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Computer Science: An Overview, 


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Название:  Computer Science: An Overview
ISBN: 9780273751397
Издательство: Pearson Education
Классификация: ISBN-10: 0273751395
Обложка/Формат: Paperback
Вес: 0.00 кг.
Дата издания: 2011-04-01
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Поставляется из: Англии


      Новое издание
Computer Science: An Overview with Companion Website Access

Автор: Brookshear J Glenn
Название: Computer Science: An Overview with Companion Website Access
ISBN: 0273760238 ISBN-13(EAN): 9780273760238
Издательство: Pearson Education
Цена: 5016.00 р.
Наличие на складе: Невозможна поставка.

Computer science: an overview, global edition

Автор: Brookshear, Glenn Brylow, Dennis
Название: Computer science: an overview, global edition
ISBN: 1292061162 ISBN-13(EAN): 9781292061160
Издательство: Pearson Education
Цена: 12881.00 р.
Наличие на складе: Невозможна поставка.


The Animator`s Survival Kit--Revised Edition: A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Interne

Автор: Williams Richard
Название: The Animator`s Survival Kit--Revised Edition: A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Interne
ISBN: 086547897X ISBN-13(EAN): 9780865478978
Издательство: Macmillan USA/Holtzbrink
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Цена: 3449.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

The definitive book on animation, from the Academy Award-winning animator behind Who Framed Roger Rabbit?

Animation is one of the hottest areas of filmmaking today--and the master animator who bridges the old generation and the new is Richard Williams. During his fifty years in the business, Williams has been one of the true innovators, winning three Academy Awards and serving as the link between Disney's golden age of animation by hand and the new computer animation exemplified by Toy Story.

Perhaps even more important, though, has been his dedication in passing along his knowledge to a new generation of animators so that they in turn could push the medium in new directions. In this book, based on his sold-out master classes in the United States and across Europe, Williams provides the underlying principles of animation that every animator--from beginner to expert, classic animator to computer animation whiz --needs. Urging his readers to invent but be believable, he illustrates his points with hundreds of drawings, distilling the secrets of the masters into a working system in order to create a book that will become the standard work on all forms of animation for professionals, students, and fans.

Real-Time Rendering, 4E

Автор: Akenine-Mo Ller
Название: Real-Time Rendering, 4E
ISBN: 1138627003 ISBN-13(EAN): 9781138627000
Издательство: Taylor&Francis
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Цена: 13320.00 р.
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Описание: Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second.

Game Engine Architecture 3E

Автор: Gregory
Название: Game Engine Architecture 3E
ISBN: 1138035459 ISBN-13(EAN): 9781138035454
Издательство: Taylor&Francis
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Цена: 12707.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.

Level Up! the Guide to Great Video Game Design

Автор: Rogers, Rogers Scott
Название: Level Up! the Guide to Great Video Game Design
ISBN: 1118877160 ISBN-13(EAN): 9781118877166
Издательство: Wiley
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Цена: 4435.00 р.
Наличие на складе: Нет в наличии.

Описание: Provides examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. This book helps you teach how to develop marketable ideas, and learn what perils and pitfalls await during a game`s pre-production, production and post-production stages.

Geochemical Modeling of Mine Pit Water Overview and Application of Computer Codes

Название: Geochemical Modeling of Mine Pit Water Overview and Application of Computer Codes
ISBN: 1288819196 ISBN-13(EAN): 9781288819195
Издательство: Неизвестно
Цена: 4552.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Geochemical Modeling of Mine Pit Water Overview and Application of Computer Codes - Scholar`s Choice Edition

Название: Geochemical Modeling of Mine Pit Water Overview and Application of Computer Codes - Scholar`s Choice Edition
ISBN: 1297052013 ISBN-13(EAN): 9781297052019
Издательство: Неизвестно
Цена: 4552.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:
This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work was reproduced from the original artifact, and remains as true to the original work as possible. Therefore, you will see the original copyright references, library stamps (as most of these works have been housed in our most important libraries around the world), and other notations in the work.

This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.

As a reproduction of a historical artifact, this work may contain missing or blurred pages, poor pictures, errant marks, etc. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

GPU Pro 7

Автор: Engel Wolfgang
Название: GPU Pro 7
ISBN: 149874253X ISBN-13(EAN): 9781498742535
Издательство: Taylor&Francis
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Цена: 13779.00 р.
Наличие на складе: Нет в наличии.

Описание:

The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike.

Exploring recent developments in the rapidly evolving field of real-time rendering, GPU Pro 7: Advanced Rendering Techniques assembles a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming. It incorporates contributions from more than 30 experts who cover the latest developments in graphics programming for games and movies.

The book covers advanced rendering techniques that run on the DirectX or OpenGL runtimes, as well as on any other runtime with any language available. It details the specific challenges involved in creating games across the most common consumer software platforms such as PCs, video consoles, and mobile devices.

The book includes coverage of geometry manipulation; rendering techniques, handheld devices programming, effects in image space, lighting, 3D engine design, graphics-related tools, and environmental effects. It also includes a dedicated section on general purpose GPU programming that covers CUDA and DirectCompute examples.

In color throughout, GPU Pro 7 presents ready-to-use ideas and procedures that can help solve many of your daily graphics programming challenges. Example programs with downloadable source code are also provided on the book's CRC Press web page.

First Course In Integral Equations, A (Second Edition)

Автор: Wazwaz Abdul-Majid
Название: First Course In Integral Equations, A (Second Edition)
ISBN: 9814675121 ISBN-13(EAN): 9789814675123
Издательство: World Scientific Publishing
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Цена: 6336.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This second edition integrates the newly developed methods with classical techniques to give both modern and powerful approaches for solving integral equations.

Computer Age Statistical Inference

Автор: Bradley Efron and Trevor Hastie
Название: Computer Age Statistical Inference
ISBN: 1107149894 ISBN-13(EAN): 9781107149892
Издательство: Cambridge Academ
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Цена: 9029.00 р.
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Описание: The twenty-first century has seen a breathtaking expansion of statistical methodology, both in scope and in influence. 'Big data', 'data science', and 'machine learning' have become familiar terms in the news, as statistical methods are brought to bear upon the enormous data sets of modern science and commerce. How did we get here? And where are we going? This book takes us on an exhilarating journey through the revolution in data analysis following the introduction of electronic computation in the 1950s. Beginning with classical inferential theories - Bayesian, frequentist, Fisherian - individual chapters take up a series of influential topics: survival analysis, logistic regression, empirical Bayes, the jackknife and bootstrap, random forests, neural networks, Markov chain Monte Carlo, inference after model selection, and dozens more. The distinctly modern approach integrates methodology and algorithms with statistical inference. The book ends with speculation on the future direction of statistics and data science.

Insight into Theoretical and Applied Informatics. Andrey Yatsko, Walery Suslow. Walter de Gruyter Gmbh, 2016

Автор: Yatsko, Andrzej Suslow, Walery
Название: Insight into Theoretical and Applied Informatics. Andrey Yatsko, Walery Suslow. Walter de Gruyter Gmbh, 2016
ISBN: 3110469871 ISBN-13(EAN): 9783110469875
Издательство: Walter de Gruyter
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Цена: 6898.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: The book is addressed to young people interested in computer technologies and computer science. The objective of this book is to provide the reader with all the necessary elements to get him or her started in the modern field of informatics and to allow him or her to become aware of the relationship between key areas of computer science. The book is addressed not only to future software developers, but also to all who are interested in computing in a widely understood sense. The authors also expect that some computer professionals will want to review this book to lift themselves above the daily grind and to embrace the excellence of the whole field of computer science. Unlike existing books, this one bypasses issues concerning the construction of computers and focuses only on information processing. Recognizing the importance of the human factor in information processing, the authors intend to present the theoretical foundations of computer science, software development rules, and some business aspects of informatics in non-technocratic, humanistic terms.

Visualization Analysis and Design

Автор: Munzner
Название: Visualization Analysis and Design
ISBN: 1466508914 ISBN-13(EAN): 9781466508910
Издательство: Taylor&Francis
Рейтинг:
Цена: 10717.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

Learn How to Design Effective Visualization Systems

Visualization Analysis and Design provides a systematic, comprehensive framework for thinking about visualization in terms of principles and design choices. The book features a unified approach encompassing information visualization techniques for abstract data, scientific visualization techniques for spatial data, and visual analytics techniques for interweaving data transformation and analysis with interactive visual exploration. It emphasizes the careful validation of effectiveness and the consideration of function before form.

The book breaks down visualization design according to three questions: what data users need to see, why users need to carry out their tasks, and how the visual representations proposed can be constructed and manipulated. It walks readers through the use of space and color to visually encode data in a view, the trade-offs between changing a single view and using multiple linked views, and the ways to reduce the amount of data shown in each view. The book concludes with six case studies analyzed in detail with the full framework.

The book is suitable for a broad set of readers, from beginners to more experienced visualization designers. It does not assume any previous experience in programming, mathematics, human-computer interaction, or graphic design and can be used in an introductory visualization course at the graduate or undergraduate level.


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