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Holistic Game Development with Unity 3e, De Byl


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Цена: 7501.00р.
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При оформлении заказа до: 2025-07-28
Ориентировочная дата поставки: Август-начало Сентября
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Автор: De Byl
Название:  Holistic Game Development with Unity 3e
ISBN: 9781138480629
Издательство: Taylor&Francis
Классификация:

ISBN-10: 1138480622
Обложка/Формат: Paperback
Страницы: 500
Вес: 0.93 кг.
Дата издания: 06.05.2019
Язык: English
Издание: 3 ed
Иллюстрации: 12 tables, color; 231 illustrations, color; 193 illustrations, black and white
Размер: 245 x 195 x 26
Читательская аудитория: Tertiary education (us: college)
Ключевые слова: Digital animation, GAMES / Video & Electronic
Основная тема: Other Software
Подзаголовок: An All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Европейский союз
Описание: Master game design and digital art principles simultaneously with this all-in-one guide to creating games in the cutting-edge game engine Unity 5. Bursting with images and tutorials, Penny de Byl`s Holistic Game Development with Unity will help the reader gain the multidisciplinary skills needed to succeed in the independent game industry.


      Старое издание

Game physics engine development

Автор: Millington, Ian
Название: Game physics engine development
ISBN: 0123819768 ISBN-13(EAN): 9780123819765
Издательство: Taylor&Francis
Рейтинг:
Цена: 8726.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Veteran game programmer/consultant/author Ian Millington brings us a newly revamped and updated edition to a KEY game text that covers the full process of building a physics engine from start to finish--including NEW coverage on casual games and collision detection.

Swift 3 game development -

Автор: Haney, Stephen
Название: Swift 3 game development -
ISBN: 1787127753 ISBN-13(EAN): 9781787127753
Издательство: Неизвестно
Цена: 8091.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Embrace the mobile gaming revolution by creating popular iOS games with Swift 3.0About This Book* Create and design games for iPhone and iPad using SpriteKit and Swift 3.0* Learn the core fundamentals of SpriteKit game development and mix and match techniques to customize your game* This step-by-step practical guide will teach you to build games from scratch using little-known tips and strategies for maximum funWho This Book Is ForIf you wish to create and publish fun iOS games using Swift, then this book is for you. You should be familiar with basic programming concepts. However, no prior game development or Apple ecosystem experience is required.

What You Will Learn* Deliver powerful graphics, physics, and sound in your game by using SpriteKit* Set up the scene using the new capabilities of the scene editor and custom classes* Maximize gameplay with little-known tips and strategies for fun and repeatable action* Make use of animations, graphics, and particles to polish your game* Understand the current mobile monetization landscape to choose the best option for your own situation* Integrate your game with Game Center so that your players can share their high scores and achievements* Publish your game to the App Store and enjoy people playing your gamesIn DetailSwift is the perfect choice for game development. Developers are intrigued by Swift 3.0 and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game.

This book starts by introducing SpriteKit and Swift's new features that can be used for game development. After setting up your first Swift project, you will build your first custom class, learn how to draw and animate your game, and add physics simulations. Then, you will add the player character, NPCs, and powerups.

To make your game more fun and engaging, you will learn how to set up scenes and backgrounds, build fun menus, and integrate with Apple Game Center to add leaderboards and achievements. You will then make your game stand out by adding animations when game objects collide, and incorporate proven techniques such as the advanced particle system and graphics. Finally, you will explore the various options available to start down the path towards monetization and publish your finished games to the App Store.

By the end of this book, you will be able to create your own iOS games using Swift and SpriteKit. Style and approachThis project-based guide is engaging with a visually-rich approach rather than a text-heavy approach. With every chapter containing practical examples, you will understand how Swift programming works and make the most of the new features in version 3.0.

Lean Game Development

Автор: Julia Naomi Rosenfield Boeira
Название: Lean Game Development
ISBN: 1484232151 ISBN-13(EAN): 9781484232156
Издательство: Springer
Рейтинг:
Цена: 3492.00 р.
Наличие на складе: Поставка под заказ.

Описание: Apply lean frameworks and other concepts of software development to the process of your game development.

Beginning 3D Game Development with Unity 4: All-in-one, Mult

Автор: Blackman Sue
Название: Beginning 3D Game Development with Unity 4: All-in-one, Mult
ISBN: 1430248998 ISBN-13(EAN): 9781430248996
Издательство: Springer
Рейтинг:
Цена: 7685.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. It goes on to show how you, as an independent game artist, can create interactive games, ideal in scope for today`s casual and mobile markets, while also giving you a firm foundation in game logic and design.

No-Code Video Game Development Using Unity and Playmaker

Автор: Kelley Michael
Название: No-Code Video Game Development Using Unity and Playmaker
ISBN: 1498735657 ISBN-13(EAN): 9781498735650
Издательство: Taylor&Francis
Рейтинг:
Цена: 8420.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

In the past, not being able to program meant not being able to make video games. Now if you can draw a flow-chart you can use powerful State Machine technology to create your dream game No-Code Video Game Development using Unity and Playmaker will teach you how to substitute flow-charts for code. As a complete course, it uses a project-based approach. The FPS project comes with over a hundred dollars worth of free #gamedev DLC: Unity Packages, Playmaker Templates, Character Models, Animations, Materials, and more You'll also learn game design documentation and theory, Mecanim, Particle Systems, and UI. By the time you're done you'll have gained the skills needed to create your own dream game, all without writing any code

Learn Unity for Windows 10 Game Development

Автор: Blackman
Название: Learn Unity for Windows 10 Game Development
ISBN: 1430267585 ISBN-13(EAN): 9781430267584
Издательство: Springer
Рейтинг:
Цена: 6288.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book will take you through the process of creating a game for the Windows Phone market with a heavy emphasis placed on optimization and good design decisions. On your way, you will be introduced to key Unity concepts and functionality, weigh the pros and cons of various possibilities, and gain a good working knowledge of scripting in the Unity environment using both JavaScript and C#.Learn Unity for Windows 10 Game Development starts by exploring the Unity editor and experimenting with staple game functionality. If you are new to scripting or just new to C#, you will be able to investigate syntax, commonly used functions, and communication required to bring your ideas to life. With the book's included art assets, you will learn the ins and outs of asset choices and management while making use of Unity's 2D physics, Shuriken particle systems and Mecanim's character and state management tools.Finally, you will bring it all together to create a multi-level game as you learn how to incorporate mobile specific functionality, test on a Windows Phone device, and others for Windows 10 and ultimately, publish your game to the Windows App Store. You'll even learn about marketing and monetization in the mobile game market.What You Will Learn:C# basics for UnityWorking with the Unity EditorManaging assetsUsing the Mecanim animation system2D features and physicsSetting up your game for Windows Phone and other devicesWho This Book Is For:Game developers, hobbyists and game dev students who are new to Unity or Windows Mobile game development or both. JavaScript and C# experience are helpful, but C# experience is not required.

Unity 3.x game development by example beginner`s guide

Автор: Creighton, Ryan Henson Creighton, R.h.
Название: Unity 3.x game development by example beginner`s guide
ISBN: 1849691843 ISBN-13(EAN): 9781849691840
Издательство: Неизвестно
Рейтинг:
Цена: 7600.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Pro unity game development with c#

Автор: Thorn, Alan
Название: Pro unity game development with c#
ISBN: 1430267461 ISBN-13(EAN): 9781430267461
Издательство: Springer
Рейтинг:
Цена: 5863.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: In Pro Unity Game Development with C#, Alan Thorn, author of Learn Unity for 2D Game Development and experienced game developer, takes you through the complete C# workflow for developing a cross-platform first person shooter in Unity.

Mastering unity 2d game development

Автор: Jackson, Simon
Название: Mastering unity 2d game development
ISBN: 1849697345 ISBN-13(EAN): 9781849697347
Издательство: Неизвестно
Рейтинг:
Цена: 11217.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Learn Unity for Android Game Development

Автор: Adam Sinicki
Название: Learn Unity for Android Game Development
ISBN: 1484227034 ISBN-13(EAN): 9781484227039
Издательство: Springer
Рейтинг:
Цена: 4890.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: 1: Why This is An Incredibly Exciting Time to Develop Games for Android2: An Introduction to Unity and Getting Set Up3: Finding Your Way Around Unity 4: Adding Physics and Getting Started With Coding5: Filling the World with Prefabs, Effectors and Collectables6: Adding Animation, Effects and the HUD7: Making an Android App8: Expanding the Game World With Checkpoints, Levels and Save Files9: Adding More Game Elements - Springs, Moving Platforms, AI and More10: Making the Game Fun and Optimized11: An Introduction to 3D Game Development and Virtual Reality12: How to Publish and Promote Your Android App


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