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Computer Graphics Through OpenGL®, Guha


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Цена: 18374.00р.
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При оформлении заказа до: 2025-07-28
Ориентировочная дата поставки: Август-начало Сентября
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Автор: Guha   (Гуха)
Название:  Computer Graphics Through OpenGL®
Перевод названия: Гуха: Компьютерная графика с помощью OpenGL®
ISBN: 9781138612648
Издательство: Taylor&Francis
Классификация:


ISBN-10: 1138612642
Обложка/Формат: Hardback
Страницы: 760
Вес: 1.14 кг.
Дата издания: 05.03.2019
Серия: Mathematics
Язык: English
Издание: 3 new edition
Иллюстрации: 10 tables, black and white; 731 illustrations, color
Размер: 223 x 285 x 42
Читательская аудитория: Tertiary education (us: college)
Ключевые слова: Information visualization, COMPUTERS / Computer Graphics,COMPUTERS / Programming / Games,MATHEMATICS / General
Основная тема: Computer Graphics & Information Visualization
Подзаголовок: From Theory to Experiments
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Европейский союз
Описание: COMPREHENSIVE COVERAGE OF SHADERS AND THE PROGRAMMABLE PIPELINE From geometric primitives to animation to 3D modeling to lighting, shading and texturing, Computer Graphics Through OpenGL®: From Theory to Experiments is a comprehensive introduction to computer graphics which uses an active learning style to teach key concepts. Equally emphasizing theory and practice, the book provides an understanding not only of the principles of 3D computer graphics, but also the use of the OpenGL® Application Programming Interface (API) to code 3D scenes and animation, including games and movies. The undergraduate core of the book takes the student from zero knowledge of computer graphics to a mastery of the fundamental concepts with the ability to code applications using fourth-generation OpenGL®. The remaining chapters explore more advanced topics, including the structure of curves and surfaces, applications of projective spaces and transformations and the implementation of graphics pipelines. This book can be used for introductory undergraduate computer graphics courses over one to two semesters. The careful exposition style attempting to explain each concept in the simplest terms possible should appeal to the self-study student as well. Features • Covers the foundations of 3D computer graphics, including animation, visual techniques and 3D modeling• Comprehensive coverage of OpenGL® 4.x, including the GLSL and vertex, fragment, tessellation and geometry shaders• Includes 180 programs with 270 experiments based on them• Contains 750 exercises, 110 worked examples, and 700 four-color illustrations• Requires no previous knowledge of computer graphics• Balances theory with programming practice using a hands-on interactive approach to explain the underlying concepts


      Новое издание
Computer graphics through opengl (r)

Автор: Guha, Sumanta
Название: Computer graphics through opengl (r)
ISBN: 1032256982 ISBN-13(EAN): 9781032256986
Издательство: Taylor&Francis
Цена: 16843.00 р.
Наличие на складе: Поставка под заказ.
Описание: From geometric primitives to animation to 3D modeling to lighting, shading and texturing, Computer Graphics Through OpenGL (R): From Theory to Experiments is a comprehensive introduction to computer graphics which uses an active learning style to teach key concepts.


Computer Graphics for Java Programmers

Автор: Leen Ammeraal; Kang Zhang
Название: Computer Graphics for Java Programmers
ISBN: 3319633562 ISBN-13(EAN): 9783319633565
Издательство: Springer
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Цена: 9362.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This third edition covers fundamental concepts in creating and manipulating 2D and 3D graphical objects, including topics from classic graphics algorithms to color and shading models.


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