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Microsoft VISIO 2013 Basics, Books Tutorial


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Цена: 2783.00р.
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При оформлении заказа до: 2025-07-23
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Автор: Books Tutorial
Название:  Microsoft VISIO 2013 Basics
ISBN: 9781508729273
Издательство: Createspace Independent Publishing Platform
Классификация: ISBN-10: 1508729271
Обложка/Формат: Paperback
Страницы: 70
Вес: 0.19 кг.
Дата издания: 05.03.2015
Язык: English
Размер: 280 x 216 x 4
Поставляется из: США
Описание:

This book helps you to learn the basics of Microsoft Visio 2013 using brief explanations, and step-by-step examples. It starts with creating basic flow chart. This process gives you an overview about how to create diagrams and helps you to learn additional functionalities. The proceeding tutorials will help you to work with various types of diagrams that can be created using Visio.

-Get used to the User Interface

-Learn to create Basic flow charts

-Use themes and backgrounds

-Validate and publish diagrams

-Create Brainstorming diagrams

-Create Organizational Charts and Pivot diagrams

-Import external data

-Link external data to the diagram

-Create Data graphics

-Create Calendars and Timelines

-Create Detailed Network Diagrams

Download Exercise files from:

http: //tutorialbooks.weebly.com/




OpenGL SuperBible: Comprehensive Tutorial and Reference

Автор: Sellers Graham, Wright Richard S. Jr., Haemel Nich
Название: OpenGL SuperBible: Comprehensive Tutorial and Reference
ISBN: 0672337479 ISBN-13(EAN): 9780672337475
Издательство: Pearson Education
Рейтинг:
Цена: 8809.00 р.
Наличие на складе: Поставка под заказ.

Описание: OpenGL (R) SuperBible, Seventh Edition, is the definitive programmer's guide, tutorial, and reference for OpenGL 4.5, the world's leading 3D API for real-time computer graphics. The best introduction for any developer, it clearly explains OpenGL's newest APIs; key extensions; shaders; and essential, related concepts. You'll find up-to-date, hands-on guidance for all facets of modern OpenGL development-both desktop and mobile.

The authors explain what OpenGL does, how it connects to the graphics pipeline, and how it manages huge datasets to deliver compelling experiences. Step by step, they present increasingly sophisticated techniques, illuminating key concepts with worked examples. They introduce OpenGL on several popular platforms, and offer up-to-date best practices and performance advice.

This revised and updated edition introduces many new OpenGL 4.5 features, including important ARB and KHR extensions that are now part of the standard. It thoroughly covers the latest Approaching Zero Driver Overhead (AZDO) performance features, and demonstrates key enhancements with new example applications. Coverage includes A practical introduction to real-time 3D graphics, including foundational math Core techniques for rendering, transformations, and texturing Shaders and the OpenGL Shading Language (GLSL) in depth Vertex processing, drawing commands, primitives, fragments, and framebuffers Compute shaders: harnessing graphics cards for more than graphics Pipeline monitoring and control Managing, loading, and arbitrating access to data Building larger applications and deploying them across platforms Advanced rendering: light simulation, artistic and non-photorealistic effects, and more Reducing CPU overhead and analyzing GPU behavior Supercharging performance with persistent maps, bindless textures, and fine-grained synchronization Preventing and debugging errors New applications: texture compression, text drawing, font rendering with distance fields, high-quality texture filtering, and OpenMP Bonus material and sample code are available at openglsuperbible.com.

Creo Parametric 4.0 Basics

Автор: Books Tutorial
Название: Creo Parametric 4.0 Basics
ISBN: 1545004153 ISBN-13(EAN): 9781545004159
Издательство: Неизвестно
Цена: 6699.00 р.
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Maxon Cinema 4D R18 Studio: A Tutorial Approach

Автор: Purdue University Northwest Prof Sham
Название: Maxon Cinema 4D R18 Studio: A Tutorial Approach
ISBN: 194268973X ISBN-13(EAN): 9781942689737
Издательство: Неизвестно
Цена: 10518.00 р.
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Описание: MAXON CINEMA 4D R18 Studio: A Tutorial Approach textbook aims at harnessing the power of MAXON CINEMA 4D R18 Studio for modelers, animators, and motion graphic designers. The CINEMA 4D R18 book caters to the needs of both the novice and the advance users of CINEMA 4D R18. Keeping in view the varied requirements of users, the CINEMA 4D book first introduces the basic features and then progresses to cover the advanced techniques such as MoGraph, XPresso, and 3D Compositing.This book features two projects based on the tools and concepts covered in the book. In this edition of the CINEMA 4D R18 book, new tutorials and exercises have been added to enhance the knowledge of the users.

Information theory: a tutorial introduction

Автор: Stone, James V
Название: Information theory: a tutorial introduction
ISBN: 0956372856 ISBN-13(EAN): 9780956372857
Издательство: Неизвестно
Цена: 5449.00 р.
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Описание: Gathers together fresh voices sharing their inspiring work in farming, government, voyaging, water rights, archaeology, gender advocacy, education, business, community health, art, immigration, and more to enhance the present and future value of Hawai`i. By exploring connections to ancestors and others across our Pacific world, the contributors to this volume offer passionate and poignant visions.

Python Tutorial: Release 3.6.4

Автор: Van Rossum Guido, Python Development Team
Название: Python Tutorial: Release 3.6.4
ISBN: 1680921606 ISBN-13(EAN): 9781680921601
Издательство: Неизвестно
Цена: 2182.00 р.
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Описание:

The Python Tutorial introduces the reader informally to the basic concepts and features of the Python language and system. It helps to have a Python interpreter handy for hands-on experience, but all examples are self-contained, so the tutorial can be read off-line as well.

Python is an easy to learn, powerful programming language. It has efficient high-level data structures and a simple but effective approach to object-oriented programming. Python's elegant syntax and dynamic typing, together with its interpreted nature, make it an ideal language for scripting and rapid application development in many areas on most platforms.

The Python interpreter and the extensive standard library are freely available in source or binary form for all major platforms from the Python Web site, https: //www.python.org/, and may be freely distributed. The same site also contains distributions of and pointers to many free third party Python modules, programs and tools, and additional documentation.

The Python interpreter is easily extended with new functions and data types implemented in C or C++ (or other languages callable from C). Python is also suitable as an extension language for customizable applications.

For a description of standard objects and modules, see library-index. reference-index gives a more formal definition of the language. To write extensions in C or C++, read extending-index and c-api-index. There are also several books covering Python in depth.

This tutorial does not attempt to be comprehensive and cover every single feature, or even every commonly used feature. Instead, it introduces many of Python's most noteworthy features, and will give you a good idea of the language's flavor and style. After reading it, you will be able to read and write Python modules and programs, and you will be ready to learn more about the various Python library modules described in library-index.

Tutorial on Static Inference of Numeric Invariants by Abstract Interpretation

Автор: Min` Antoine
Название: Tutorial on Static Inference of Numeric Invariants by Abstract Interpretation
ISBN: 1680833863 ISBN-13(EAN): 9781680833867
Издательство: Неизвестно
Цена: 13656.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This monograph is intended as an entry course in Abstract Interpretation, after which the reader should be ready to read the research literature on current advances in Abstract Interpretation, as well as more practical articles on the design of industrial-strength static analyzers for real languages.

Catia V5-6r2017 Basics

Автор: Books Tutorial
Название: Catia V5-6r2017 Basics
ISBN: 1976181534 ISBN-13(EAN): 9781976181535
Издательство: Неизвестно
Цена: 5683.00 р.
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Programming in C/C#/C++: 3 Manuscripts - The Most Comprehensive Tutorial about C, C#, C++ from Basics to Advanced

Автор: Anderson Robert
Название: Programming in C/C#/C++: 3 Manuscripts - The Most Comprehensive Tutorial about C, C#, C++ from Basics to Advanced
ISBN: 1977808794 ISBN-13(EAN): 9781977808790
Издательство: Неизвестно
Цена: 5928.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: C - C# - C++ PROGRAMMING
3 BOOKS Click Add To Cart Now


Do You Want to Become An Expert Of Programming in C, C# and C++ Get this Book and Follow My Step by Step Explanations


This Bundle Contains:

  • C Programming: ultimate step-by-step guide to learning C programming fast

  • C# Programming: step-by-step guide to C# programming for beginners

  • C++ for Beginners: step-by-step guide to C++ programming from basics to advanced


Each chapter will contain a certain number of relevant topics with illustrations and exercises where necessary, this will all be finished off with an end of chapter quiz for an easy and enjoyable learning



C PROGRAMMING

This tutorial is designed for the beginner programmer; someone that has not touched or seen C. This tutorial will walk you through the basics of all the programming concepts with C syntax alongside.

For anyone that has programmed with another language before this may seem simplistic but it's just designed as foundation tutorial for those who have not coded before.


C# PROGRAMMING

This tutorial is designed for the beginners-intermediate programmer; someone that has seen and used C previously and has a rudimentary understanding of the basics. This tutorial will explore the advanced build-in and user created features of the language.


C++ PROGRAMMING

C++ is a high level language that is an iteration of C that includes more features and improves upon already existing ones. C++ is designed to provide efficient programs, it has the philosophy of "zero overhead" that effectively means that all extras are removed, this means that there is less support for a programmer with error messages etc and limited functionality in libraries, but the code will run fast and effectively. This means C++ is really only used in situations where efficiency is crucial, this is why C++ is commonly used in games as well for example, where every ounce of hardware is to be utilized efficiently.



CLICK ADD TO CART TO LEARN C - C# - C++ ONCE AND FOR ALL

Principles of Biology: Animal Systems: A Tutorial Study Guide

Автор: Tam Nicoladie
Название: Principles of Biology: Animal Systems: A Tutorial Study Guide
ISBN: 1534993029 ISBN-13(EAN): 9781534993020
Издательство: Неизвестно
Цена: 8620.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Solidworks 2016 Learn by Doing: Part, Assembly, Drawings, Sheet Metal, Surface Design, Mold Tools, Weldments, Dimxpert, and Rendering

Автор: Books Tutorial
Название: Solidworks 2016 Learn by Doing: Part, Assembly, Drawings, Sheet Metal, Surface Design, Mold Tools, Weldments, Dimxpert, and Rendering
ISBN: 1523951354 ISBN-13(EAN): 9781523951352
Издательство: Неизвестно
Цена: 4761.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

SOLIDWORKS 2016 Learn by doing introduces new users to mechanical design using SOLIDWORKS and how it can be used to create a variety of models. In fourteen tutorial based chapters, author guides you through all the necessary commands and options in SOLIDWORKS 2016, from sketching to parametric modeling and finally ending with rendering. The commands are presented one step at a time using simple examples. The approach used in this book helps you to become a skilled SOLIDWORKS user.

SOLIDWORKS 2016 Learn by doing begins with introduction basic modeling. The later chapters focus on additional modeling, top-down assemblies, sheet metal modeling, drafting, surface modeling, mold tools, weldments, DimXpert, and rendering.

Table of Contents

1.Getting Started

2.Modeling Basics

3.Assembly Basics

4.Creating Drawings

5.Sketching

6.Additional Modeling Tools

7.Sheet metal Modeling

8.Top-Down Assembly

9.Dimensions and Annotations

10.Surface Design

11.Mold Tools

12.Weldments

13.DimXpert

14.Appearances and Rendering

If you are an educator, you can request a free evaluation copy by sending us an email to online.books999@gmail.com


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