Beginning Game Development with Amazon Lumberyard, Jaken Chandler Herman
Автор: Mcgugan, Will Kinsley, Harrison Название: Beginning python games development ISBN: 1484209710 ISBN-13(EAN): 9781484209714 Издательство: Springer Рейтинг: Цена: 6288.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Beginning Python Games Development, Second Edition teaches you how to create compelling games using Python and the PyGame games development library.
Автор: Dawid Borycki Название: Beginning Xamarin Development for the Mac ISBN: 1484231317 ISBN-13(EAN): 9781484231319 Издательство: Springer Рейтинг: Цена: 4191.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
Develop apps for the iPhone, iPad, and Apple wearables. Build iOS, watchOS, and tvOS apps using Xamarin.iOS and Visual Studio for Mac.
Learn how to set up your development environment and emulators, and how to create adaptive user interfaces for various platforms. Expert Dawid Borycki guides you through the fundamentals of programming for Apple platforms (Model View Controller, Test Driven Development), navigation patterns, gesture handling, accessing user's location, and reading and consuming data from web services. After reading this book, you will be able to build native apps that look and feel like other apps built into iOS, watchOS, and tvOS, and have the skills that are in high demand in today's market. If you are already programming C# apps for web or desktop, you will learn how to extend your skill set to Apple mobile, wearable, and smart TV platforms.
What You'll Learn
Build and implement native apps for Apple platforms
Create adaptive, universal views and handle navigation between them
Access user's location and handle touch input
Consume data from web services
Minimize app development time with C#
Who This Book Is For
Developers who are interested in mobile and device development, as well as experienced non-Apple developers who want to switch or extend their skill set to programming for Apple platforms
Описание: Trying to develop your own multiplayer online game can be overwhelming, especially as information on multiplayer specifics is very scarce. The nine-volume Development and Deployment of Multiplayer Games series is an attempt to summarize a body of knowledge that is known in the industry, but is rarely published, let alone published together.
Автор: Blackman Sue Название: Beginning 3D Game Development with Unity 4: All-in-one, Mult ISBN: 1430248998 ISBN-13(EAN): 9781430248996 Издательство: Springer Рейтинг: Цена: 7685.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. It goes on to show how you, as an independent game artist, can create interactive games, ideal in scope for today`s casual and mobile markets, while also giving you a firm foundation in game logic and design.
Автор: Takoordyal, Kishan Название: Beginning unity android game development ISBN: 1484260015 ISBN-13(EAN): 9781484260012 Издательство: Springer Рейтинг: Цена: 7685.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Beginner User Level
Автор: Sutherland Bruce Название: Beginning Android C++ Game Development ISBN: 1430258306 ISBN-13(EAN): 9781430258308 Издательство: Springer Рейтинг: Цена: 4745.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
Beginning Android C++ Game Development introduces general and Android game developers like you to Android's powerful Native Development Kit (NDK). The Android NDK platform allows you to build the most sophisticated, complex and best performing game apps that leverage C++. In short, you learn to build professional looking and performing game apps like the book's case study, Droid Runner.
In this book, you'll learn all the major aspects of game design and programming using the Android NDK and be ready to submit your first professional video game app to Google Play and Amazon Appstore for today's Android smartphones and tablet users to download and play.
The techniques contained in this book include building a game engine, writing a renderer, and building a full game app with entities, game levels and collisions. As part of the tutorial you'll also learn about inserting perspectives using cameras and including audio in your game app. "
Автор: Allan Fowler Название: Beginning iOS AR Game Development ISBN: 1484236173 ISBN-13(EAN): 9781484236178 Издательство: Springer Рейтинг: Цена: 4611.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience is necessary as this book begins on the ground floor with basic programming concepts in Unity and builds to incorporating input from the real world to create interactive realities. You’ll learn to program with the Unity 2017 development platform using C#. Recent announcements of increased AR capabilities on the latest iPhones and iPads show a clear dedication on Apple’s part to this emerging market of immersive games and apps. Unity 2017 is the latest version of this industry leading development platform and C# is a ubiquitous programming language perfect for any programmer to begin with. Using the latest development technologies, Beginning iOS AR Game Development will show you how to program games that interact directly with the real world environment around the user for creative fantastic augmented reality experiences.What You'll LearnDownload assets from the Unity storeCreate a scene in Unity 2017Use physics and controls on mobile devices
Who This Book Is For
Beginner programmers and/or people new to developing games using Unity. It also serves as a great introduction to developing AR games and educators teaching the subject at high school or higher levels.
Автор: Hagos Ted, Zechner Mario, Dimarzio J. F. Название: Beginning Android Games Development: From Beginner to Pro ISBN: 1484261208 ISBN-13(EAN): 9781484261200 Издательство: Springer Рейтинг: Цена: 8384.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Beginning-Intermediate user level
Автор: Gookin Dan Название: Beginning Programming with C For Dummies ISBN: 1118737636 ISBN-13(EAN): 9781118737637 Издательство: Wiley Рейтинг: Цена: 3483.00 р. Наличие на складе: Поставка под заказ.
Описание: Learn the basics of programming with C with this fun and friendly guide! C offers a reliable, strong foundation for programming and serves as a stepping stone upon which to expand your knowledge and learn additional programming languages.
Автор: Horton Ivor Название: Ivor Horton`s Beginning Visual C++ 2013 ISBN: 1118845714 ISBN-13(EAN): 9781118845714 Издательство: Wiley Рейтинг: Цена: 7920.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Learn C++ with the best tutorial on the market! Horton`s unique tutorial approach and step-by-step guidance have helped over 100,000 novice programmers learn C++.
Автор: Steve Suehring Название: Beginning Perl Web Development ISBN: 1590595319 ISBN-13(EAN): 9781590595312 Издательство: Springer Рейтинг: Цена: 4750.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
Beginning Perl Web Development: From Novice to Professional introduces you to the world of Perl Internet application development. This book tackles all areas crucial to developing your first web applications and includes a powerful combination of real-world examples coupled with advice. Topics range from serving and consuming RSS feeds, to monitoring Internet servers, to interfacing with e-mail. You'll learn how to use Perl with ancillary packages like Mason and Nagios.
Though not version-specific, this book is an ideal read if you have had some grounding in Perl basics and now want to move into the world of web application development. Author Steve Suehring emphasizes the security implications of Perl, drawing on years of experience teaching readers how to think safe, avoid common pitfalls, and produce well-planned, secure code.
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