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Power System Optimization Modeling in Gams, Soroudi Alireza


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Автор: Soroudi Alireza
Название:  Power System Optimization Modeling in Gams
ISBN: 9783319872971
Издательство: Springer
Классификация:



ISBN-10: 3319872974
Обложка/Формат: Paperback
Страницы: 295
Вес: 0.45 кг.
Дата издания: 12.05.2018
Язык: English
Издание: Softcover reprint of
Иллюстрации: 125 tables, color; 120 illustrations, color; 6 illustrations, black and white; xxi, 295 p. 126 illus., 120 illus. in color.
Размер: 23.39 x 15.60 x 1.70 cm
Читательская аудитория: General (us: trade)
Ссылка на Издательство: Link
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Поставляется из: Германии
Описание: This unique book describes how the General Algebraic Modeling System (GAMS) can be used to solve various power system operation and planning optimization problems.


World of scary video games

Автор: Perron, Bernard (university Of Montreal, Canada)
Название: World of scary video games
ISBN: 1501316192 ISBN-13(EAN): 9781501316197
Издательство: Bloomsbury Academic
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Цена: 5859.00 р.
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Описание: As for film and literature, the horror genre has been very popular in the video game. The World of Scary Video Games provides a comprehensive overview of the videoludic horror, dealing with the games labelled as “survival horror” as well as the mainstream and independent works associated with the genre. It examines the ways in which video games have elicited horror, terror and fear since Haunted House (1981). Bernard Perron combines an historical account with a theoretical approach in order to offer a broad history of the genre, outline its formal singularities and explore its principal issues. It studies the most important games and game series, from Haunted House (1981) to Alone in the Dark (1992- ), Resident Evil (1996-present), Silent Hill (1999-present), Fatal Frame (2001-present), Dead Space (2008-2013), Amnesia: the Dark Descent (2010), and The Evil Within (2014). Accessibly written, The World of Scary Video Games helps the reader to trace the history of an important genre of the video game.

Differential Games

Автор: Yong Jiongmin
Название: Differential Games
ISBN: 9814596221 ISBN-13(EAN): 9789814596220
Издательство: World Scientific Publishing
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Цена: 15048.00 р.
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Описание:

This book uses a small volume to present the most basic results for deterministic two-person differential games. The presentation begins with optimization of a single function, followed by a basic theory for two-person games. For dynamic situations, the author first recalls control theory which is treated as single-person differential games. Then a systematic theory of two-person differential games is concisely presented, including evasion and pursuit problems, zero-sum problems and LQ differential games.

The book is intended to be self-contained, assuming that the readers have basic knowledge of calculus, linear algebra, and elementary ordinary differential equations. The readership of the book could be junior/senior undergraduate and graduate students with majors related to applied mathematics, who are interested in differential games. Researchers in some other related areas, such as engineering, social science, etc. will also find the book useful.

Algorithmic Game Theory

Автор: Edited by Noam Nisan
Название: Algorithmic Game Theory
ISBN: 0521872820 ISBN-13(EAN): 9780521872829
Издательство: Cambridge Academ
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Цена: 9821.00 р.
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Описание: More than 40 of the top researchers in this field have written chapters that go from the foundations to the state of the art. Basic chapters on algorithmic methods for equilibria, mechanism design and combinatorial auctions are followed by chapters on incentives and pricing, cost sharing, information markets and cryptography and security.

Game Theory

Автор: Fudenberg, Drew
Название: Game Theory
ISBN: 0262061414 ISBN-13(EAN): 9780262061414
Издательство: MIT Press
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Цена: 17775.00 р.
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Описание:

This advanced text introduces the principles of noncooperative game theory in a direct and uncomplicated style that will acquaint students with the broad spectrum of the field while highlighting and explaining what they need to know at any given point.

This advanced text introduces the principles of noncooperative game theory -- including strategic form games, Nash equilibria, subgame perfection, repeated games, and games of incomplete information -- in a direct and uncomplicated style that will acquaint students with the broad spectrum of the field while highlighting and explaining what they need to know at any given point. The analytic material is accompanied by many applications, examples, and exercises. The theory of noncooperative games studies the behavior of agents in any situation where each agent's optimal choice may depend on a forecast of the opponents' choices. "Noncooperative" refers to choices that are based on the participant's perceived selfinterest. Although game theory has been applied to many fields, Fudenberg and Tirole focus on the kinds of game theory that have been most useful in the study of economic problems. They also include some applications to political science. The fourteen chapters are grouped in parts that cover static games of complete information, dynamic games of complete information, static games of incomplete information, dynamic games of incomplete information, and advanced topics.

Power System Optimization Modeling in GAMS

Автор: Alireza Soroudi
Название: Power System Optimization Modeling in GAMS
ISBN: 3319623494 ISBN-13(EAN): 9783319623498
Издательство: Springer
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Цена: 20962.00 р.
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Описание: This unique book describes how the General Algebraic Modeling System (GAMS) can be used to solve various power system operation and planning optimization problems.

A Course in Game Theory

Автор: Osborne, Martin J.
Название: A Course in Game Theory
ISBN: 0262650401 ISBN-13(EAN): 9780262650403
Издательство: MIT Press
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Цена: 9311.00 р.
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Описание:

A Course in Game Theory presents the main ideas of game theory at a level suitable for graduate students and advanced undergraduates, emphasizing the theory's foundations and interpretations of its basic concepts. The authors provide precise definitions and full proofs of results, sacrificing generalities and limiting the scope of the material in order to do so. The text is organized in four parts: strategic games, extensive games with perfect information, extensive games with imperfect information, and coalitional games. It includes over 100 exercises.

Persuasive Gaming in Context

Автор: Ben Schouten, Jeroen Jansz, Joost Raessens, Teresa De La Hera
Название: Persuasive Gaming in Context
ISBN: 9463728805 ISBN-13(EAN): 9789463728805
Издательство: NBN International
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Цена: 24922.00 р.
Наличие на складе: Нет в наличии.

Описание: The rapid developments of new communication technologies have facilitated the popularization of digital games, which has translated into an exponential growth of the game industry in the last decades. The ubiquitous presence of digital games has resulted in an expansion of the applications of these games from mere entertainment purposes to a great variety of serious purposes. In this edited volume, we narrow the scope of attention by focusing on what game theorist Ian Bogost has called "persuasive games", that is, gaming practices that combine the dissemination of information with attempts to engage players in particular attitudes and behaviors.

This volume offers a multifaceted reflection on persuasive gaming, that is, on the process of these particular games being played by players. The purpose is to better understand when and how digital games can be used for persuasion, by further exploring persuasive games and some other kinds of persuasive playful interaction as well. The book critically integrates what has been accomplished in separate research traditions to offer a multidisciplinary approach to understanding persuasive gaming that is closely linked to developments in the industry by including the exploration of relevant case studies.

Differential Games in Industrial Economics

Автор: Luca Lambertini
Название: Differential Games in Industrial Economics
ISBN: 1107164680 ISBN-13(EAN): 9781107164680
Издательство: Cambridge Academ
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Цена: 15682.00 р.
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Описание: Differential game theory can be a very useful tool in industrial organisation. This volume revisits industrial economics using a dynamic approach to explain firms` strategies and their impact on the environment and trade flows. It will be of interest to researchers in economics, as well as advanced applications of game theory.

Hex, inside and out

Автор: Hayward, Ryan B.
Название: Hex, inside and out
ISBN: 0367144255 ISBN-13(EAN): 9780367144258
Издательство: Taylor&Francis
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Цена: 26796.00 р.
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Описание: Written for a wide audience, this is the full story of Hex, inside and out, with all its twists and turns: Hein`s creation, Lindhard`s puzzles, Nash`s proofs, Gale`s Bridg-it, the game of Rex, Shannon`s machines, Bridg-it`s fall, Hex`s resilience, Hex theory, the hunt for winning strategies, and the rise of Hexbots.

Nonlinear Optimization Applications Using the GAMS Technology

Автор: Neculai Andrei
Название: Nonlinear Optimization Applications Using the GAMS Technology
ISBN: 1461467969 ISBN-13(EAN): 9781461467960
Издательство: Springer
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Цена: 13974.00 р.
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Описание: This book focuses on the nonlinear behavior of thin-wall shells (single- and multilayered with delamination areas) under various uniform and non-uniform loadings, using a numerical approach to analyze branching points and to build bifurcation paths.

Continuous Nonlinear Optimization for Engineering Applications in GAMS Technology

Автор: Neculai Andrei
Название: Continuous Nonlinear Optimization for Engineering Applications in GAMS Technology
ISBN: 3319583557 ISBN-13(EAN): 9783319583556
Издательство: Springer
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Цена: 15372.00 р.
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Описание: 1. Introduction.- 2. Mathematical modeling using algebraically oriented languages for nonlinear optimization.- 3. Introduction to GAMS technology.- 4. Applications of continuous nonlinear optimization.- 5. Optimality conditions for continuous nonlinear optimization.- 6. Simple bound constraint optimization.- 7. Penalty and augmented Langrangian methods.- 8. Penalty-Barrier Algorithm.- 9. Linearly Constrained Augmented Lagrangian.- 10. Quadratic programming.- 11. Sequential quadratic programming.- 12. A SQP Method using only Equalit Constrained Sub-problem.- 12. A Sequential Quadratic Programming Algorithm with Successive Error Restoration.- 14. Active-set Sequential Linear-Quadratic Programming.- 15. A SQP algorithm for Large-Scale Constrained Optimization.- 16. Generalized Reduced Gradient with sequential linearization.- 17. Interior point methods.- 18. Filter methods.- 19. Interior Point Sequential Linear-Quadratic Programming.- 20. Interior Point Filer Line-Search IPOPT.- 21. Numerical studies.

LEGOfied

Название: LEGOfied
ISBN: 1501354043 ISBN-13(EAN): 9781501354045
Издательство: Bloomsbury Academic
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Цена: 15048.00 р.
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Описание: LEGOfied: Building Blocks as Media offers a multi-faceted exploration of LEGO fandom, addressing a blindspot in current accounts of LEGO and an emerging area of interest to media scholars: namely, the role of hobbyist enthusiasts and content producers in LEGO’s emergence as a ubiquitous transmedia franchise. This book examines a range of LEGO hobbyism and their attendant forms of mediated self-expression and identity (their “technicities”): artists, aspiring Master Builders, collectors, and entrepreneurs who refashion LEGO bricks into new commodities (sets, tchotchkes, and minifigures). The practices and perspectives that constitute this diverse scene lie at the intersection of multiple transformations in contemporary culture, including the shifting relationships between culture industries and the audiences that form their most ardent consumer base, but also the emerging forms of entrepreneurialism, professionalization, and globalization that characterize the burgeoning DIY movement. The major aim of this edited volume, and what makes it a compelling project for media scholars, is its rigorous, mutli-dimensional articulation of how LEGO functions not just as toy, as cultural icon, or as transmedia franchise, but as a media platform. LEGOfied is centered around their shared experiences, qualitative observations, and semi-structured interviews at a number of LEGO hobbyist conventions. Working outwards from these conventions, each chapter of the book engages additional modes of inquiry -- media archaeology, aesthetics, posthumanist philosophy, feminist media studies, and science and technology studies -- to explore the origins, permutations and implications of different aspects of the contemporary LEGO fandom scene.


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