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Theorizing Stupid Media: De-Naturalizing Story Structures in the Cinematic, Televisual, and Videogames, Kerner Aaron, Hoxter Julian


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Автор: Kerner Aaron, Hoxter Julian
Название:  Theorizing Stupid Media: De-Naturalizing Story Structures in the Cinematic, Televisual, and Videogames
ISBN: 9783030281786
Издательство: Springer
Классификация:

ISBN-10: 3030281787
Обложка/Формат: Paperback
Страницы: 227
Вес: 0.29 кг.
Дата издания: 14.11.2020
Язык: English
Размер: 21.01 x 14.81 x 1.30 cm
Ссылка на Издательство: Link
Поставляется из: Германии
Описание: This book explores the stupid as it manifests in media-the cinema, television and streamed content, and videogames. The stupid is theorized not as a pejorative term but to address media that fails to conform to established narrative conventions, often surfacing at evolutionary moments.


Theorizing Stupid Media

Автор: Aaron Kerner; Julian Hoxter
Название: Theorizing Stupid Media
ISBN: 3030281752 ISBN-13(EAN): 9783030281755
Издательство: Springer
Рейтинг:
Цена: 6986.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book explores the stupid as it manifests in media—the cinema, television and streamed content, and videogames. The stupid is theorized not as a pejorative term but to address media that “fails” to conform to established narrative conventions, often surfacing at evolutionary moments. The Transformers franchise is often dismissed as being stupid because its stylistic vernacular privileges kinetic qualities over conventional narration. Similarly, the stupid is often present in genre fails like mother!, or in instances of narrative dissonance—joyously in Adventure Time; more controversially in Gone Home— where a story “feels off” It also manifests in “ludonarrative dissonance” when gameplay and narrative seemingly run counter to one another in videogames like Undertale and Bioshock. This book is addressed to those interested in media that is quirky, spectacle-driven, or generally hard to place—stupid!

Performativity in Art, Literature, and Videogames

Автор: Darshana Jayemanne
Название: Performativity in Art, Literature, and Videogames
ISBN: 3319853961 ISBN-13(EAN): 9783319853963
Издательство: Springer
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Цена: 19564.00 р.
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Описание: This book modifies the concept of performativity with media theory in order to build a rigorous method for analyzing videogame performances. Beginning with an interdisciplinary exploration of performative motifs in Western art and literary history, the book shows the importance of framing devices in orienting audiences` experience of art.

Co-creating Videogames

Автор: John Banks
Название: Co-creating Videogames
ISBN: 1474268420 ISBN-13(EAN): 9781474268424
Издательство: Bloomsbury Academic
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Цена: 6018.00 р.
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Описание: This book draws from, and is supported by, a decade of ethnographic research undertaken with videogames development companies located in Australia and the USA. It explores key contemporary issues in participatory media culture, including questions of technology, labour and professional expertise.

Co-creating Videogames

Автор: John Banks
Название: Co-creating Videogames
ISBN: 184966496X ISBN-13(EAN): 9781849664967
Издательство: Bloomsbury Academic
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Цена: 12672.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book draws from, and is supported by, a decade of ethnographic research undertaken with videogames development companies located in Australia and the USA. It explores key contemporary issues in participatory media culture, including questions of technology, labour and professional expertise.


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