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Beginning iOS AR Game Development, Allan Fowler


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Цена: 4611.00р.
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При оформлении заказа до: 2025-07-28
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Автор: Allan Fowler
Название:  Beginning iOS AR Game Development
ISBN: 9781484236178
Издательство: Springer
Классификация:


ISBN-10: 1484236173
Обложка/Формат: Soft cover
Страницы: 244
Вес: 0.40 кг.
Дата издания: 2019
Язык: English
Издание: 1st ed.
Иллюстрации: 254 illustrations, black and white; xiii, 244 p. 254 illus.
Размер: 234 x 156 x 14
Читательская аудитория: Professional & vocational
Основная тема: Computer Science
Подзаголовок: Developing Augmented Reality Apps with Unity and C#
Ссылка на Издательство: Link
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Поставляется из: Германии
Описание: Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience is necessary as this book begins on the ground floor with basic programming concepts in Unity and builds to incorporating input from the real world to create interactive realities. You’ll learn to program with the Unity 2017 development platform using C#. Recent announcements of increased AR capabilities on the latest iPhones and iPads show a clear dedication on Apple’s part to this emerging market of immersive games and apps. Unity 2017 is the latest version of this industry leading development platform and C# is a ubiquitous programming language perfect for any programmer to begin with. Using the latest development technologies, Beginning iOS AR Game Development will show you how to program games that interact directly with the real world environment around the user for creative fantastic augmented reality experiences.What Youll LearnDownload assets from the Unity storeCreate a scene in Unity 2017Use physics and controls on mobile devices
Who This Book Is For
Beginner programmers and/or people new to developing games using Unity. It also serves as a great introduction to developing AR games and educators teaching the subject at high school or higher levels.

Дополнительное описание: Chapter 1: Getting Started.- Chapter 2: Getting Started.- Chapter 3: The Unity ARKit.- Chapter 4: Hit Testing & Lighting.- Chapter 5: Making AR Games.- Chapter 6: Introducing Touch.- Chapter 7: Adding Plane Detection & Point Clouds.- Chapter 8: Final Step



3D Math Primer for Graphics and Game Development

Автор: Dunn Fletcher
Название: 3D Math Primer for Graphics and Game Development
ISBN: 1568817231 ISBN-13(EAN): 9781568817231
Издательство: Taylor&Francis
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Цена: 16078.00 р.
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Описание: This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices.

It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

Game physics engine development

Автор: Millington, Ian
Название: Game physics engine development
ISBN: 0123819768 ISBN-13(EAN): 9780123819765
Издательство: Taylor&Francis
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Цена: 8726.00 р.
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Описание: Veteran game programmer/consultant/author Ian Millington brings us a newly revamped and updated edition to a KEY game text that covers the full process of building a physics engine from start to finish--including NEW coverage on casual games and collision detection.

Beginning Game Development with Amazon Lumberyard

Автор: Jaken Chandler Herman
Название: Beginning Game Development with Amazon Lumberyard
ISBN: 1484250729 ISBN-13(EAN): 9781484250723
Издательство: Springer
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Цена: 4191.00 р.
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Описание: Create stunning 3D games in a short amount of time using Amazon Lumberyard, a free and exciting game development platform. This book is a ground-up, out-of-the-box tutorial on 3D game development and programming with Lua and Amazon Lumberyard with little or no game development experience required. Beginning Game Development with Amazon Lumberyard walks you through the user interface of the Amazon Lumberyard engine; teaches you how to develop detailed terrain using heightmaps, megatextures, weather, and vegetation; and takes you through exporting the game for distribution. The book will show you how to create a player as well as enemies while not getting bogged down with third-party tools for animation or model creation. You will also work with simple physics, colliders, meshes, weather generation, Lua scripting, user interface development, and much more.By the end of the book, you will be able to create many different types of video games using the Amazon Lumberyard engine and even have a completed project ready to release or put in your portfolio.What You Will LearnDiscover the mechanics and terminology of game developmentFamiliarize yourself with the Amazon Lumberyard game engine in detailModify game scripts using the Lua languageDiscover how to optimally structure game layersWho This Book is ForDevelopers, programmers, and would-be game designers who have long wanted to dip their toes into the world of game development but have found other game engines and platforms to have too high a barrier to entry.

Beginning Unreal Game Development: Foundation for Simple to Complex Games Using Unreal Engine 4

Автор: Nixon David
Название: Beginning Unreal Game Development: Foundation for Simple to Complex Games Using Unreal Engine 4
ISBN: 1484256387 ISBN-13(EAN): 9781484256381
Издательство: Springer
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Цена: 7685.00 р.
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Описание: Beginner user level

Beginning iOS Media App Development

Автор: Ahmed Bakir
Название: Beginning iOS Media App Development
ISBN: 1430250836 ISBN-13(EAN): 9781430250838
Издательство: Springer
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Цена: 5304.00 р.
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Описание: Beginning iOS Media App Development is a ground-breaking tutorial that explores the near limitless, programmable audio-visual capabilities of the iPhone, iPad and iPod touch using real-world examples and thorough explanations of the code.

Beginning unity android game development

Автор: Takoordyal, Kishan
Название: Beginning unity android game development
ISBN: 1484260015 ISBN-13(EAN): 9781484260012
Издательство: Springer
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Цена: 7685.00 р.
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Описание: Beginner User Level

Beginning iOS Cloud and Database Development

Автор: Rocchi Cesare
Название: Beginning iOS Cloud and Database Development
ISBN: 1430241136 ISBN-13(EAN): 9781430241133
Издательство: Springer
Рейтинг:
Цена: 4186.00 р.
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Описание: As the majority of apps use some sort of data-and that only will grow as apps become more complex with rich and streaming media-this book shows developers how to create apps for iCloud, Apple`s new cloud computing storage and data service.

Beginning Swift Games Development for iOS

Автор: Goodwill
Название: Beginning Swift Games Development for iOS
ISBN: 1484223098 ISBN-13(EAN): 9781484223093
Издательство: Springer
Рейтинг:
Цена: 4890.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10.In Part 1 of this book, you`ll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as you add new functionality to the game.

Beginning iOS 7 Development

Автор: Jack Nutting; David Mark; Jeff LaMarche; Fredrik O
Название: Beginning iOS 7 Development
ISBN: 143026022X ISBN-13(EAN): 9781430260226
Издательство: Springer
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Цена: 5304.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 7 Development, bringing this definitive guide up-to-date with Apple`s latest and greatest iOS 7 SDK, as well as with the latest version of Xcode.

Beginning Android C++ Game Development

Автор: Sutherland Bruce
Название: Beginning Android C++ Game Development
ISBN: 1430258306 ISBN-13(EAN): 9781430258308
Издательство: Springer
Рейтинг:
Цена: 4745.00 р.
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Описание:

Beginning Android C++ Game Development introduces general and Android game developers like you to Android's powerful Native Development Kit (NDK). The Android NDK platform allows you to build the most sophisticated, complex and best performing game apps that leverage C++. In short, you learn to build professional looking and performing game apps like the book's case study, Droid Runner.

In this book, you'll learn all the major aspects of game design and programming using the Android NDK and be ready to submit your first professional video game app to Google Play and Amazon Appstore for today's Android smartphones and tablet users to download and play.

The techniques contained in this book include building a game engine, writing a renderer, and building a full game app with entities, game levels and collisions. As part of the tutorial you'll also learn about inserting perspectives using cameras and including audio in your game app. "

Unity 2017 Mobile Game Development

Автор: Doran, John P
Название: Unity 2017 Mobile Game Development
ISBN: 1787288714 ISBN-13(EAN): 9781787288713
Издательство: Неизвестно
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Цена: 9010.00 р.
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Описание:

Learn to create, publish and monetize your mobile games with the latest Unity 2017 tool-set easily for Android and iOS

Key Features

  • One-stop solution to becoming proficient in mobile game development using Unity 2017
  • Port your Unity games to popular platforms such as iOS and Android
  • Unleash the power of C# scripting to create realistic gameplay and animations in Unity 2017.

Book Description

Unity has established itself as an overpowering force for developing mobile games. If you love mobile games and want to learn how to make them but have no idea where to begin, then this book is just what you need. This book takes a clear, step-by-step approach to building an endless runner game using Unity with plenty of examples on how to create a game that is uniquely your own.

Starting from scratch, you will build, set up, and deploy a simple game to a mobile device. You will learn to add touch gestures and design UI elements that can be used in both landscape and portrait mode at different resolutions. You will explore the best ways to monetize your game projects using Unity Ads and in-app purchases before you share your game information on social networks. Next, using Unity's analytics tools you will be able to make your game better by gaining insights into how players like and use your game. Finally, you'll learn how to publish your game on the iOS and Android App Stores for the world to see and play along.

What you will learn

  • Use Unity to build an endless runner game
  • Set up and deploy a project to a mobile device
  • Create interesting gameplay elements using inputs from your mobile device
  • Monetize your game projects with Unity ads and in-app purchases
  • Design UI elements that can be used well in Landscape and Portrait mode at different resolutions, supporting phones, tablets, and PCs.
  • How to submit your game to the iOS and Android app stores
Beginning 3D Game Development with Unity 4: All-in-one, Mult

Автор: Blackman Sue
Название: Beginning 3D Game Development with Unity 4: All-in-one, Mult
ISBN: 1430248998 ISBN-13(EAN): 9781430248996
Издательство: Springer
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Цена: 7685.00 р.
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Описание: Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. It goes on to show how you, as an independent game artist, can create interactive games, ideal in scope for today`s casual and mobile markets, while also giving you a firm foundation in game logic and design.


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