Virtual and Augmented Reality in Education, Art, and Museums, Igi global. ISBN 9781799817963, Giuliana Guazzaroni, Anitha S. Pillai
Автор: Giuliana Guazzaroni, Anitha S. Pillai Название: Virtual and Augmented Reality in Education, Art, and Museums ISBN: 1799817970 ISBN-13(EAN): 9781799817970 Издательство: Mare Nostrum (Eurospan) Цена: 24948.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Due to the growing prevalence of artificial intelligence technologies, schools, museums, and art galleries will need to change traditional ways of working and conventional thought processes to fully embrace their potential. Integrating virtual and augmented reality technologies and wearable devices into these fields can promote higher engagement in an increasingly digital world. Virtual and Augmented Reality in Education, Art, and Museums is an essential research book that explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education. Highlighting a range of topics such as online learning, digital heritage, and gaming, this book is ideal for museum directors, tour developers, educational software designers, 3D artists, designers, curators, preservationists, conservationists, education coordinators, academicians, researchers, and students.
Showcases the latest trends in new virtual/augmented reality healthcare and medical applications and provides an overview of the economic, psychological, educational and organizational impacts of these new applications and how we work, teach, learn and provide care.
With the current advances in technology innovation, the field of medicine and healthcare is rapidly expanding and, as a result, many different areas of human health diagnostics, treatment and care are emerging. Wireless technology is getting faster and 5G mobile technology allows the Internet of Medical Things (IoMT) to greatly improve patient care and more effectively prevent illness from developing.
This book provides an overview and review of the current and anticipated changes in medicine and healthcare due to new technologies and faster communication between users and devices.
The groundbreaking book presents state-of-the-art chapters on many subjects including:
A review of the implications of Virtual Reality (VR) and Augmented Reality (AR) healthcare applications
A review of current augmenting dental care
An overview of typical human-computer interaction (HCI) that can help inform the development of user interface designs and novel ways to evaluate human behavior to responses in VR and other new technologies
A review of telemedicine technologies
Building empathy in young children using augmented reality
AI technologies for mobile health of stroke monitoring & rehabilitation robotics control
Mobile doctor brain AI App
An artificial intelligence mobile cloud computing tool
Development of a robotic teaching aid for disabled children
Training system design of lower limb rehabilitation robot based on virtual reality
Автор: Randall Shumaker; Stephanie Lackey Название: Virtual, Augmented and Mixed Reality ISBN: 3319210661 ISBN-13(EAN): 9783319210667 Издательство: Springer Рейтинг: Цена: 10062.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This volume constitutes the refereed proceedings of the 7th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCI 2015, held in Los Angeles, CA, USA, in August 2015.
Автор: Timothy Jung; M. Claudia tom Dieck Название: Augmented Reality and Virtual Reality ISBN: 3319640267 ISBN-13(EAN): 9783319640266 Издательство: Springer Рейтинг: Цена: 20962.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This volume provides the latest outcomes of augmented reality (AR) and virtual reality (VR) research conducted in various industries. It reveals how AR and VR are currently changing the business landscape, and how new innovations provide opportunities for businesses to offer their customers unique services and experiences. Collecting the proceedings of the International AR & VR Conference held in Manchester, UK, in February 2017, the book advances the state of the art in AR and VR technologies and their applications in various industries such as tourism, hospitality, events, fashion, entertainment, retail, education and the gaming industry. The papers presented here cover the most significant topics within the field of AR and VR for both researchers and practitioners, approaching them from a business and management perspective.
Автор: Minhua Ma; Lakhmi C. Jain; Paul Anderson Название: Virtual, Augmented Reality and Serious Games for Healthcare 1 ISBN: 3662523728 ISBN-13(EAN): 9783662523728 Издательство: Springer Рейтинг: Цена: 23508.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Applications in Healthcare Education.- Nursing Training, Health Literacy, and Healthy Behaviour.- Applications in Neuropsychology.- Applications in Motor Rehabilitation.- Therapeutic Games aimed at Various Diseases.- Virtual Healing and Restoration.
Автор: Lucio Tommaso De Paolis; Antonio Mongelli Название: Augmented and Virtual Reality ISBN: 3319228870 ISBN-13(EAN): 9783319228877 Издательство: Springer Рейтинг: Цена: 10062.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book constitutes the refereed proceedings of the Second International Conference on Augmented and Virtual Reality, AVR 2015, held in Lecce, Italy, in September 2015. The 32 papers and 8 short papers presented were carefully reviewed and selected from 82 submissions.
Автор: De Paolis Название: Augmented Reality, Virtual Reality, and Computer Graphics ISBN: 3319952692 ISBN-13(EAN): 9783319952697 Издательство: Springer Рейтинг: Цена: 6986.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The 2-volume set LNCS 10850 and 10851 constitutes the refereed proceedings of the 5th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2018, held in Otranto, Italy, in June 2018. The 67 full papers and 26 short papers presented were carefully reviewed and selected from numerous submissions.
Автор: De Paolis Название: Augmented Reality, Virtual Reality, and Computer Graphics ISBN: 3319952811 ISBN-13(EAN): 9783319952819 Издательство: Springer Рейтинг: Цена: 13974.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The 2-volume set LNCS 10850 and 10851 constitutes the refereed proceedings of the 5th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2018, held in Otranto, Italy, in June 2018. The 67 full papers and 26 short papers presented were carefully reviewed and selected from numerous submissions.
Описание: A critical scholarly resource that offers solutions to the problems that appear in both theoretical and practical dimensions of immersive multimedia experiences on an interdisciplinary platform. It features coverage on a broad range of topics such as cyber behaviour, human-computer interaction, and transmedia.
Описание: The two-volume set LNCS 8525-8526 constitutes the refereed proceedings of the 6th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCI 2014, in Heraklion, Crete, Greece, in June 2014, jointly with 13 other thematically similar conferences.
Автор: Lucio Tommaso De Paolis; Patrick Bourdot; Antonio Название: Augmented Reality, Virtual Reality, and Computer Graphics ISBN: 3319609211 ISBN-13(EAN): 9783319609218 Издательство: Springer Рейтинг: Цена: 9781.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The 2-volume set LNCS 10324 and 10325 constitutes the refereed proceedings of the 4th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2017, held in Ugento, Italy, in June 2017. The 54 full papers and 24 short papers presented were carefully reviewed and selected from 112 submissions.
Classification of Interaction Techniques in the 3D Virtual Environment on Mobile Devices.- Multimodal Interfaces and Sensory Fusion in VR for Social Interactions.- Multi-Modal Interaction System to Tactile Perception.- Principles of Dynamic Display Aiding Presence in Mixed Reality Space Design.- Combining Multi-Sensory Stimuli in Virtual Worlds.- A Progress Report.- R-V Dynamics Illusion: Psychophysical Influence on Sense of Weight by Mixed-Reality Visual Stimulation of Moving Objects.- Expansion of the Free Form Projection Display Using a Hand-Held Projector.- Study of an Interactive and Total Immersive Device with a Personal 3D Viewer and its Effects on the Explicit Long-term Memories of the Subjects.- Simulation Research on Virtual Movement Based on Kinect.- A Natural User Interface for Navigating in Organized 3D Virtual Requirements for Virtualization of AR Displays within VR Environments.- Robot Behavior for Enhanced Human Performance and Workload.- Subjective-Situational Study of Presence.- Development of a Squad Level Vocabulary for Human-Robot Interaction.- Towards an Interaction Concept for Efficient Control of Cyber-physical Systems.- 3D Design for Augmented Reality.- Don't Walk into Walls: Creating and Visualizing Consensus Realities for Next Generation Videoconferencing.- Transparency in a Human-Machine Context: Approaches for Fostering Shared Awareness/Intent.- Delegation and Transparency: Coordinating Interactions So Information Exchange is No Surprise.- Trust and Consequences: A Visual Perspective.- Choosing a Selection Technique for a Virtual Augmented.- Virtual Humans for Interpersonal and Communication Skills.
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