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Optical Architectures for Augmented-, Virtual-, and Mixed-Reality Headsets, Bernard Kress


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Автор: Bernard Kress
Название:  Optical Architectures for Augmented-, Virtual-, and Mixed-Reality Headsets
ISBN: 9781510634336
Издательство: Mare Nostrum (Eurospan)
Классификация:

ISBN-10: 1510634339
Обложка/Формат: Paperback
Страницы: 270
Вес: 0.32 кг.
Дата издания: 30.04.2020
Серия: Press monographs
Язык: English
Размер: 209 x 297 x 11
Ключевые слова: Applied optics,Virtual reality
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Поставляется из: Англии
Описание: This book is a timely review of the various optical architectures, display technologies, and building blocks for modern consumer, enterprise, and defense head-mounted displays for various applications, including smart glasses, smart eyewear, and virtual-reality, augmented-reality, and mixed-reality headsets. Special attention is paid to the facets of the human perception system and the need for a human-centric optical design process that allows for the most comfortable headset that does not compromise the user’s experience. Major challenges--from wearability and visual comfort to sensory and display immersion--must be overcome to meet market analyst expectations, and the book reviews the most appropriate optical technologies to address such challenges, as well as the latest product implementations.
Дополнительное описание: Applied optics|Virtual reality



Virtual Reality Headsets - A Theoretical and Pragmatic Approach

Автор: Philippe Fuchs
Название: Virtual Reality Headsets - A Theoretical and Pragmatic Approach
ISBN: 113863235X ISBN-13(EAN): 9781138632356
Издательство: Taylor&Francis
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Цена: 22202.00 р.
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Описание:

The purpose of virtual reality is to make possible a sensorimotor and cognitive activity for a user in a digitally created artificial world. Recent advances in computer technology have led to a new generation of VR devices such as VR headsets. Accordingly, virtual reality poses many new scientific challenges for researchers and professionals.

The aim of this book, a manual meant for both designers and users of virtual reality, is to present the current state of knowledge on the use of VR headsets in the most complete way possible. The book is divided into 13 chapters. The objective of the first chapter is to give an introduction to VR and clarify its scope. The next chapter presents a theoretical approach to virtual reality through our Immersion and Interaction methodology also known as "3I model''. Then, a chapter about human senses is necessary to understand the sensorimotor immersion, especially vision. These chapters are followed by several chapters which present the different visual interfaces and the VR headsets currently available on the market. These devices can impart comfort and health problems due to sensorimotor discrepancies. A chapter is devoted to these problems, followed by a chapter that gives a detailed discussion of methods and 32 solutions to dispel, or at least to decrease, VR sickness. The following three chapters present different VR applications that use VR headsets (behavioural sciences, industrial uses and Digital Art) and the final chapter provides conclusions and discusses future VR challenges.

Virtual, Augmented and Mixed Reality

Автор: Lackey
Название: Virtual, Augmented and Mixed Reality
ISBN: 3319399063 ISBN-13(EAN): 9783319399065
Издательство: Springer
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Цена: 12298.00 р.
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Описание: This volume constitutes the refereed proceedings of the 8th International Conference on HCI in Virtual, Augmented and Mixed Reality, VAMR 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, which took place in Toronto, Canada, in July 2016. HCII 2016 received a total of 4354 submissions, of which 1287 papers were accepted for publication after a careful reviewing process. The 70 papers presented in this volume are organized in topical sections named: Usability, User Experience and Design in VAMR, Perception, Cognition, Psychology and Behaviour in VAMR, Multimodal Interaction in VAMR, Novel Devices and Technologies in VAMR, VAMR Applications in Aviation, Space and the Military, Medicine, Health and Well-Being Applications of VAMR, VAMR in Industry, Design and Engineering, Novel Virtual Environments.

Augmented and Virtual Reality

Автор: Lucio Tommaso De Paolis; Antonio Mongelli
Название: Augmented and Virtual Reality
ISBN: 3319228870 ISBN-13(EAN): 9783319228877
Издательство: Springer
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Цена: 10062.00 р.
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Описание: This book constitutes the refereed proceedings of the Second International Conference on Augmented and Virtual Reality, AVR 2015, held in Lecce, Italy, in September 2015. The 32 papers and 8 short papers presented were carefully reviewed and selected from 82 submissions.

Virtual and Augmented Reality Applications in Manufacturing

Автор: S.K. Ong; A.Y.C. Nee
Название: Virtual and Augmented Reality Applications in Manufacturing
ISBN: 1849969213 ISBN-13(EAN): 9781849969215
Издательство: Springer
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Цена: 36570.00 р.
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Описание: Written by experts from the world`s leading institutions in the field, this is the only book to cover virtual and augmented reality in manufacturing from a manufacturing perspective, rather than a computer science angle. It details applications of state-of-the-art technologies in real industrial situations.

Virtual and Augmented Reality in Education, Art, and Museums

Автор: Giuliana Guazzaroni, Anitha S. Pillai
Название: Virtual and Augmented Reality in Education, Art, and Museums
ISBN: 1799817970 ISBN-13(EAN): 9781799817970
Издательство: Mare Nostrum (Eurospan)
Цена: 24948.00 р.
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Описание: Due to the growing prevalence of artificial intelligence technologies, schools, museums, and art galleries will need to change traditional ways of working and conventional thought processes to fully embrace their potential. Integrating virtual and augmented reality technologies and wearable devices into these fields can promote higher engagement in an increasingly digital world. Virtual and Augmented Reality in Education, Art, and Museums is an essential research book that explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education. Highlighting a range of topics such as online learning, digital heritage, and gaming, this book is ideal for museum directors, tour developers, educational software designers, 3D artists, designers, curators, preservationists, conservationists, education coordinators, academicians, researchers, and students.

Implementing Augmented Reality Into Immersive Virtual Learning Environments

Автор: Donna Russell
Название: Implementing Augmented Reality Into Immersive Virtual Learning Environments
ISBN: 1799842223 ISBN-13(EAN): 9781799842224
Издательство: Mare Nostrum (Eurospan)
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Цена: 31046.00 р.
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Описание: The potential to integrate augmented reality into educational settings has led to the development of myriad programs for implementing these transformative technologies into education. However, the transformative learning processes possible for learners can best be developed through integration in immersive virtual learning environments. The integration of augmented reality (AR) technologies into education involves matching the potential of AR with the most effective instructional model for immersing learners in the learning process. With current research focused heavily on blended or online learning, augmented reality fits right into the new technologies and trends that are being developed and utilized on a consistent basis. There is a need for research that provides detailed curriculum guides, templates for designing virtual worlds, evaluation processes, and immersive learning procedures that can be utilized to provide the best educational environment for student success.

Implementing Augmented Reality Into Immersive Virtual Learning Environments provides current research for the integration of transformative new technologies into multiple educational settings. Examining the why, what, and how of integrating augmented reality into immersive virtual learning technologies, this book covers various educational settings, such as nursing education, sports coaching, language education, and more. While highlighting the benefits for virtual reality, its role in remote learning, the logistics of simulation, and branches of it such as gamification, this book is ideally intended for teachers, school administrators, teacher educators, practitioners, IT specialists, educational software developers, researchers, academicians, and students interested in integrating augmented reality in educational programs.

Virtual Reality and Augmented Reality: Myths and R ealities

Автор: Arnaldi
Название: Virtual Reality and Augmented Reality: Myths and R ealities
ISBN: 1786301059 ISBN-13(EAN): 9781786301055
Издательство: Wiley
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Цена: 22643.00 р.
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Описание: Virtual and Augmented Reality have existed for a long time but were stuck to the research world or to some large manufacturing companies. With the appearance of low-cost devices, it is expected a number of new applications, including for the general audience.

Virtual reality headsets - a theoretical and pragmatic approach

Автор: Fuchs, Philippe
Название: Virtual reality headsets - a theoretical and pragmatic approach
ISBN: 0367888351 ISBN-13(EAN): 9780367888350
Издательство: Taylor&Francis
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Цена: 7501.00 р.
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Описание: Virtual reality allows a sensorimotor and cognitive activity for a user in a digitally created artificial world. Recent advances have led to new devices such as VR headsets or Head Mounted Displays. This book, a manual for both designers and users of virtual reality, presents the current state of knowledge on the use of VR headsets in the most comp

Multimedia and Sensory Input for Augmented, Mixed, and Virtual Reality

Автор: Amit Kumar Tyagi
Название: Multimedia and Sensory Input for Augmented, Mixed, and Virtual Reality
ISBN: 1799847039 ISBN-13(EAN): 9781799847038
Издательство: Mare Nostrum (Eurospan)
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Цена: 35897.00 р.
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Описание: Presents a collection of business case studies covering a variety of topics related to AR, VR, and mixed reality (MR), including their use in possible applications. The book also touches on the diverse uses of AR and VR in many industries, and discusses their importance, challenges, and opportunities.

Multimedia and Sensory Input for Augmented, Mixed, and Virtual Reality

Автор: Tyagi Amit Kumar
Название: Multimedia and Sensory Input for Augmented, Mixed, and Virtual Reality
ISBN: 179987009X ISBN-13(EAN): 9781799870098
Издательство: Mare Nostrum (Eurospan)
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Цена: 27166.00 р.
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Описание: Presents a collection of business case studies covering a variety of topics related to AR, VR, and mixed reality (MR), including their use in possible applications. The book also touches on the diverse uses of AR and VR in many industries, and discusses their importance, challenges, and opportunities.

Virtual, Augmented and Mixed Reality. Applications and Case Studies

Автор: Jessie Y.C. Chen; Gino Fragomeni
Название: Virtual, Augmented and Mixed Reality. Applications and Case Studies
ISBN: 3030215644 ISBN-13(EAN): 9783030215644
Издательство: Springer
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Цена: 11459.00 р.
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Описание: This two-volume set LNCS 11574 and 11575 constitutes the refereed proceedings of the 11th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2019, held in July 2019 as part of HCI International 2019 in Orlando, FL, USA. HCII 2019 received a total of 5029 submissions, of which 1275 papers and 209 posters were accepted for publication after a careful reviewing process. The 80 papers presented in this volume were organized in topical sections named: multimodal interaction in VR, rendering, layout, visualization and navigation, avatars, embodiment and empathy in VAMR, cognitive and health issues in VAMR, VAMR and robots, VAMR in learning, training and entertainment, VAMR in aviation, industry and the military.

Managerial Challenges and Social Impacts of Virtual and Augmented Reality

Автор: Sandra Maria Correia Loureiro
Название: Managerial Challenges and Social Impacts of Virtual and Augmented Reality
ISBN: 1799828751 ISBN-13(EAN): 9781799828754
Издательство: Mare Nostrum (Eurospan)
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Цена: 20236.00 р.
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Описание: The increase in smartphone usage and new technologies embedded in smart devices have led to innovative developments and applications throughout a variety of industries. However, new techniques such as spatial augmented reality are becoming more affordable for business, allowing consumers to experience and interact with the world as they never have before. AR and VR have vast implications for management and can allow companies to increase their sustainability and reduce their CO2 footprint.

Managerial Challenges and Social Impacts of Virtual and Augmented Reality is a pivotal reference source that provides vital research on the applications of VR, AR, and related technologies from the perspectives of managers and marketers in the industry and discusses the social impact of these technologies. While highlighting topics such as consumer analysis, privacy ethics, and relationship marketing, this book is ideally designed for managers, marketers, technology developers, managing directors, business professionals, academicians, students, and researchers seeking current studies on the evolution of interactive technology.


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