More Board Game Education: Inspiring Students Through Board Games, Hinebaugh Jeffrey P.
Автор: Landrein Simon Название: Going, Going, Gone!: A High-Stakes Board Game ISBN: 1786274086 ISBN-13(EAN): 9781786274083 Издательство: Laurence King Рейтинг: Цена: 3793.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The world`s most famous artworks are up for auction. How high will you go in this high-stakes board game?
Описание: According to educator and creativity expert Ronald Beghetto, the best way to unleash students` problem solving and creativity - and thus prepare them to face real-world problems - is to incorporate complex challenges that teach students to respond productively to uncertainty.
Описание: This book is focused on the mentoring process, a popular higher education initiative that is often used to promote retention and academic success. The central purpose is to unveil the hidden curriculum and provide a blueprint for both students and teachers on how to navigate the institutional culture of higher education.
Описание: Infuse the powerful vocabulary of growth mindset into your lesson plans, feedback and student guidance Choosing the Right Words From the authors of the bestselling The Growth Mindset Coach, this handy companion is a must-have if you want to empower students through purposeful praise and feedback. Here are the key strategies, helpful tips and go-to phrases for helping students transition thoughts, words and actions into the growth-mindset zone. Designed for ease of use and packed with over a hundred specific examples, this book offers a "say this, not that" approach to communication that will help you model and cultivate growth mindset in the classroom. For example: - Fixed Mindset You're so smart. You're wrong. - Growth Mindset l like how you used different strategies to figure out these problems. That didn't work out for you. How could you approach the problem differently?
Описание: Each facet of the teaching and learning environment is illustrated with quotations from the three groups of students, resulting in a guide to configuring a teaching and learning environment conducive to motivating students.
Описание: Each facet of the teaching and learning environment is illustrated with quotations from the three groups of students, resulting in a guide to configuring a teaching and learning environment conducive to motivating students.
Описание: Learning from Latino Role Models provides teachers with instructional resources that can be easily used in classroom settings so that they are culturally responsive to their Latino students. The book has two parts: Part I offers 20 sets of activities designed around Latino role models, and aims to help students learn how Latinos offer unique contributions to this nation. It is expected that these resources can help Latino schoolchildren find inspiration to realize their own goals. Part II offers 20 sets of activities around select picture books that reflect the Latino community and cultural heritage. The activities are designed to help children come to identify with the stories' controlling themes as they address Latino culture, history, values, and experiences. In all, the instructional sets are complete with questions that motivate critical thinking; activity ideas that reinforce the meaning or the intended message of the story; and vocabulary to enhance students' communication skills. Additionally, each set comes with corresponding worksheets for the students to complete.
Автор: Walter Crist, Anne-Elizabeth Dunn-Vaturi, Alex de Название: Ancient Egyptians at Play: Board Games Across Borders ISBN: 1474221181 ISBN-13(EAN): 9781474221184 Издательство: Bloomsbury Academic Рейтинг: Цена: 19008.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
The rich history of Egypt has provided famous examples of board games played in antiquity. Each of these games provides evidence of contact between Egypt and its neighbours. From pre-dynastic rule to Arab and Ottoman invasions, Egypt's past is visible on game boards.
This volume starts by introducing the reader to board games as well as instruments of chance and goes on to trace the history and distribution of ancient Egyptian games, looking particularly at how they show contact with other cultures and civilizations. Game practices, which were also part of Egyptian rituals and divination, travelled throughout the eastern Mediterranean. This book explores the role of Egypt in accepting and disseminating games during its long history. Over the last few years, the extent and the modes of contact have become better understood through museum and archival research projects as well as surveys of archaeological sites in Egypt and its surrounding regions. The results allow new insight into ancient Egypt's international relations and the role of board games research in understanding its extent.
Written by three authors known internationally for their expertise on this topic, this will be the first volume on Ancient Egyptian games of its kind and a much-needed contribution to the field of both Egyptology and board games studies.
Автор: Paul Booth Название: Game Play: Paratextuality in Contemporary Board Games ISBN: 1628927445 ISBN-13(EAN): 9781628927443 Издательство: Bloomsbury Academic Рейтинг: Цена: 19008.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
The 21st century has seen a board game renaissance. At a time when streaming television finds millions of viewers, video games garner billions of dollars, and social media grows ever more intense, little has been written about the rising popularity of board games. And yet board games are one of our fastest growing hobbies, with sales increasing every year. Today's board games are more than just your average rainy-day mainstay. Once associated solely with geek subcultures, complex and strategic board games are increasingly dominating the playful media environment.
The popularity of these complex board games mirrors the rise of more complex cult media products. In Game Play: Paratextuality in Contemporary Board Games, Paul Booth examines complex board games based on book, TV, and film franchises, including Doctor Who, The Walking Dead, Lord of the Rings, Star Trek, The Hunger Games and the worlds of H.P. Lovecraft. How does a game represent a cult world? How can narratives cross media platforms? By investigating the relationship between these media products and their board game versions, Booth illustrates the connections between cult media, gameplay, and narrative in a digital media environment.
Описание: Through the lens of game studies and narratology - traditional storytelling concepts applied to the gaming world - this book explores the synergy of board games, designers and players in story-oriented designs. The author provides development guidance for game designers and recommends games to explore for hobby players.
Автор: Kyppo Jorma Название: Board Games: Throughout the History and Multidimensional Spaces ISBN: 9813233524 ISBN-13(EAN): 9789813233522 Издательство: World Scientific Publishing Рейтинг: Цена: 18216.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: In this richly illustrated book, Dr Jorma Kyppoe explores the history of board games dating back to Ancient Egypt, Mesopotamia, India and China.
Автор: Seville, Adrian Название: Cultural legacy of the royal game of the goose ISBN: 9462984972 ISBN-13(EAN): 9789462984974 Издательство: NBN International Рейтинг: Цена: 27034.00 р. Наличие на складе: Нет в наличии.
Описание: The book traces the history of the Game of the Goose from its medieval roots and celebrates its continuing cultural legacy as the chief model for race games played with dice in the modern era.
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