Автор: Neumann, John Von Morgenstern, Oskar Название: Theory of games and economic behavior ISBN: 0691130612 ISBN-13(EAN): 9780691130613 Издательство: Wiley Рейтинг: Цена: 9821.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Published in 1944, "Theory of Games and Economic Behavior" featured a groundbreaking mathematical theory of economic and social organization, based on a theory of games of strategy. This title includes the original text, an introduction by Harold Kuhn, and reviews and articles on the book that appeared at the time of its original publication.
Автор: Perron, Bernard (university Of Montreal, Canada) Название: World of scary video games ISBN: 1501316192 ISBN-13(EAN): 9781501316197 Издательство: Bloomsbury Academic Рейтинг: Цена: 5859.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: As for film and literature, the horror genre has been very popular in the video game. The World of Scary Video Games provides a comprehensive overview of the videoludic horror, dealing with the games labelled as “survival horror” as well as the mainstream and independent works associated with the genre. It examines the ways in which video games have elicited horror, terror and fear since Haunted House (1981). Bernard Perron combines an historical account with a theoretical approach in order to offer a broad history of the genre, outline its formal singularities and explore its principal issues. It studies the most important games and game series, from Haunted House (1981) to Alone in the Dark (1992- ), Resident Evil (1996-present), Silent Hill (1999-present), Fatal Frame (2001-present), Dead Space (2008-2013), Amnesia: the Dark Descent (2010), and The Evil Within (2014). Accessibly written, The World of Scary Video Games helps the reader to trace the history of an important genre of the video game.
Автор: Van Verth James M. Название: Essential Mathematics for Games and Interactive Applications ISBN: 1482250926 ISBN-13(EAN): 9781482250923 Издательство: Taylor&Francis Рейтинг: Цена: 16843.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
Expert Guidance on the Math Needed for 3D Game Programming Developed from the authors' popular Game Developers Conference (GDC) tutorial, Essential Mathematics for Games and Interactive Applications, Third Edition illustrates the importance of mathematics in 3D programming. It shows you how to properly animate, simulate, and render scenes and discusses the mathematics behind the processes.
New to the Third Edition Completely revised to fix errors and make the content flow better, this third edition reflects the increased use of shader graphics pipelines, such as in DirectX 11, OpenGL ES (GLES), and the OpenGL Core Profile. It also updates the material on real-time graphics with coverage of more realistic materials and lighting.
The Foundation for Successful 3D Programming The book covers the low-level mathematical and geometric representations and algorithms that are the core of any game engine. It also explores all the stages of the rendering pipeline. The authors explain how to represent, transform, view, and animate geometry. They then focus on visual matters, specifically the representation, computation, and use of color. They also address randomness, intersecting geometric entities, and physical simulation.
An Introduction to Creating Real and Active Virtual Worlds This updated book provides you with a conceptual understanding of the mathematics needed to create 3D games as well as a practical understanding of how these mathematical bases actually apply to games and graphics. It not only includes the theoretical mathematical background but also incorporates many examples of how the concepts are used to affect how a game looks and plays.
Web Resource A supplementary website contains a collection of source code, supporting libraries, and interactive demonstrations that illustrate the concepts and enable you to experiment with animation and simulation applications. The site also includes slides and notes from the authors' GDC tutorials.
Автор: Smith Название: Chance, Strategy, and Choice ISBN: 1107084520 ISBN-13(EAN): 9781107084520 Издательство: Cambridge Academ Рейтинг: Цена: 5861.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This classroom-tested undergraduate textbook is intended for a general education course in game theory at the freshman or sophomore level. While it starts off with the basics and introduces the reader to mathematical proofs, this text also presents several advanced topics, including accessible proofs of the Sprague-Grundy theorem and Arrow`s impossibility theorem.
Название: On Numbers and Games 2nd Edition, John H. Conway ISBN: 1568811276 ISBN-13(EAN): 9781568811277 Издательство: Taylor&Francis Рейтинг: Цена: 27562.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book describes quantum chaos and quantum transport in microscopic billiards. Microscopic billiards are typical dynamical systems in which it is easy to see chaos classically and also to investigate effects of chaos on quantum phenomena. Owing to recent progress in microstructure fabrication technology, quantum chaos can now be studied experimentally rather than only as a sophisticated theory.
Автор: Steve Alpern; Shmuel Gal Название: The Theory of Search Games and Rendezvous ISBN: 1441949089 ISBN-13(EAN): 9781441949080 Издательство: Springer Рейтинг: Цена: 23751.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Book I considers the zero-sum game that results when the target (here called the Hider) does not want to be found. In this case the Searcher and the Hider can be thought of as a team of agents (simply called Player I and Player II) with identical aims, and the coordination problem they jointly face is called the Rendezvous Search Problem.
Автор: Gross, Benedict H., Название: Fat chance : ISBN: 1108728189 ISBN-13(EAN): 9781108728188 Издательство: Cambridge Academ Рейтинг: Цена: 3802.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Designed for the intellectually curious, this book provides a solid foundation in basic probability theory in a charming style, without technical jargon. This text will immerse the reader in a mathematical view of the world, and teach them techniques to solve real-world problems both inside and outside the casino.
Автор: Benedict Gross, Joe Harris, Emily Riehl Название: Fat Chance: Probability from 0 to 1 ISBN: 1108482961 ISBN-13(EAN): 9781108482967 Издательство: Cambridge Academ Рейтинг: Цена: 9186.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Designed for the intellectually curious, this book provides a solid foundation in basic probability theory in a charming style, without technical jargon. This text will immerse the reader in a mathematical view of the world, and teach them techniques to solve real-world problems both inside and outside the casino.
Автор: H. Jaap van den Herik; Hiroyuki Iida; Ernst A. Hei Название: Advances in Computer Games ISBN: 1475744242 ISBN-13(EAN): 9781475744248 Издательство: Springer Рейтинг: Цена: 20962.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: 1 feel privileged that the J(jh Advances in Computer Games Conference (ACG 10) takes place in Graz, Styria, Austria. The ACG-10 conference in Graz is special in that it is organised together with the 11th World Computer- Chess Championship (WCCC), the Sth Computer Olympiad (CO), and the European Union Y outh Chess Championship.
Автор: Tamer Ba?ar; Alain Haurie Название: Advances in Dynamic Games and Applications ISBN: 1461266793 ISBN-13(EAN): 9781461266792 Издательство: Springer Рейтинг: Цена: 20962.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Автор: Georgy M. Adelson-Velsky; Arthur Brown; Vladimir L Название: Algorithms for Games ISBN: 1461283558 ISBN-13(EAN): 9781461283553 Издательство: Springer Рейтинг: Цена: 14673.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Algorithms for Games aims to provide a concrete example of the programming of a two-person game with complete information, and to demonstrate some of the methods of solutions; The game programming problem is very well suited to the study of the search problem, and in general for multi-step solution processes.
Автор: Nowakowski Название: Games of No Chance 4 ISBN: 1107011035 ISBN-13(EAN): 9781107011038 Издательство: Cambridge Academ Рейтинг: Цена: 21226.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book includes a tutorial for analysing misere impartial games and how it can be used for misere partisan games. Hex and Go are featured, along with new games: Toppling Dominoes and Maze. Updated versions of Unsolved Problems in Combinatorial Game Theory and the Combinatorial Games Bibliography complete the volume.
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