Social Computing and Social Media: Applications in Marketing, Learning, and Health: 13th International Conference, Scsm 2021, Held as Part of the 23rd, Meiselwitz Gabriele
Описание: This two-volume set LNCS 12774 and 12775 constitutes the refereed proceedings of the 13th International Conference on Social Computing and Social Media, SCSM 2021, held as part of the 23rd International Conference, HCI International 2021, which took place in July 2021.
Описание: This two-volume set LNCS 12194 and 12195 constitutes the refereed proceedings of the 12th International Conference on Social Computing and Social Media, SCSM 2020, held as part of the 22nd International Conference, HCI International 2020, which was planned to be held in Copenhagen, Denmark, in July 2020.
Описание: ICT for Cultural Heritage.- Heritage Building Information Modelling (HBIM) as a Tool for Heritage Conservation: Observations and Reflections on Data Collection, Management and Use in Research in a Middle Eastern Context.- The MaDiH (مديح): Mapping Digital Cultural Heritage in Jordan, Opportunities and Limitations.- A SLAM Integrated Approach for Digital Heritage Documentation.- The Circular City Implementation: Cultural Heritage and Digital Technology.- Research on Digital Dissemination of Chinese Classical Garden Culture.- The Method of Mining the Relationship Between the Use of Architectural Elements in Buildings and Cultural Connotation It Reflects: Case of Beijing's Representative Buildings.- IkebanaGAN: New GANs Technique for Digital Ikebana Art.- Interactive Tools for the Visualization of Tangible and Intangible Silk Heritage Emerging from an Interdisciplinary Work.- Soundscape Singapore: Sound as Mediated Cultural Heritage.- Towards Smart Planning Conservation of Heritage Cities: Digital Technologies and Heritage Conservation Planning.- Digital Storytelling: the Integration of Intangible and Tangible Heritage in the city of Surat, India.- Technology and Art.- A Sonification of the zCOSMOS Galaxy Dataset.- Films as Technological Artefacts.- Symbolic Representation and Processing of Musical Structure: Stream Segments, Pitch Interval Patterns, General Chord Types.- Towards AI Aesthetics: Human-AI Collaboration in Creating Chinese Landscape Painting.- Kindergarten Interactive Lighting Design Based on Cognitive Development Theory.- Research on "The Cinema Development Mode of Digital Art Exhibition" from the Perspective of Cultural Computing.- Implementation of Fast-Building Interactive Scene with Chinese Paper Cutting Style.- Empathy in Technology Design and Graffiti.- Voyages Along the Star Paths: Capturing Calendrical Cycles from Kauai to Bali.- Urban Interactive Installation Art as Pseudo-Environment Based on the Frame of the Shannon-Weaver Model.- The Multileveled Rhythmic Structure of Ragtime.- Visitors' Experiences in Digital Culture.- Redefining the Digital Paradigm for Virtual Museums: Towards Interactive and Engaging Experiences in the Post-Pandemic Era.- Research on Factors Influencing Users' Technology Acceptance of Virtual Museums.- Unlocking Learning: Promoting Cultural Brand through Interactions with Ancient Locks in an SL Virtual Space.- Breaking Boundaries, Creating Connectivities: Enabling Access to Digitized Museum Collections.- Toward Extended Sensory Interface for Impaired Person.- User Experience in Digital Museums: A Case Study of the Palace Museum in Beijing.- Before You Visit-: New Opportunities for the Digital Transformation of Museums.- Analysis of the Influencing Factors of User Experience in Online Art Forms during the COVID-19--based on the DEMATEL Method.
Описание: Design Thinking in Cultural Contexts.- Digital Literacy-based User Experience Design for Medication-allergy Patients Care.- Advancing Inclusive Service Design: Defining, Evaluating & Creating Universally Designed Services.- Civic Community Archiving with the Platform for Experimental Collaborative Ethnography: Double Binds and Design Challenges.- What Could Safety Research Contribute to Technology Design.- User Interface Design of Virtual Conferencing Tools - Towards a Method for Considering Cultural Impact - Exemplified by Zoom.- Infrastructuring for Collective Heritage Knowledge Production.- Core concepts Linking Exhibit Design and the Visitor Experience in Science Centers: an Early Framework.- Socio-Emotional Experience in Human Technology Interaction Design - a Fashion Framework Proposal.- Human Research in Technology Design.- Research on the Public Design Innovation Method based on the Sharing Concept of Cultural Computing.- Digital Humanities, New Media and Culture.- The Ontology of Mixed Reality Agents Memorializing the Dead and Dying.- The Human Mind and Engineering Models.- Social Media Data for the Conservation of Historic Urban Landscapes: Prospects and Challenges.- Questions in Cognitive Mimetics.- Memory Modalities - Opening-up Digital Heritage Infrastructures.- Youth and Algorithmic Memory: Co-Producing Personal Memory on Instagram.- Culture in the Post Pandemic Era.- How to Access and Transform the Unconscious for Cultural Development.- Ethical Stance and Evolving Technosexual Culture - A Case for Human-Computer Interaction.- AI Ethics - Critical Reflections on Embedding Ethical Frameworks in AI Technology.- Using Information Divergence to Differentiate Deep from Superficial Resemblances among Discourses.- On Complexity of GLAMs' Digital Ecosystem: APIs as Change Makers for Opening Up Knowledge.- Perspectives on Cultural Computing.- Appropriation for Interdisciplinary Practice: The Case of Participatory Design in Brazilian Computer Science.- Towards a Generic Framework for Intercultural User Interface Design to Evoke Positive Cross-Cultural UX.- Transformation of Landscape into Artistic and Cultural Video Using AI for Future Car.- The Collection Method of Heterogeneous Smart Farm Data based on Model Transformation Technique for Human Computer Friendly Learning.- Quick Buttons on Map-based Human Machine Interface in Vehicles is Better or Not: A Cross-Cultural Comparative Study between Chinese and Germans.- Culturally Aware Intelligent Learning Environments for Resource-poor Countries.- A Stranger in the Classroom: Pre-Service Teachers' Anxiety and Negative Attitudes toward Humanoid Social Robots.- Bie-Modernism and Cultural Computing.
Описание: Applications of Evolutionary Computation.- A Local Search for Numerical Optimisation based on Covariance Matrix Diagonalisation.- EvoCluster: An Open-Source Nature-Inspired Optimization Clustering Framework in Python.- Optimizing the Hyperparameters of a Mixed Integer Linear Programming Solver to Speed Up Electric Vehicle Charging Control.- Automatic rule extraction from access rules using Genetic Programming.- Search Trajectory Networks of Population-based Algorithms in Continuous Spaces.- Evolving-controllers versus learning-controllers for morphologically evolvable robots.- Simulation-driven multi-objective evolution for traffic light optimization.- Automatic Generation of Adversarial Metamorphic Malware Using MAP-Elites.- EvoDynamic: a framework for the evolution of generally represented dynamical systems and its application to criticality.- A Decomposition-Based Evolutionary Algorithm with Adaptive Weight Vectors for Multi- and Many-objective Optimization.- Differential Evolution Multi-Objective for Tertiary Protein Structure Prediction.- Particle Swarm Optimization: A Wrapper-based Feature Selection Method for Ransomware Detection and Classification.- A method for estimating the computational complexity of multimodal functions.- Locating Odour Sources with Geometric Syntactic Genetic Programming.- Designing cable-stayed bridges with Genetic Algorithms.- A fast, scalable meta-heuristic for network slicing under traffic uncertainty.- What is Your MOVE: Modeling Adversarial Network Environments.- Using evolution to design modular robots: An empirical approach to select module designs.- Iterated Granular Neighborhood Algorithm for the Taxi Sharing Problem.- Applications of Bio-inspired techniques on Social Networks.- Multiobjective Optimization of a Targeted Vaccination Scheme in the Presence of Non-diagnosed Cases.- Community Detection in Attributed Graphs with Differential Evolution.- Applications of Deep Bioinspired Algorithms.- Fake news detection using time series and user features classification.- Social Learning vs Self-teaching in a Multi-agent Neural Network System.- Evolving Instinctive Behaviour in Resource-Constrained Autonomous Agents Using Grammatical Evolution.- An Adversarial Optimization Approach for the Development of Robust Controllers.- Soft Computing Applied to Games.- Efficient Heuristic Policy Optimisation for a Challenging Strategic Card Game.- Finding Behavioural Patterns Among League of Legends Players Through Hidden Markov Models.- Learning the Designer's Preferences to Drive Evolution.- Testing hybrid computational intelligence algorithms for general game playing.- Evolutionary Computation in Digital Healthcare and Personalized Medicine.- Accelerated Design of HIFU Treatment Plans Using Island-based Evolutionary Strategy.- Using Genetic Algorithms for the prediction of cognitive impairments.- Short and Medium Term Blood Glucose Prediction using Multi-Objective Grammatical Evolution.- Evolutionary Machine Learning.- A Greedy Iterative Layered Framework for Training Feed Forward Neural Networks.- Evolution of Scikit-Learn Pipelines with Dynamic Structured Grammatical Evolution.- An Empirical Exploration of Deep Recurrent Connections Using Neuro-Evolution.- Using Skill Rating as Fitness on the Evolution of GANs.- A Local Search with a Surrogate Assisted Option for Instance Reduction.- Evolutionary Latent Space Exploration of Generative Adversarial Networks.- Neuro-Evolutionary Transfer Learning through Structural Adaptation.- Ant-based Neural Topology Search (ANTS) for Optimizing Recurrent Networks.- Parallel and Distributed Systems.- A MIMD interpreter for Genetic Programming.- Security Risk Optimization for Multi-Cloud Applications.- Using evolutionary algorithms for server hardening via the moving target defense technique.- An Event-based Architecture for Cross-Breed Multi-population Bio-inspired Optimization Algorithms.
Описание: Designing and Evaluating VAMR Environments.- Narrative Cognition in Mixed Reality Systems: Towards an Empirical Framework.- Exploratory Study on the Use of Augmentation for Behavioural Control in Shared Spaces.- Pose Estimation and Video Annotation Approaches for Understanding Individual and Team Interaction during Augmented Reality-Enabled Mission Planning.- GazeXR: A General Eye-tracking System Enabling Invariable Gaze Data in Virtual Environment.- SpatialViewer: A Remote Work Sharing Tool that Considers Intimacy Among Workers.- A Review of Virtual Therapists in Anxiety and Phobias Alleviating Applications.- Designing Limitless Path in Virtual Reality Environment.- A Comparative Study of Conversational Proxemics for Virtual Agents.- Real-time Data Analytics of COVID Pandemic using Virtual Reality.- Design Considerations for Interacting and Navigating with 2 Dimensional and 3 Dimensional Medical Images in Virtual, Augmented and Mixed Reality Medical Applications.- Virtual Reality Sickness Evaluation in Exergames for Older Hypertensive Patients: A Comparative Study of Training Methods in a Virtual Environment.- Consistency in Multi-device Service including VR: A Case Study.- Multimodal and Natural Interaction in VAMR.- The Effect of Body-Based Haptic Feedback on Player Experience during VR Gaming.- User Defined Walking-in-place Gestures for Intuitive Locomotion in Virtual Reality.- Exploring Human-to-Human Telepresence and the Use of Vibro-Tactile Commands to Guide Human Streamers.- Pseudo-haptic Perception in Smartphones Graphical Interfaces: a Case Study.- A Research on Sensing Localization & Orientation of Objects in VR with Facial Vibrotactile Display.- HaptMR: Smart Haptic Feedback for Mixed Reality based on Computer Vision Semantic.- Position Estimation of Occluded Fingertip based on Image of Dorsal Hand from RGB Camera.- Head-mounted Displays and VR Glasses.- Usability and User Experience of Interactions on VR-PC, HoloLens 2, VR Cardboard and AR Smartphone in a Biomedical Application.- Simulation of the Field of View in AR and VR Headsets.- Exploring Perspective Switching in Immersive VR for Learning First Aid in Lower Secondary Education.- Beyond Visible Light: User and Societal Impacts of Egocentric Multispectral Vision.- No One is Superman: 3-D Safety Margin Profiles when Using Head-Up display (HUD) for Takeoff in Low Visibility and High Crosswind Conditions.- Robust Camera Motion Estimation for Point-of-View Video Stabilization.- Rendering Tree Roots Outdoors: A Comparison between Optical See Through Glasses and Smartphone Modules for Underground Augmented Reality Visualization.- Using Head-Mounted Displays for Virtual Reality: Investigating Subjective Reactions to Eye-Tracking Scenarios.- Omnidirectional Flick View.- VAMR Applications in Design, the Industry and the Military.- Virtual Fieldwork: Designing Augmented Reality Applications using Virtual Reality Worlds.- Contextually Adaptive Multimodal Mixed Reality Interfaces for Dismounted Operator Teaming with Unmanned System Swarms.- Virtual Solutions for Gathering Consumer Feedback on Food: A Literature Review and Analysis.- Modernizing Aircraft Inspection: Conceptual Design of an Augmented Reality Inspection Support Tool.- The Potential of Augmented Reality for Remote Support.- A Review of Distributed VR Co-Design Systems.- The Mobile Office: A Mobile AR Systems for Productivity Applications in Industrial Environments.- Virtual Reality Compensatory Aid for Improved Weapon Splash-Zone Awareness.- Mixed Reality Visualization of Friendly vs Hostile Decision Dynamics.- Doing versus Observing: Virtual Reality and 360-degree Video for Training Manufacturing Tasks.- VAMR in Learning and Culture.- Design and Research on the Virtual Simulation Teaching Platform of Shanghai Jade Carving Techniques Based on Unity 3d Technology.- IME VR: an MVC Framework for Military Training VR Simulators.- Extended Reality, Pedagogy, and
Описание: Cross-Cultural Experience Design.- A Project-Based Study on User Guidance for Interaction Design.- Development of More Concept Words Leads to the Generation of More Idea Sketches.- Facial Feature Recognition System Development for Enhancing Customer Experience in Cosmetics.- Maintenance Feasibility Analysis Based on a Comprehensive Indicator.- Design for the Speculative Future as a Knowledge Source.- Effects of Players' Social Competence on Social Behaviors and Role choice in Team-Based Multiplayers Online Games.- A Study on the Influence of Intercultural Curation on the Brand Loyalty of Cultural Creative Park Based on the Experiential Marketing Theory.- The Core Values and Methodology of Cross-Cultural I-Sustainability Design Thinking.- Sound Signal Sensitivity of Subjective Auditory Features.- A Preliminary Study on the Effect of Somatosensory Games upon Children's Activity Space and Bodily Movements.- Motion Illusion on Form with Different Types of Line Graphic.- Rethinking the Body as a Humanistic Intervention - Teaching HCI with a Recognition of Multiplicity.- A Novel Approach Combined with Therbligs and VACP Model to Evaluate the Workload During Simulated Maintenance Task.- Shift in Computation - Tangible to Intangible.- Future Footprint: A Future Signal-driven Design Ideation Tool.- Cross-Cultural Product Design.- Cross-cultural Design: A Set of Design Heuristics for Concept Generation of Sustainable Packagings.- Exploring the Integration of Emotion and Technology to Create Product Value - A Case Study on QisDesign Lighting.- Identification of Product Functional Images among Older Adults.- Universal Design: Auxiliary Chopsticks Design for the Elderly.- Placemaking with Creation: A Case Study in Cultural Product Design.- Usability of Self-service Beverage and Snack Vending Machines.- Smart Product Design for Food Waste Problem in the Canteen of Chinese University.- Cross-cultural Research on Consumer Decision Making of HNB Product Modeling based on Eye Tracking.- On the Zen Connotation in Product Design.- Employing a User-Centered Elder and Youth Co-Creation Approach for a Design of a Medication Bag: A Preliminary Study.- Co-Creating Experience in Engaging Customers with Product Development: A Case Study of Hair Products.- Research on Upper Extremity Rehabilitation Product Use Needs and Development Suggestions.- The Impact of Cross-Cultural Trade Conflicts on the Product Design Strategies of Chinese Home Appliance Enterprises.- Cultural Differences and Cross-Cultural Communication.- Deep Learning Model for Humor Recognition of Different Cultures.- Expressing Agreement in Swedish and Chinese: A Case Study of Communicative Feedback in First-Time Encounters.- The Strategic Advantages of Artificial Intelligence System for Product Design Teams with Diverse Cross-Domain Knowledge.- Memorability of Japanese Mnemonic Passwords.- The Research of Willingness to Use Japanese Apps and TAM.- Cultural Differences Demonstrated by TV series: A Cross-cultural Analysis of Multimodal Features.- Trust and Trustworthiness in Northeast Asia.- Observing the Influence of Cultural Differences within India on User Experience of an E-Commerce Application: an Experimental Investigation.- Competency Model of Chinese Internet Product Managers.- The Effectiveness of Scene-based Icons Inspired by the Oracle Bone Script in Cross-cultural Communication.- Cultural Discourse in User Behavior:Transfer of Thought in Keyboard Key Practice.- Multimodal Features as A Novel Method for Cross-Cultural Studies.- Comparison of Chinese and Foreign Studies on Skilled Talents Training for Industrial Internet.
Описание: Novel Interaction Techniques.- Performance Evaluation and Efficiency of Laser Holographic Peripherals.- Using Real-Pen Specific Features of Active Stylus to Cope with Input Latency.- Comparing Eye Tracking and Head Tracking during a Visual Attention Task in Immersive Virtual Reality.- Investigation of Motion Video Enhancement for Image-based Avatars on Small Displays.- Sound Symbolic Words as a Game Controller.- Towards Improved Vibro-Tactile P300 BCIs.- Talking Through the Eyes: User Experience Design for Eye Gaze Redirection in Live Video Conferencing.- Evaluating the Accuracy and User Experience of a Gesture-based Infrared Remote Control in Smart Homes.- Detection of Finger Contact with Skin based on Shadows and Texture around Fingertips.- Character Input Method Working on 1-inch Round Screen for Tiny Smartwatches.- One Stroke Alphanumeric Input Method by Sliding-in and Sliding-out on the Smartwatch Screen.- Research on Hand Detection in Complex Scenes Based on RGB-D Sensor.- It's a Joint Effort: Understanding Speech and Gesture in Collaborative Tasks.- Human-Robot Interaction.- Analysing Action and Intention Recognition in Human-Robot Interaction with ANEMONE.- A Robot that Tells you it is Watching you with its Eyes.- Am I Conquering the Robot? The Impact of Personality on the Style of Cooperation with an Automatic System.- Kansei Evaluation of Robots in Virtual Space Considering Their Physical Attributes.- The Use of a Sex Doll as Proxy Technology to Study Human-Robot Interaction.- Relationship between Robot Designs and Preferences in Kawaii Attributes.- Perceived Robot Attitudes of Other People and Perceived Robot Use Self-Efficacy as Determinants of Attitudes Toward Robots.- Research on Interactive Experience Design of Peripheral Visual Interface of Unmanned Logistics Vehicle.- A Measurement of Attitude toward Working with Robots (AWRO): A Compare and Contrast Study of AWRO with Negative Attitude toward Robots (NARS).- Service Sector Professionals' Perspective on Robots Doing Their Job in the Future.- User Experience Best Practices for Human-Robot Interaction.- Application for the Cooperative Control of Mobile Robots with Energy Optimization.- Educational Robot European Cross-Cultural Design.- Digital Wellbeing.- Designing for Self-Awareness: Evidence-based Explorations of Multimodal Stress-Tracking Wearables.- Annoyed to Discontinue: Factors Influencing (Dis)Continuance of Using Activity Tracking Wearables.- Human Computer Interaction Challenges in Designing Pandemic Trace Application for the Effective Knowledge Transfer between Science and Society inside the Quadruple Helix Collaboration.- A Study on the Usability of Different Age Groups to the Interface of Smart Bands.- Attention to Breathing in Response to Vibrational and Verbal Cues in Mindfulness Meditation Mediated by Wearable Devices.- CHIAPON: An Anthropomorphic Character Notification System that Discourages their Excessive Smartphone Use.- Designing for App Usage Motivation to Support a Gluten-Free Diet by Comparing Various Persuasive Feedback Elements.- Better Performance Through Mindfulness: Mobile Application Design for Mindfulness Training to Improve Performance in College Athletes.- Holdable Devices: Supporting Mindfulness, Psychological Autonomy and Self-Regulation During Smartphone Use.- Measurement and Analysis of Body Movements in Playing Futsal using Smartphones.- Using e-Health in the Prevention Against Covid-19: An Approach Based on the Theory of Planned Behavior.- HCI in Surgery.- Construction of a Knowledge Base for Empirical Knowledge in Neurosurgery.- VR-Based Surgery Navigation System with 3D User Interface for Robot-Assisted Laparoscopic Partial Nephrectomy.- Comparative Study of Potential-based and Sensor-based Surgical Navigation in Several Liver Environments.- Voxel-based Route-search Algorithm for Tumor Navigation and Blood Vessel Avoidance.- Development of a VR/HMD system for Simulating Sever
Описание: Ethics, Trust and Explainability.- Can you Trust the Black Box? The Effect of Personality Traits on Trust in AI-Enabled User Interfaces.- Towards Design Principles for User-Centric Explainable AI in Fraud Detection.- Disentangling Trust and Anthropomorphism Toward the Design of Human-Centered AI Systems.- Designing a Gender-Inclusive Conversational Agent for Pair Programming: An Empirical Investigation.- The Challenge of Digital Education and Equality in Taiwan.- Morality Beyond the Lines: Detecting Moral Sentiment using AI-generated Synthetic Context.- Whoops! Something Went Wrong: Errors, Trust, and Trust Repair Strategies in Human Agent Teaming.- What Does it Mean to Explain? A User-Centered Study on AI Explainability.- Human-Centered AI.- How Intuitive Is It? Comparing Metrics for Attitudes in Argumentation with a Human Baseline.- A Contextual Bayesian User Experience Model for Scholarly Recommender Systems.- From a Workshop to a Framework for Human-Centered Artificial Intelligence.- Collaborative Human-AI Sensemaking for Intelligence Analysis.- Design Intelligence - Taking Further Steps Towards New Methods and Tools for Designing in the Age of AI.- Towards Incorporating AI into the Mission Planning Process.- Putting a Face on Algorithms: Personas for Modelling Artificial Intelligence.- Tool or Partner: The Designer's Perception of an AI-style Generating Service.- Human-Centered Artificial Intelligence Considerations and Implementations: A Case Study from Software Product Development.- Sage Advice? The Impacts of Explanations for Machine Learning Models on Human Decision-Making in Spam Detection.- HCD3A: An HCD Model to Design Data-Driven Apps.- AI applications in HCI.- Visual Prediction Based on Photorealistic Style Transfer.- Automatic Generation of Machine Learning Synthetic Data using ROS.- A Questionnaire Data Clustering Method Based on Optimized K-Modes Algorithm.- A Deep Learning Based Multi-modal Approach for Images and Texts Recommendation.- Pet Dogs' and Their Owners' Reactions toward Four Differently Shaped Speaking Agents: A Report on Qualitative Results in a Pilot Test.- Investigating Viewer's Reliance on Captions Based on Gaze Information.- KLSI Methods for Human Simultaneous Interpretation and Towards Building a Simultaneous Machine Translation System Reflecting the KLSI Methods.- Development of Real Environment Datasets Creation Method for Deep Learning to Improve Quality of Depth Image.- Assisting Text Localization and Transcreation Tasks Using AI-based Masked Language Modeling.- A Preliminary Study for Identification of Additive Manufactured Objects with Transmitted Images.- AI Applications in Smart Environments.- A Tactile User Device to Interact with Smart Environments.- Towards an Ambient Smart City: Using Augmented Reality to Geospatially Filter the Right Airbnb via Artificial Intelligence.- Why Developing Simulation Capabilities Promotes Sustainable Adaptation to Climate Change.- Natural Interaction with Traffic Control Cameras through Multimodal Interfaces.- Building Conversational Agents for Military Training: Towards a Virtual Wingman.- Toward Automated Mixed Reality Interface Design: An Evolutionary Optimization Approach.- Estimation of Learners' Engagement Using Face and Body Features by Transfer Learning.
This two-volume set constitutes the proceedings of the 7th International Conference on Human Aspects of IT for the Aged Population, ITAP 2021, held as part of the 23rd International Conference, HCI International 2021, held as a virtual event, in July 2021. The total of 1276 papers and 241 posters included in the 36 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions.
ITAP 2021 includes a total of 67 regular papers; they focus on topics related to designing for and with older users, technology acceptance and user experience of older users, use of social media and games by the aging population, as well as applications supporting health, wellbeing, communication, social participation and everyday activities.
This two-volume set constitutes the proceedings of the 7th International Conference on Human Aspects of IT for the Aged Population, ITAP 2021, held as part of the 23rd International Conference, HCI International 2021, held as a virtual event, in July 2021. The total of 1276 papers and 241 posters included in the 36 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions.
ITAP 2021 includes a total of 67 regular papers; they focus on topics related to designing for and with older users, technology acceptance and user experience of older users, use of social media and games by the aging population, as well as applications supporting health, wellbeing, communication, social participation and everyday activities.
Modeling and analyzing resource-sensitive actors: A tutorial introduction.- Manifestly Phased Communication via Shared Session Types.- Deconfined Global Types for Asynchronous Sessions.- Relating Functional and Imperative Session Types.- Safe Session-Based Asynchronous Coordination in Rust.- A Session Subtyping Tool.- Towards Probabilistic Session-Type Monitoring.- Java Typestate Checker.- Asynchronous Global Types in co-logic Programming.- Tuple-Based Coordination in Large-Scale Situated Systems.- A Theory of Automated Market Makers in DeFi.- ReGraDa: Reactive Graph Data.- The Structure of Concurrent Process Histories.- A Clean and Efficient Implementation of Choreography Synthesis for Behavioural Contracts.- A Practical Tool-Chain for the Development of Coordination Scenarios: Graphical Modeler, DSL, Code Generators and Automaton-Based Simulator.- Microservice Dynamic Architecture-Level Deployment Orchestration.- Jolie & LEMMA: Model-Driven Engineering and Programming Languages Meet on Microservices.- ScaFi-Web: a Web-Based Application for Field-Based Coordination Programming.
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