Autodesk Inventor 2020 Basics Tutorial: Sketching, Part Modeling, Assemblies, Drawings, Sheet Metal, and Model-Based Dimensioning, Tutorial Books
Автор: Sellers Graham, Wright Richard S. Jr., Haemel Nich Название: OpenGL SuperBible: Comprehensive Tutorial and Reference ISBN: 0672337479 ISBN-13(EAN): 9780672337475 Издательство: Pearson Education Рейтинг: Цена: 8809.00 р. Наличие на складе: Поставка под заказ.
Описание: OpenGL (R) SuperBible, Seventh Edition, is the definitive programmer's guide, tutorial, and reference for OpenGL 4.5, the world's leading 3D API for real-time computer graphics. The best introduction for any developer, it clearly explains OpenGL's newest APIs; key extensions; shaders; and essential, related concepts. You'll find up-to-date, hands-on guidance for all facets of modern OpenGL development-both desktop and mobile.
The authors explain what OpenGL does, how it connects to the graphics pipeline, and how it manages huge datasets to deliver compelling experiences. Step by step, they present increasingly sophisticated techniques, illuminating key concepts with worked examples. They introduce OpenGL on several popular platforms, and offer up-to-date best practices and performance advice.
This revised and updated edition introduces many new OpenGL 4.5 features, including important ARB and KHR extensions that are now part of the standard. It thoroughly covers the latest Approaching Zero Driver Overhead (AZDO) performance features, and demonstrates key enhancements with new example applications. Coverage includes A practical introduction to real-time 3D graphics, including foundational math Core techniques for rendering, transformations, and texturing Shaders and the OpenGL Shading Language (GLSL) in depth Vertex processing, drawing commands, primitives, fragments, and framebuffers Compute shaders: harnessing graphics cards for more than graphics Pipeline monitoring and control Managing, loading, and arbitrating access to data Building larger applications and deploying them across platforms Advanced rendering: light simulation, artistic and non-photorealistic effects, and more Reducing CPU overhead and analyzing GPU behavior Supercharging performance with persistent maps, bindless textures, and fine-grained synchronization Preventing and debugging errors New applications: texture compression, text drawing, font rendering with distance fields, high-quality texture filtering, and OpenMP Bonus material and sample code are available at openglsuperbible.com.
SOLIDWORKS 2019 Learn by doing introduces new users to mechanical design using SOLIDWORKS and how it can be used to create a variety of models. In fourteen tutorial-based chapters, author guides you through all the necessary commands and options in SOLIDWORKS 2019, from sketching to parametric modeling and finally ending with rendering. The commands are presented one step at a time using simple examples. The approach used in this book helps you to become a skilled SOLIDWORKS user.SOLIDWORKS 2019 Learn by doing begins with introduction basic modeling. The later chapters focus on additional modeling, top-down assemblies, sheet metal modeling, drafting, surface modeling, mold tools, weldments, MBD Dimensions, and rendering.
Автор: Stone, James V Название: Information theory: a tutorial introduction ISBN: 0956372856 ISBN-13(EAN): 9780956372857 Издательство: Неизвестно Цена: 5449.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Gathers together fresh voices sharing their inspiring work in farming, government, voyaging, water rights, archaeology, gender advocacy, education, business, community health, art, immigration, and more to enhance the present and future value of Hawai`i. By exploring connections to ancestors and others across our Pacific world, the contributors to this volume offer passionate and poignant visions.
Автор: Ronald John G Название: Nx 8.5 Tutorial Book ISBN: 1481928767 ISBN-13(EAN): 9781481928762 Издательство: Неизвестно Цена: 3685.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
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