypt to the rise of mobile gaming;
Explore the aesthetics of game design, including rules, graphics, audio, and time;
Analyze the narrative strategies and genre approaches used in video games;
Consider the debate surrounding the effects of violent video games and the impact of "serious games."
Featuring discussion questions, recommended games, a glossary of key terms, and an interactive online video game history timeline, Understanding Video Games provides a valuable resource for anyone interested in examining the ways video games are reshaping entertainment and society.
The revised edition of Understanding Records explains the musical language of recording practice in a way any interested reader and student can easily understand. Drawing on readily available hit records produced since 1945, each section of this book explains a handful of core production and engineering techniques in chronological record-making sequence, elucidates how those techniques work, what they sound like, how they function musically, where listeners can hear them at work in the broader Top 40 soundscape, and where they fit within the broader record-making process at large. As the only book to introduce music production and its practical elements with no assumed prior knowledge, the revised edition includes: - Exclusive print and video interviews with emerging and established recordists, including: Alex Chuck Krotz (Drake, Three Days Grace, Mother Mother); Kevin O' Leary (Shawn Mendes, The Glorious Sons, Monster Truck); Alastair Sims (Rush, The Tragically Hip, Barenaked Ladies); Matt Shelvock (kingmobb, san holo, bitbird, DROLOE); and Russ Hepworth-Sawyer (Billy Ray Cyrus, Steve Earle, Amadou & Miriam) - Numerous "real word" audio examples, organized into easily accessible streaming playlists, culled from Juno-nominated sessions the author himself worked on, and numerous other professional sources. - Easy to understand explanations of each facet of the record production process, which avoid technical jargon and clarify terminology. - Information on new developments in recording practice and updated musical references. Completely reworked and expanded sections on mixing and audio mastering.
Автор: Meades Alan F. Название: Understanding Counterplay in Video Games ISBN: 1138804924 ISBN-13(EAN): 9781138804920 Издательство: Taylor&Francis Рейтинг: Цена: 23734.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book offers insight into one of the most problematic and universal issues within multiplayer videogames-antisocial and oppositional play forms such as cheating, player harassment, the use of exploits, illicit game modifications, and system hacking, known collectively as counterplay.
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