VR, Simulations and Serious Games for Education, Yiyu Cai; Wouter van Joolingen; Zachary Walker
Автор: Frank Dignum; Jeffrey Bradshaw; Barry G. Silverman Название: Agents for Games and Simulations ISBN: 3642111971 ISBN-13(EAN): 9783642111976 Издательство: Springer Рейтинг: Цена: 9781.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This volume contains papers presented at AGS 2009, the First International Workshop on Agents for Games and Simulations, held in Budapest on May 2009. It examines the particular challenges facing those using agent technology for games and simulations.
Автор: Minhua Ma; Manuel Fradinho Oliveira; Jannicke Baal Название: Serious Games Development and Applications ISBN: 3319116223 ISBN-13(EAN): 9783319116228 Издательство: Springer Рейтинг: Цена: 6708.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The focus of the papers was on the following: games for health, games for medical training, serious games for children, music and sound effects, games for other purposes, and game design and theories.
Автор: Stefan G?bel; Minhua Ma; Jannicke Baalsrud Hauge; Название: Serious Games ISBN: 331919125X ISBN-13(EAN): 9783319191256 Издательство: Springer Рейтинг: Цена: 6708.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book constitutes the proceedings of the First Joint International Conference on Serious Games, JCSG 2015, held in Huddersfield, UK, in June 2015. This conference bundles the activities of the International Conference on Serious Games Development and Applications, SGDA, and the Conference on Serious Games, GameDays.
Автор: Joke Torbeyns; Erno Lehtinen; Jan Elen Название: Describing and Studying Domain-Specific Serious Games ISBN: 3319202758 ISBN-13(EAN): 9783319202754 Издательство: Springer Рейтинг: Цена: 13974.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book describes research outcomes on domain-specific serious games. The second part of the book presents recent empirical studies on these games, exploring topics such as the effectiveness of serious games for learning and increasing motivation and the influence of learners` domain-specific and game competencies.
Автор: Carlos Vaz de Carvalho; Paula Escudeiro; Ant?nio C Название: Serious Games, Interaction, and Simulation ISBN: 3319290592 ISBN-13(EAN): 9783319290591 Издательство: Springer Рейтинг: Цена: 5590.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This volume constitutes the proceedings of the5th International Conference on Serious Games, Interaction, andSimulation, held in Novedrate, Italy, in September 2015.The 16 revised full papers together with 2 keynote papers were carefully reviewed and selected for inclusion in this book.
Автор: John Denholm, Linda Lee-Davies Название: Enhancing Education and Training Initiatives Through Serious Games ISBN: 1522536892 ISBN-13(EAN): 9781522536895 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 27027.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Examines the impact that games and simulations have within different learning environments. Featuring in-depth discussions on relevant topics including self-reporting surveys, project management techniques, academic training, and game design, this publication is an ideal resource for academics, students, business owners, and professionals.
Автор: Yiyu Cai; Wouter van Joolingen; Zachary Walker Название: VR, Simulations and Serious Games for Education ISBN: 9811348103 ISBN-13(EAN): 9789811348105 Издательство: Springer Рейтинг: Цена: 16769.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
This book introduces state-of-the-art research on simulation and serious games for education. Based partially on work presented at the 3rd Asia-Europe Symposium on Simulation and Serious Games (3rd AESSSG) held in Zhuhai, China as part of the 2016 ACM SIGGRAPH International Conference on Virtual-Reality Consortium and Applications in Industry (VRACI 2016), it includes a selection of the best papers from both.
The book is divided into three major domains of education applications that use simulation and serious games: science, technology, engineering and mathematics (STEM) education; special needs education; and humanity and social science education.
A valuable resource for researchers and developers in simulation and serious games for education benefit from this book, it also offers educators and professionals involved in training insights into the possible applications of simulation and serious games in various areas.
Автор: Yiyu Cai; Sui Lin Goei Название: Simulations, Serious Games and Their Applications ISBN: 9811011958 ISBN-13(EAN): 9789811011955 Издательство: Springer Рейтинг: Цена: 15672.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book presents state of the art technology in serious games applications and simulation. It contains a collection of extended papers from the 2012 Asia-Europe Workshop on Serious Games and Simulation.
Название: Simulations, serious games and their applications ISBN: 9814560316 ISBN-13(EAN): 9789814560313 Издательство: Springer Рейтинг: Цена: 19591.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Simulations, Serious Games and Their Applications
Автор: O`Neil Harold F. Jr., Baker Eva, Perez Ray S. Название: Using Games and Simulations for Teaching and Assessment: Key Issues ISBN: 0415737877 ISBN-13(EAN): 9780415737876 Издательство: Taylor&Francis Рейтинг: Цена: 22968.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Using Games and Simulations for Teaching and Assessment: Key Issues comprises a multidisciplinary investigation into the issues that arise when using games and simulations for educational purposes.
Название: Using games and simulations for teaching and assessment ISBN: 0415737885 ISBN-13(EAN): 9780415737883 Издательство: Taylor&Francis Рейтинг: Цена: 8420.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Using Games and Simulations for Teaching and Assessment: Key Issues comprises a multidisciplinary investigation into the issues that arise when using games and simulations for educational purposes.
Описание: In times of Industry 4.0 the digitalization of the value-chain becomes more and more important. The so-called digital twin allows simulations that are very close to reality. This book provides all necessary basics to perform simple as well as complex simulations with NX and Simcenter 3D (former NX CAE).
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