Analysing Digital Interaction, Meredith Joanne, Giles David, Stommel Wyke
Автор: John E. Richardson Название: Analysing Newspapers ISBN: 1403935653 ISBN-13(EAN): 9781403935656 Издательство: Springer Рейтинг: Цена: 5170.00 р. Наличие на складе: Поставка под заказ.
Описание: This book offers both an understanding of newspaper reporting and a means for readers to develop their own critical analysis. Using a wealth of contemporary case studies, students are taught how the language of journalism works, providing students with an accessible and user-friendly guide to analyzing newspapers around the globe.
Автор: Gillespie Название: Analysing media texts (volume 4) ISBN: 0335218865 ISBN-13(EAN): 9780335218868 Издательство: McGraw-Hill Рейтинг: Цена: 4228.00 р. Наличие на складе: Поставка под заказ.
Описание: Provides an introduction to analysing media texts. This book with its award winning DVD, helps students learn how to do semiotic, genre and narrative analysis, content and discourse analysis, and engage with debates about the politics of representation.
Автор: Meredith Joanne, Giles David, Stommel Wyke Название: Analysing Digital Interaction ISBN: 3030649210 ISBN-13(EAN): 9783030649210 Издательство: Springer Цена: 20962.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book investigates interaction-focused scholarship on online communication. With the explosion of the use of online platforms for everyday and institutional interaction, this book is a timely collection which explores the current state of the field, and considers future directions for microanalysis of online communication.
Описание: In response to misconceptions and sub-optimal assessment of situational interaction in the criminological literature, this volume is a comprehensive resource for researchers of person-environment interaction in human behavioural outcomes, with a focus on acts of crime.
Автор: Adrian Coyle, Evanthia Lyons Название: Analysing Qualitative Data in Psychology ISBN: 1529702100 ISBN-13(EAN): 9781529702101 Издательство: Sage Publications Рейтинг: Цена: 22651.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: A step-by-step on five different qualitative approaches - thematic analysis, interpretative phenomenological analysis, grounded theory, narrative analysis and discourse analysis.
Автор: Stephenson Название: Analysing Everyday Experience ISBN: 1403935580 ISBN-13(EAN): 9781403935588 Издательство: Springer Рейтинг: Цена: 15372.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Could researching experience contribute to creating socio-political change or does it simply open new avenues for post-Fordist self-regulation? This book illustrates the emergence of plural historical actors who disrupt unitary subjectivities, resist univocal integration and refigure the political by remaking everyday experience.
Автор: Develotte Christine, Potolia Anthippi, Suomela-Salmi Eija Название: Analysing Representations of Social Media in European News Media Discourse ISBN: 1032023511 ISBN-13(EAN): 9781032023519 Издательство: Taylor&Francis Рейтинг: Цена: 22202.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book explores representations of social media in European media discourses across different socio-historical contexts, demonstrating how such analysis can illuminate the tension between global and local in media discourses in today`s globalized world.
Автор: Adrian Coyle, Evanthia Lyons Название: Analysing Qualitative Data in Psychology ISBN: 1529702097 ISBN-13(EAN): 9781529702095 Издательство: Sage Publications Рейтинг: Цена: 7285.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: A step-by-step on five different qualitative approaches - thematic analysis, interpretative phenomenological analysis, grounded theory, narrative analysis and discourse analysis.
Описание: Making a new contribution to the developing field of multimodal critical discourse studies, Ian Roderick's book demonstrates how technologies that tend to be widely represented as innovative, or as simple pragmatic solutions, are always anchored in power relations and are therefore deeply ideological. A series of examples analysing technologies such as robotics, smart phones or bio-medicine, their functioning and uses, as well as their representations in the media, show that these are embedded within discourses that tell us about social and power relations, identities and political values. The book takes a tour of everyday technologies and how they are represented in different settings. A Disney theme park attraction showing how technology has improved family life makes many assumptions about what is natural in terms of interpersonal relations, pleasure and satisfaction. Advertisements that represent robot workers inform us about the kinds of worker-management relations now characterising work places. Roderick looks at the way that technologies, while often represented as divorced from their production and maintenance, as objects of wonder, need to be seen within a fabric of social relations that tends to be supressed from how we see them as part of a wider technological fetishism. Engaging with existing theories of technology, the book argues that we must take a more interdisciplinary approach to avoid the pitfalls of social constructivism and technological determinism. Our experiences of technologies are shaped through the relationship between knowledge, practices and institutional forms.
For decades, the focus of Metaphor Studies laid on Conceptual Metaphor and its role in the human conceptual system. This study, however, focuses on metaphor in communication. Its aim is to shed light on how commenters in online debates discuss EU-related topics via Scenario Negotiation, expressing and negotiating their points of view via Metaphorical Scenarios. The study offers a review of current metaphor theory and practical approaches and proposes an Integrated Model of Scenario Negotiation. The results are based on context-sensitive, qualitative analysis of data which stem from a corpus of online debates from the Guardian’s Comment is free section. The discussion illustrates the genre-specific conceptual-communicative functions of Scenario Negotiation in naturally occurring discourse.
Описание: Making a new contribution to the developing field of multimodal critical discourse studies, Ian Roderick's book demonstrates how technologies that tend to be widely represented as innovative, or as simple pragmatic solutions, are always anchored in power relations and are therefore deeply ideological. A series of examples analysing technologies such as robotics, smart phones or bio-medicine, their functioning and uses, as well as their representations in the media, show that these are embedded within discourses that tell us about social and power relations, identities and political values. The book takes a tour of everyday technologies and how they are represented in different settings. A Disney theme park attraction showing how technology has improved family life makes many assumptions about what is natural in terms of interpersonal relations, pleasure and satisfaction. Advertisements that represent robot workers inform us about the kinds of worker-management relations now characterising work places. Roderick looks at the way that technologies, while often represented as divorced from their production and maintenance, as objects of wonder, need to be seen within a fabric of social relations that tends to be supressed from how we see them as part of a wider technological fetishism. Engaging with existing theories of technology, the book argues that we must take a more interdisciplinary approach to avoid the pitfalls of social constructivism and technological determinism. Our experiences of technologies are shaped through the relationship between knowledge, practices and institutional forms.
Автор: Astrid Ensslin, Isabel Balteiro Название: Approaches to Videogame Discourse: Lexis, Interaction, Textuality ISBN: 1501338455 ISBN-13(EAN): 9781501338458 Издательство: Bloomsbury Academic Рейтинг: Цена: 19008.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
The first significant collection of research in videogame linguistics, Approaches to Videogame Discourse features an international array of scholars in linguistics and communication studies exploring lexis, interaction and textuality in digital games.
In the first section, "Lexicology, Localisation and Variation," chapters cover productive processes surrounding gamer slang (ludolects), creativity and borrowing across languages, as well as industry-, genre-, game- and player-specific issues relating to localization, legal jargon and slang. "Player Interactions" moves on to examine communicative patterns between videogame players, focusing in particular on (un)collaborative language, functions and negotiations of impoliteness and issues of power in player discourse. In the final section, "Beyond the 'Text'," scholars grapple with issues of multimodality, paratextuality and transmediality in videogames in order to develop and enrich multimodal theory, drawing on key concepts from ludonarratology, language ideology, immersion and transmedia studies. With implications for meaningful game design and communication theory, Approaches to Videogame Discourse examines in detail how video games function as means and objects of communication; how they give rise to new vocabularies, textual genres and discourse practices; and how they serve as rich vehicles of ideological signification and social engagement.
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