Showcases the latest trends in new virtual/augmented reality healthcare and medical applications and provides an overview of the economic, psychological, educational and organizational impacts of these new applications and how we work, teach, learn and provide care.
With the current advances in technology innovation, the field of medicine and healthcare is rapidly expanding and, as a result, many different areas of human health diagnostics, treatment and care are emerging. Wireless technology is getting faster and 5G mobile technology allows the Internet of Medical Things (IoMT) to greatly improve patient care and more effectively prevent illness from developing.
This book provides an overview and review of the current and anticipated changes in medicine and healthcare due to new technologies and faster communication between users and devices.
The groundbreaking book presents state-of-the-art chapters on many subjects including:
A review of the implications of Virtual Reality (VR) and Augmented Reality (AR) healthcare applications
A review of current augmenting dental care
An overview of typical human-computer interaction (HCI) that can help inform the development of user interface designs and novel ways to evaluate human behavior to responses in VR and other new technologies
A review of telemedicine technologies
Building empathy in young children using augmented reality
AI technologies for mobile health of stroke monitoring & rehabilitation robotics control
Mobile doctor brain AI App
An artificial intelligence mobile cloud computing tool
Development of a robotic teaching aid for disabled children
Training system design of lower limb rehabilitation robot based on virtual reality
Автор: Millington, Ian, Funge, John Название: Artificial Intelligence for Games ISBN: 0123747317 ISBN-13(EAN): 9780123747310 Издательство: Taylor&Francis Рейтинг: Цена: 10870.00 р. Наличие на складе: Поставка под заказ.
Описание: Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. He describes numerous examples from real games and explores the underlying ideas through detailed case studies. He goes further to introduce many techniques little used by developers today. The book's associated web site contains a library of C++ source code and demonstration programs, and a complete commercial source code library of AI algorithms and techniques.<br><br>"Artificial Intelligence for Games - 2nd edition" will be highly useful to academics teaching courses on game AI, in that it includes exercises with each chapter. It will also include new and expanded coverage of the following: AI-oriented gameplay; Behavior driven AI; Casual games (puzzle games). <br><br>* The first comprehensive, professional tutorial and reference to implement true AI in games written by an engineer with extensive industry experience.<br>* Walks through the entire development process from beginning to end.<br>* Includes examples from over 100 real games, 10 in-depth case studies, and web site with sample code.
Автор: Kelly Название: Mobile Robotics ISBN: 110703115X ISBN-13(EAN): 9781107031159 Издательство: Cambridge Academ Рейтинг: Цена: 13622.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Mobile Robotics offers comprehensive coverage of the essentials of the field, suitable for both students and practitioners. Adapted from Alonzo Kelly`s graduate and undergraduate courses, the content of the book reflects current approaches to developing effective mobile robots.
Описание: Constitutes the refereed proceedings of the First International Conference on Intelligent Robotics and Applications, ICIRA 2008, held in Wuhan, China, in October 2008. This book includes such topics as robot control, cognitive robotics, rehabilitation robotics, health care and artificial limb, robot learning, and robot vision.
Описание: This two volume set LNAI 8102 and LNAI 8103 constitutes the refereed proceedings of the 6th International Conference on Intelligent Robotics and Applications, ICIRA 2013, held in Busan, South Korea, in September 2013.
Автор: Richardson Название: An Anthropology of Robots and Artificial Intelligence ISBN: 1138831743 ISBN-13(EAN): 9781138831742 Издательство: Taylor&Francis Рейтинг: Цена: 24499.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book explores the making of robots in labs at the Massachusetts Institute of Technology (MIT). It examines the cultural ideas that go into the making of robots, and the role of fiction in co-constructing the technological practices of the robotic scientists. The book engages with debates in anthropological theorizing regarding the way that robots are reimagined as intelligent, autonomous and social and weaved into lived social realities. Richardson charts the move away from the “worker” robot of the 1920s to the “social” one of the 2000s, as robots are reimagined as companions, friends and therapeutic agents.
Автор: Ghallab Название: Automated Planning and Acting ISBN: 1107037271 ISBN-13(EAN): 9781107037274 Издательство: Cambridge Academ Рейтинг: Цена: 10613.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Autonomous AI systems need complex computational techniques for planning and performing actions. This textbook presents the most recent and advanced techniques within the field that allow systems such as the Mars rovers, intelligent harbor-management systems, or self-driving cards to act effectively in the real world.
Описание: As technology continues to develop, certain innovations are beginning to cover a wide range of applications, specifically mobile robotic systems. The boundaries between the various automation methods and their implementations are not strictly defined, with overlaps occurring. Specificity is required regarding the research and development of android systems and how they pertain to modern science. Control and Signal Processing Applications for Mobile and Aerial Robotic Systems is a pivotal reference source that provides vital research on the current state of control and signal processing of portable robotic designs. While highlighting topics such as digital systems, control theory, and mathematical methods, this publication explores original inquiry contributions and the instrumentation of mechanical systems in the industrial and scientific fields. This book is ideally designed for technicians, engineers, industry specialists, researchers, academicians, and students seeking current research on today's execution of mobile robotic schemes.
Описание: As technology continues to develop, certain innovations are beginning to cover a wide range of applications, specifically mobile robotic systems. The boundaries between the various automation methods and their implementations are not strictly defined, with overlaps occurring. Specificity is required regarding the research and development of android systems and how they pertain to modern science. Control and Signal Processing Applications for Mobile and Aerial Robotic Systems is a pivotal reference source that provides vital research on the current state of control and signal processing of portable robotic designs. While highlighting topics such as digital systems, control theory, and mathematical methods, this publication explores original inquiry contributions and the instrumentation of mechanical systems in the industrial and scientific fields. This book is ideally designed for technicians, engineers, industry specialists, researchers, academicians, and students seeking current research on today's execution of mobile robotic schemes.
Six classic science fiction stories and commentary that illustrate and explain key algorithms or principles of artificial intelligence.
This book presents six classic science fiction stories and commentary that illustrate and explain key algorithms or principles of artificial intelligence. Even though all the stories were originally published before 1973, they help readers grapple with two questions that stir debate even today: how are intelligent robots programmed? and what are the limits of autonomous robots? The stories--by Isaac Asimov, Vernor Vinge, Brian Aldiss, and Philip K. Dick--cover telepresence, behavior-based robotics, deliberation, testing, human-robot interaction, the "uncanny valley," natural language understanding, machine learning, and ethics. Each story is preceded by an introductory note, "As You Read the Story," and followed by a discussion of its implications, "After You Have Read the Story." Together with the commentary, the stories offer a nontechnical introduction to robotics. The stories can also be considered as a set of--admittedly fanciful--case studies to be read in conjunction with more serious study.
Contents "Stranger in Paradise" by Isaac Asimov, 1973 "Runaround" by Isaac Asimov, 1942 "Long Shot" by Vernor Vinge, 1972 "Catch That Rabbit" by Isaac Asimov, 1944 "Super-Toys Last All Summer Long" by Brian Aldiss, 1969 "Second Variety" by Philip K. Dick, 1953
Автор: MALLICK & BORAH Название: Emerging Trends and Applications in Cognitive Computing ISBN: 1522557938 ISBN-13(EAN): 9781522557937 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 26961.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Though an individual can process a limitless amount of information, the human brain can only comprehend a small amount of data at a time. Using technology can improve the process and comprehension of information, but the technology must learn to behave more like a human brain to employ concepts like memory, learning, visualization ability, and decision making.Emerging Trends and Applications in Cognitive Computing is a fundamental scholarly source that provides empirical studies and theoretical analysis to show how learning methods can solve important application problems throughout various industries and explain how machine learning research is conducted. Including innovative research on topics such as deep neural networks, cyber-physical systems, and pattern recognition, this collection of research will benefit individuals such as IT professionals, academicians, students, researchers, and managers.
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