Описание: Highlighting topics such as cloud-based analytics, intelligent algorithms, and information security, this publication explores current issues that remain when attempting to implement these systems as well as the specific applications IoT, big data, and cloud computing have in various professional sectors.
Описание: The transition to Industry 4.0, and the subsequent ubiquitous digitalization and integration of artificial intelligence (AI) into the economic system, has set the stage for a fundamental change - one towards forming a cyber economy: a type of economy in which humans are economic subjects who interact with or are confronted with AI.
Описание: Machine learning allows for non-conventional and productive answers for issues within various fields, including problems related to visually perceptive computers. Applying these strategies and algorithms to the area of computer vision allows for higher achievement in tasks such as spatial recognition, big data collection, and image processing. There is a need for research that seeks to understand the development and efficiency of current methods that enable machines to see. Challenges and Applications for Implementing Machine Learning in Computer Vision is a collection of innovative research that combines theory and practice on adopting the latest deep learning advancements for machines capable of visual processing. Highlighting a wide range of topics such as video segmentation, object recognition, and 3D modelling, this publication is ideally designed for computer scientists, medical professionals, computer engineers, information technology practitioners, industry experts, scholars, researchers, and students seeking current research on the utilization of evolving computer vision techniques.
Автор: Millington, Ian, Funge, John Название: Artificial Intelligence for Games ISBN: 0123747317 ISBN-13(EAN): 9780123747310 Издательство: Taylor&Francis Рейтинг: Цена: 10870.00 р. Наличие на складе: Поставка под заказ.
Описание: Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. He describes numerous examples from real games and explores the underlying ideas through detailed case studies. He goes further to introduce many techniques little used by developers today. The book's associated web site contains a library of C++ source code and demonstration programs, and a complete commercial source code library of AI algorithms and techniques.<br><br>"Artificial Intelligence for Games - 2nd edition" will be highly useful to academics teaching courses on game AI, in that it includes exercises with each chapter. It will also include new and expanded coverage of the following: AI-oriented gameplay; Behavior driven AI; Casual games (puzzle games). <br><br>* The first comprehensive, professional tutorial and reference to implement true AI in games written by an engineer with extensive industry experience.<br>* Walks through the entire development process from beginning to end.<br>* Includes examples from over 100 real games, 10 in-depth case studies, and web site with sample code.
Artificial Intelligence in Behavioral and Mental Health Care summarizes recent advances in artificial intelligence as it applies to mental health clinical practice. Each chapter provides a technical description of the advance, review of application in clinical practice, and empirical data on clinical efficacy.
In addition, each chapter includes a discussion of practical issues in clinical settings, ethical considerations, and limitations of use. The book encompasses AI based advances in decision-making, in assessment and treatment, in providing education to clients, robot assisted task completion, and the use of AI for research and data gathering.
This book will be of use to mental health practitioners interested in learning about, or incorporating AI advances into their practice and for researchers interested in a comprehensive review of these advances in one source.
Автор: Millington Название: Artificial Intelligence for Games,Third Edition ISBN: 1138483974 ISBN-13(EAN): 9781138483972 Издательство: Taylor&Francis Рейтинг: Цена: 17609.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Artificial Intelligence is an integral part of every video game. This book helps propfessionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date infortmation they need to jumpstart their careers.
Showcases the latest trends in new virtual/augmented reality healthcare and medical applications and provides an overview of the economic, psychological, educational and organizational impacts of these new applications and how we work, teach, learn and provide care.
With the current advances in technology innovation, the field of medicine and healthcare is rapidly expanding and, as a result, many different areas of human health diagnostics, treatment and care are emerging. Wireless technology is getting faster and 5G mobile technology allows the Internet of Medical Things (IoMT) to greatly improve patient care and more effectively prevent illness from developing.
This book provides an overview and review of the current and anticipated changes in medicine and healthcare due to new technologies and faster communication between users and devices.
The groundbreaking book presents state-of-the-art chapters on many subjects including:
A review of the implications of Virtual Reality (VR) and Augmented Reality (AR) healthcare applications
A review of current augmenting dental care
An overview of typical human-computer interaction (HCI) that can help inform the development of user interface designs and novel ways to evaluate human behavior to responses in VR and other new technologies
A review of telemedicine technologies
Building empathy in young children using augmented reality
AI technologies for mobile health of stroke monitoring & rehabilitation robotics control
Mobile doctor brain AI App
An artificial intelligence mobile cloud computing tool
Development of a robotic teaching aid for disabled children
Training system design of lower limb rehabilitation robot based on virtual reality
Описание: With this practical book, author Lomit Patel shows you how to use AI and automation to provide an operational layer atop those acquisition solutions to deliver amazing results for your company.
Автор: Bohr, Adam Название: Artificial Intelligence In Healthcare ISBN: 0128184388 ISBN-13(EAN): 9780128184387 Издательство: Elsevier Science Рейтинг: Цена: 16505.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
Artificial Intelligence in Healthcare Data is more than a comprehensive introduction to artificial intelligence and machine learning. The book is split into two sections with an introduction to current healthcare data challenges that is followed by specific applications and case studies. The editors explore how AI is used as a tool in the analysis of healthcare data, specifically focusing on machine learning, deep learning, natural language processing. data privacy, cybersecurity and the ethics. Other sections explore how AI tools can help to interrogate data across a range of healthcare applications, including AI driven wearables and sensors and AI assisted surgery.
This book will be useful for researchers, graduate students and practitioners in computer science, data science, bioinformatics, health informatics, biomedical engineering and clinical engineering.
Описание: The term "Artificial Intelligence" has been used since 1956 and has become a very popular research field. This volume provides up-to-date and state-of-the-art research on the applications of artificial Intelligence techniques.
Описание: The term "Artificial Intelligence" has been used since 1956 and has become a very popular research field. This volume provides up-to-date and state-of-the-art research on the applications of artificial Intelligence techniques.
Описание: Developments in bio-inspired computation have impacted multiple fields and created opportunities for new applications. In recent years, these techniques have been increasingly integrated into robotic systems. Membrane Computing for Distributed Control of Robotic Swarms: Emerging Research and Opportunities is an innovative reference source for the latest perspectives on biologically-inspired computation techniques for robot design and control. Highlighting a range of pivotal topics such as software engineering, simulation tools, and robotic security, this book is ideally designed for researchers, academics, students, and practitioners interested in the role of membrane computing in mobile robots.
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