AutoCAD 2018 for Architectural Design, Books Tutorial
Автор: Sellers Graham, Wright Richard S. Jr., Haemel Nich Название: OpenGL SuperBible: Comprehensive Tutorial and Reference ISBN: 0672337479 ISBN-13(EAN): 9780672337475 Издательство: Pearson Education Рейтинг: Цена: 8809.00 р. Наличие на складе: Поставка под заказ.
Описание: OpenGL (R) SuperBible, Seventh Edition, is the definitive programmer's guide, tutorial, and reference for OpenGL 4.5, the world's leading 3D API for real-time computer graphics. The best introduction for any developer, it clearly explains OpenGL's newest APIs; key extensions; shaders; and essential, related concepts. You'll find up-to-date, hands-on guidance for all facets of modern OpenGL development-both desktop and mobile.
The authors explain what OpenGL does, how it connects to the graphics pipeline, and how it manages huge datasets to deliver compelling experiences. Step by step, they present increasingly sophisticated techniques, illuminating key concepts with worked examples. They introduce OpenGL on several popular platforms, and offer up-to-date best practices and performance advice.
This revised and updated edition introduces many new OpenGL 4.5 features, including important ARB and KHR extensions that are now part of the standard. It thoroughly covers the latest Approaching Zero Driver Overhead (AZDO) performance features, and demonstrates key enhancements with new example applications. Coverage includes A practical introduction to real-time 3D graphics, including foundational math Core techniques for rendering, transformations, and texturing Shaders and the OpenGL Shading Language (GLSL) in depth Vertex processing, drawing commands, primitives, fragments, and framebuffers Compute shaders: harnessing graphics cards for more than graphics Pipeline monitoring and control Managing, loading, and arbitrating access to data Building larger applications and deploying them across platforms Advanced rendering: light simulation, artistic and non-photorealistic effects, and more Reducing CPU overhead and analyzing GPU behavior Supercharging performance with persistent maps, bindless textures, and fine-grained synchronization Preventing and debugging errors New applications: texture compression, text drawing, font rendering with distance fields, high-quality texture filtering, and OpenMP Bonus material and sample code are available at openglsuperbible.com.
Автор: Stone, James V Название: Information theory: a tutorial introduction ISBN: 0956372856 ISBN-13(EAN): 9780956372857 Издательство: Неизвестно Цена: 5449.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Gathers together fresh voices sharing their inspiring work in farming, government, voyaging, water rights, archaeology, gender advocacy, education, business, community health, art, immigration, and more to enhance the present and future value of Hawai`i. By exploring connections to ancestors and others across our Pacific world, the contributors to this volume offer passionate and poignant visions.
Описание: Metal enables Apple iOS and macOS platform developers to maximize performance in demanding tasks like 3D graphics, games, scientific programming, visualization, and now GPU-accelerated machine learning. Apple's Swift + Metal combination runs faster than nearly any other language used in these areas. Now, there's an authoritative and 100% practical guide to making the most of Metal. Pioneering Apple developers Basel Farag and Janie Clayton cover everything from simple draw calls to advanced parallel computing, teaching through hands-on projects and industry-realistic code samples. They cover a wide array of applications, from 2D and 3D graphics to neural networking. Farag and Clayton offer a uniquely valuable perspective on high-performance data-parallel programming with Metal -- a topic that has been woefully underserved by earlier resources. They also offer expert guidance on Metal performance and debugging, helping you capture every iota of performance the Metal API and shader language can offer.
Описание: CVA, DVA, and FVA, which are the acronyms for credit, debit, and funding valuation adjustments, have become widely used by major banks since the financial crisis. This book aims to bridge the gap between the highly complex and mathematical models used by these banks to adjust the value of debt securities and interest rate derivatives, and the end users of the valuations, for example, accountants, auditors, and analysts. The book, which is essentially a tutorial, demonstrates the types of models that are used using binomial trees that are featured in the CFA® fixed income curriculum and allows readers to replicate the examples using a spreadsheet.
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