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The Game, Linda Calvey


Варианты приобретения
Цена: 1972.00р.
Кол-во:
Наличие: Поставка под заказ.  Есть в наличии на складе поставщика.
Склад Англия: Есть  
При оформлении заказа до: 2025-07-28
Ориентировочная дата поставки: Август-начало Сентября
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Добавить в корзину
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Автор: Linda Calvey
Название:  The Game
ISBN: 9781787399433
Издательство: Hodder
Классификация:


ISBN-10: 1787399435
Обложка/Формат: ARLIN/JKT
Страницы: 400
Вес: 0.66 кг.
Дата издания: 31.03.2022
Язык: English
Размер: 164 x 241 x 40
Подзаголовок: `the most authentic new voice in crime fiction` martina cole
Рейтинг:
Поставляется из: Европейский союз
Описание: After Ruby`s husband, Archie, is brutally murdered, she is distraught. But with an empire to run, Ruby has no time for tears. But who can be trusted, and who is out for blood?


Автор: Ralphs Matt
Название: Marvel`s Spider-Man: Miles Morales the Art of the Game
ISBN: 1789093848 ISBN-13(EAN): 9781789093841
Издательство: Titan books ltd.
Рейтинг:
Цена: 4651.00 р.
Наличие на складе: Есть (1 шт.)
Описание: Official art book of the PS5 launch game Marvel`s Spider-Man: Miles Morales, featuring concept art created during the development of the game.

Marvel`s Spider-Man: The Art of the Game

Автор: Davies Paul
Название: Marvel`s Spider-Man: The Art of the Game
ISBN: 1785657968 ISBN-13(EAN): 9781785657962
Издательство: Titan books ltd.
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Цена: 4651.00 р.
Наличие на складе: Ожидается поступление.

Описание: An exclusive look at the art and creation of the PS4 exclusive videogame Marvel`s Spider-Man.

Gears Tactics - The Art of the Game

Автор: Titan Books
Название: Gears Tactics - The Art of the Game
ISBN: 1789095077 ISBN-13(EAN): 9781789095074
Издательство: Titan books ltd.
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Цена: 5427.00 р.
Наличие на складе: Есть (3 шт.)
Описание: The official art book for the video game Gears Tactics.

Arcade Game Typography: The Art of Pixel Type

Автор: Omigari Toshi
Название: Arcade Game Typography: The Art of Pixel Type
ISBN: 0500021740 ISBN-13(EAN): 9780500021743
Издательство: Thames & Hudson
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Цена: 3300.00 р.
Наличие на складе: Есть (1 шт.)
Описание:

Arcade Game Typography presents readers with a fascinating new world of typography: the pixel typeface. Video game designers of the '70s, '80s, and '90s faced color and resolution limitations that stimulated incredible creativity. With each letter having to exist in a small pixel grid, artists began to use clever techniques to create elegant character sets within a tiny canvas. This book presents typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Arcade Game Typography recreates that visual aesthetic, fizzing with life and color.

Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a completist survey of a previously undocumented outsider typography movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself. Gathering an eclectic range of typography, from hit games such as Super Sprint, Marble Madness, and Space Harrier to countless lesser-known gems, Arcade Game Typography is a vivid nostalgia trip for gamers, designers, and illustrators alike.

Money Master The Game

Автор: Tony Robbins
Название: Money Master The Game
ISBN: 1471148610 ISBN-13(EAN): 9781471148613
Издательство: Simon&Schuster UK
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Цена: 1648.00 р.
Наличие на складе: Поставка под заказ.

Описание: Multimillion bestselling author Tony Robbins takes readers through a 7-step blueprint for securing financial freedom

Golf is not a game of perfect

Автор: Rotella, Robert J. Cullen, Bob
Название: Golf is not a game of perfect
ISBN: 0743492471 ISBN-13(EAN): 9780743492478
Издательство: Simon&Schuster UK
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Цена: 1648.00 р.
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Описание: The bestselling book from Dr Bob Rotella, one of the world`s leading golf performance consultants, for the first time in paperback.

Fashion Game Changers: Reinventing the 20th-Century Silhouette

Автор: Godtsenhoven Karen Van, Arzalluz Miren, Debo Kaat
Название: Fashion Game Changers: Reinventing the 20th-Century Silhouette
ISBN: 135006534X ISBN-13(EAN): 9781350065345
Издательство: Bloomsbury Academic
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Цена: 3166.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

Fashion Game Changers traces radical innovations in Western fashion design from the beginning of the 20th century to the present.

Challenging the traditional silhouettes of their day, fashion designers such as Madeleine Vionnet and Crist bal Balenciaga began to liberate the female body from the close-fitting hourglass forms which dominated European and American fashion, instead enveloping bodies in more autonomous garments which often took inspiration from beyond the West. As the century progressed, new generations of avant-garde designers from Rei Kawakubo to Martin Margiela further developed the ideas instigated by their predecessors to defy established notions of femininity in dress, creating space between body and garment. This way, a new relationship between body and dress emerged for the 21st century.

With over 200 images and commentaries from an international range of leading fashion curators and historians, this beautifully illustrated book showcases some of the most revolutionary silhouettes and innovative designs of over 100 years of fashion.

Hunger Game: Mockingjay

Автор: Collins, Suzanne
Название: Hunger Game: Mockingjay
ISBN: 1407109375 ISBN-13(EAN): 9781407109374
Издательство: Scholastic UK
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Цена: 1187.00 р.
Наличие на складе: Поставка под заказ.

Описание: Against all odds, Katniss Everdeen has survived the Hunger Games twice. But now that she`s made it out of the bloody arena alive, she`s still not safe. The Capitol is angry. The Capitol wants revenge. Who do they think should pay for the unrest? Katniss. And what`s worse, President Snow has made it clear that no one else is safe either

Game Programming in C++: Creating 3D Games

Автор: Madhav Sanjay
Название: Game Programming in C++: Creating 3D Games
ISBN: 0134597206 ISBN-13(EAN): 9780134597201
Издательство: Pearson Education
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Цена: 7324.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide

C++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete.

Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know.

  • Set up your C++ development tools quickly, and get started
  • Implement basic 2D graphics, game updates, vectors, and game physics
  • Build more intelligent games with widely used AI algorithms
  • Implement 3D graphics with OpenGL, shaders, matrices, and transformations
  • Integrate and mix audio, including 3D positional audio
  • Detect collisions of objects in a 3D environment
  • Efficiently respond to player input
  • Build user interfaces, including Head-Up Displays (HUDs)
  • Improve graphics quality with anisotropic filtering and deferred shading
  • Load and save levels and binary game data
Whether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring for--and that's a proven route to success.

Game Programming Patterns

Автор: Nystrom Robert
Название: Game Programming Patterns
ISBN: 0990582906 ISBN-13(EAN): 9780990582908
Издательство: Неизвестно
Цена: 6888.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need.

You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

A Course in Game Theory

Автор: Osborne, Martin J.
Название: A Course in Game Theory
ISBN: 0262650401 ISBN-13(EAN): 9780262650403
Издательство: MIT Press
Рейтинг:
Цена: 9311.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

A Course in Game Theory presents the main ideas of game theory at a level suitable for graduate students and advanced undergraduates, emphasizing the theory's foundations and interpretations of its basic concepts. The authors provide precise definitions and full proofs of results, sacrificing generalities and limiting the scope of the material in order to do so. The text is organized in four parts: strategic games, extensive games with perfect information, extensive games with imperfect information, and coalitional games. It includes over 100 exercises.

Game Theory

Автор: Fudenberg, Drew
Название: Game Theory
ISBN: 0262061414 ISBN-13(EAN): 9780262061414
Издательство: MIT Press
Рейтинг:
Цена: 17775.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

This advanced text introduces the principles of noncooperative game theory in a direct and uncomplicated style that will acquaint students with the broad spectrum of the field while highlighting and explaining what they need to know at any given point.

This advanced text introduces the principles of noncooperative game theory -- including strategic form games, Nash equilibria, subgame perfection, repeated games, and games of incomplete information -- in a direct and uncomplicated style that will acquaint students with the broad spectrum of the field while highlighting and explaining what they need to know at any given point. The analytic material is accompanied by many applications, examples, and exercises. The theory of noncooperative games studies the behavior of agents in any situation where each agent's optimal choice may depend on a forecast of the opponents' choices. "Noncooperative" refers to choices that are based on the participant's perceived selfinterest. Although game theory has been applied to many fields, Fudenberg and Tirole focus on the kinds of game theory that have been most useful in the study of economic problems. They also include some applications to political science. The fourteen chapters are grouped in parts that cover static games of complete information, dynamic games of complete information, static games of incomplete information, dynamic games of incomplete information, and advanced topics.


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