Custom Intro To Computing And Programming, Forouzan/Lambert/Ferrell
Автор: Mike Mattesi, Swendly Benilia Название: The FORCE Companion: Quick Tips and Tricks ISBN: 1138341746 ISBN-13(EAN): 9781138341746 Издательство: Taylor&Francis Рейтинг: Цена: 5970.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Swendly Benilia shares with us simple and tangible tips and tricks to understanding and drawing FORCE across hundreds of drawings full of dynamism and energy! This book is an excellent companion to the FORCE brand as it delivers hundreds of FORCE drawings with succinct notations, approved by Mike Mattesi, about improving your FORCE drawing skills.
Автор: Beiman Название: Prepare To Board Creating Story & C ISBN: 1498797008 ISBN-13(EAN): 9781498797009 Издательство: Taylor&Francis Рейтинг: Цена: 7195.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
Successful storyboards and poignant characters have the power to make elusive thoughts and emotions tangible for audiences. Packed with illustrations that illuminate and a text that entertains and informs, Prepare to Board, 3rd edition presents the methods and techniques of animation master, Nancy Beiman, with a focus on pre-production, story development and character design. As one of the only storyboard titles on the market that explores the intersection of creative character design and storyboard development, the third edition is an invaluable resource for both beginner and intermediate artists.
Key Features
Adapt key techniques, tips and tricks of experienced character designers and storyboard artists with 30 years of experience to your film, television and animation projects.
Save time and money with workflow solutions and avoid common mistakes and problems with troubleshooting tips.
Implement creative solutions for your own projects with this invaluable resource for beginner and intermediate artists with examples of what a good storyboard and character design should look like and example of poorly designed storyboards. and tricks.
Further your artistic skill development with an interactive, companion website which will includes video tutorials, examples of animatics and good and bad pitching techniques.
Описание: Lendman contends that for over one hundred years powerful bankers have used their control over money, credit and debt for private self-enrichment, bankrolling and colluding with the US Congress and administrations to implement laws favouring them. This book shows people how they`ve been fleeced, including a plan for constructive change.
Автор: Gregory Название: Game Engine Architecture 3E ISBN: 1138035459 ISBN-13(EAN): 9781138035454 Издательство: Taylor&Francis Рейтинг: Цена: 12707.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.
Автор: Madhav Sanjay Название: Game Programming in C++: Creating 3D Games ISBN: 0134597206 ISBN-13(EAN): 9780134597201 Издательство: Pearson Education Рейтинг: Цена: 7324.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete. Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know.
Set up your C++ development tools quickly, and get started
Implement basic 2D graphics, game updates, vectors, and game physics
Build more intelligent games with widely used AI algorithms
Implement 3D graphics with OpenGL, shaders, matrices, and transformations
Integrate and mix audio, including 3D positional audio
Detect collisions of objects in a 3D environment
Efficiently respond to player input
Build user interfaces, including Head-Up Displays (HUDs)
Improve graphics quality with anisotropic filtering and deferred shading
Load and save levels and binary game data
Whether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring for--and that's a proven route to success.
Автор: Maurice Herlihy Название: The Art of Multiprocessor Programming ISBN: 0124159508 ISBN-13(EAN): 9780124159501 Издательство: Elsevier Science Рейтинг: Цена: 9720.00 р. Наличие на складе: Поставка под заказ.
Описание: The Art of Multiprocessor Programming, Second Edition provides users with an authoritative guide to multicore programming. This updated edition introduces higher level software development skills relative to those needed for efficient single-core programming, and includes comprehensive coverage of the new principles, algorithms, and tools necessary for effective multiprocessor programming. The book is an ideal resource for students and professionals alike who will benefit from its thorough coverage of key multiprocessor programming issues.
Автор: Nystrom Robert Название: Game Programming Patterns ISBN: 0990582906 ISBN-13(EAN): 9780990582908 Издательство: Неизвестно Цена: 6888.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need.
You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Автор: Billimoria Kaiwan Название: Hands-On System Programming with Linux ISBN: 1788998472 ISBN-13(EAN): 9781788998475 Издательство: Неизвестно Цена: 10114.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Twenty five years ago, as often happens in our industry, pundits laughed at and called Linux a joke. To say that view has changed is a massive understatement. This book will cement for you both the conceptual `why` and the practical `how` of systems programming on Linux, and covers Linux systems programming on the latest 4.x kernels.
Автор: N.P. Padhy Название: Soft Computing: With Matlab Programming ISBN: 0199455422 ISBN-13(EAN): 9780199455423 Издательство: Oxford Academ Рейтинг: Цена: 2850.00 р. Наличие на складе: Поставка под заказ.
Описание: Soft Computing is a comprehensive textbook designed for undergraduate students studying computer science, information technology, electrical and electronics, and electronics and communication engineering as well as those pursuing an MCA degree. It aims to familiarize students with soft computing fundamentals and approaches to solving real-world problems.
Автор: Dunlop Название: Production Pipeline Fundamentals for Film and Games ISBN: 0415812291 ISBN-13(EAN): 9780415812290 Издательство: Taylor&Francis Рейтинг: Цена: 7654.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Learn how to design an efficient, flexible pipeline to create a successful product; whether you are producing a cutting-edge video game or an animated film, a solid pipeline will arm you against lost time and wasted money.
Автор: Cooper Название: Game Anim ISBN: 1138094870 ISBN-13(EAN): 9781138094871 Издательство: Taylor&Francis Рейтинг: Цена: 6583.00 р. Наличие на складе: Поставка под заказ.
Описание: What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non-linear animation creation differ from the more traditional fields of film and television? This book de-mystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best game animation for beginners and professionals alike. Taking readers through a complete game production, this book provides a clear understanding of expectations of the game animator at every stage, featuring game animation fundamentals and how they fit within an overall project to offer a holistic approach to the field of game animation. Key Features Accumulated knowledge based on nearly two decades of insightful experience in all areas of video game animation. Establishes the fundamentals of creating great video game animation, and how to achieve them. A step-by-step explanation of every stage of a game production from the animator’s perspective. Readers should come away with an understanding of the expectations of a video game animator.
Описание: If you last saw algorithms in a university course or at a job interview, you`re missing out on what they can do for your code. Learn different sorting and searching techniques, and when to use each.
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