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Storytelling for New Technologies and Platforms A Writer`s Guide to Theme Parks, Virtual Reality, Board Games, Virtual Assistants, and More, Ross Berger


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Цена: 19140.00р.
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Автор: Ross Berger
Название:  Storytelling for New Technologies and Platforms A Writer`s Guide to Theme Parks, Virtual Reality, Board Games, Virtual Assistants, and More
ISBN: 9780367693831
Издательство: Taylor&Francis
Классификация:








ISBN-10: 0367693836
Обложка/Формат: Hardback
Страницы: 140
Вес: 0.45 кг.
Дата издания: 22.06.2022
Язык: English
Иллюстрации: 1 line drawings, black and white; 1 illustrations, black and white
Размер: 234 x 156
Читательская аудитория: Tertiary education (us: college)
Подзаголовок: A writer`s guide to theme parks, virtual reality, board games, virtual assistants, and more
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Европейский союз
Описание: This is a practical guide for writers, students, producers, career changers, and early tech adopters. It will prepare the content creators of tomorrow with the best practices of storytelling for virtual assistants, virtual reality, mobile games, board games, hybrid games, interactive toys, and theme park attractions.


Storytelling for new technologies and platforms

Название: Storytelling for new technologies and platforms
ISBN: 036769378X ISBN-13(EAN): 9780367693787
Издательство: Taylor&Francis
Рейтинг:
Цена: 6889.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This is a practical guide for writers, students, producers, career changers, and early tech adopters. It will prepare the content creators of tomorrow with the best practices of storytelling for virtual assistants, virtual reality, mobile games, board games, hybrid games, interactive toys, and theme park attractions.

Virtual Ascendance

Автор: Griffiths Devin C
Название: Virtual Ascendance
ISBN: 1442216948 ISBN-13(EAN): 9781442216945
Издательство: Rowman & Littlefield Publishers
Рейтинг:
Цена: 8870.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Video gaming is wildly popular and getting even more so as interfaces and devices improve. This popular account of the rise of gaming offers insight into its popularity and place in our culture as well as the impact it has on our daily lives - from the doctor`s office to the family room sofa.

Storytelling for Virtual Reality: Methods and Principles for Crafting Immersive Narratives

Автор: Bucher John
Название: Storytelling for Virtual Reality: Methods and Principles for Crafting Immersive Narratives
ISBN: 1138629650 ISBN-13(EAN): 9781138629653
Издательство: Taylor&Francis
Рейтинг:
Цена: 24499.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

Storytelling for Virtual Reality serves as a bridge between students of new media and professionals working between the emerging world of VR technology and the art form of classical storytelling. Rather than examining purely the technical, the text focuses on the narrative and how stories can best be structured, created, and then told in virtual immersive spaces. Author John Bucher examines the timeless principles of storytelling and how they are being applied, transformed, and transcended in Virtual Reality. Interviews, conversations, and case studies with both pioneers and innovators in VR storytelling are featured, including industry leaders at LucasFilm, 20th Century Fox, Oculus, Insomniac Games, and Google.

For more information about story, Virtual Reality, this book, and its author, please visit StorytellingforVR.com

Storytelling for virtual reality

Автор: Bucher, John
Название: Storytelling for virtual reality
ISBN: 1138629669 ISBN-13(EAN): 9781138629660
Издательство: Taylor&Francis
Рейтинг:
Цена: 6583.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

Storytelling For Virtual Reality serves as a bridge for students of new media and professionals working between the emerging world of VR technology and the art form of classical storytelling. Rather than examining purely the technical, the text focuses on the narrative and how stories can best be structured, created, and then told in virtual immersive spaces. Author John Bucher examines the timeless principles of storytelling and how they are being applied, transformed, and transcended in virtual reality. Interviews, conversations, and case studies with both pioneers and innovators in VR storytelling are featured, including with industry leaders at LucasFilm, 20th Century Fox, Oculus, Insomniac Games, and Google.

For more information about story, virtual reality, this book and its author, please visit StorytellingforVR.com

Story Structure And Development

Автор: Caldwell
Название: Story Structure And Development
ISBN: 149878173X ISBN-13(EAN): 9781498781732
Издательство: Taylor&Francis
Рейтинг:
Цена: 8114.00 р.
Наличие на складе: Поставка под заказ.

Описание:

Professor Craig Caldwell's Story Structure and Development offers a clear approach to the essentials of story. It lays out the fundamental elements, principles, and structure for animators, designers, and artists so they can incorporate these concepts in their work. As a practical guide it includes extensive insights and advice from industry professionals. Readers will learn the universal patterns of story and narrative used in today's movies, animation, games, and VR. With over 200 colorful images, this book has been designed for visual learners, and is organized to provide access to story concepts for the screen media professional and student. Readers will discover the story fundamentals referred to by every director and producer when they say "It's all about story."

Key Features

  • Consolidates into one text universal story structure used across the digital media industry
  • Includes enormous visuals that illustrate and reinforce concepts for visual learners
  • Organizes content for faculty to use sections in a non-linear manner
  • Includes chapter objectives, review questions, and key terms to guide the reader
  • Unity 2020 By Example

    Автор: Wells Robert
    Название: Unity 2020 By Example
    ISBN: 1800203381 ISBN-13(EAN): 9781800203389
    Издательство: Неизвестно
    Рейтинг:
    Цена: 14712.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание: Unity is the most exciting and popular game engine. After the latest release, Unity has become the primary source of game and Virtual Reality development throughout the world. In this book, you`ll learn how to use Unity by making amazing games from popular genres; from an action shooter to a mindbending puzzle game, from an adventure to a VR game.

    Unity(R) Virtual Reality Development with VRTK4: A No-Coding Approach to Developing Immersive VR Experiences, Games, & Apps

    Автор: Coutinho Christopher
    Название: Unity(R) Virtual Reality Development with VRTK4: A No-Coding Approach to Developing Immersive VR Experiences, Games, & Apps
    ISBN: 1484279328 ISBN-13(EAN): 9781484279328
    Издательство: Springer
    Рейтинг:
    Цена: 9083.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание: Get hands-on practical knowledge of concepts and techniques for VR development using Unity® and VRTK version 4. This book is a step-by-step guide to learning VRTK 4 for developing immersive VR experiences. Unity is a powerful game engine for developing VR experiences. With its built-in support for all major VR headsets, it's the perfect tool for developers to realize their vision in VR. VRTK is a battle-tested VR solution for Unity; VRTK 4, in conjunction with Unity, has changed the dynamics of VR development. This book focuses on creating deep understanding of how advanced VR mechanics and techniques are built and utilized as a part of a VR framework. You will start off by setting up your devices for VR development and learn about the advantages of using VRTK 4 over alternate SDKs. You will learn to setup your very own custom VRTK Rig, find out how to setup various advanced VR mechanics and locomotion techniques, how to create several spatial UI objects, and how to setup Unity 2D UI controls. You will also cover advanced topics such as using angular and linear drives, setting up a VR Simulator to work with a XBox Controller, and realistic physics VR hands. By the end of this book, you will know how to create advanced VR mechanics that can be used within any VR experience, game, or App and deployed across several platforms and hardware. What You Will Learn * Understand how to develop Immersive VR experiences * Create a VR simulator to test your project * Generate advanced Spatial UI that you can interact with physically using your hands Who This Book Is For? Unity game developers conversant with Unity's Editor. Basic knowledge of how Unity Prefabs function, how events work in general, and programming logic would be beneficial.

    Serious Games for Enhancing Law Enforcement Agencies: From Virtual Reality to Augmented Reality

    Автор: Akhgar Babak
    Название: Serious Games for Enhancing Law Enforcement Agencies: From Virtual Reality to Augmented Reality
    ISBN: 3030299287 ISBN-13(EAN): 9783030299286
    Издательство: Springer
    Цена: 13974.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание: The book is meant for law enforcement professionals interested in commissioning their own serious games as well as game designers interested in collaborative pedagogy and serious games for the law enforcement and security sector.

    Serious Games for Enhancing Law Enforcement Agencies

    Автор: Babak Akhgar
    Название: Serious Games for Enhancing Law Enforcement Agencies
    ISBN: 3030299252 ISBN-13(EAN): 9783030299255
    Издательство: Springer
    Рейтинг:
    Цена: 16769.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание:

    This book provides a comprehensive and practically minded introduction into serious games for law enforcement agencies. Serious games offer wide ranging benefits for law enforcement with applications from professional trainings to command-level decision making to the preparation for crises events. This book explains the conceptual foundations of virtual and augmented reality, gamification and simulation. It further offers practical guidance on the process of serious games development from user requirements elicitation to evaluation. The chapters are intended to provide principles, as well as hands-on knowledge to plan, design, test and apply serious games successfully in a law enforcement environment. A diverse set of case studies showcases the enormous variety that is possible in serious game designs and application areas and offers insights into concrete design decisions, design processes, benefits and challenges. The book is meant for law enforcement professionals interested in commissioning their own serious games as well as game designers interested in collaborative pedagogy and serious games for the law enforcement and security sector.
    Virtual Ascendance: Video Games and the Remaking of Reality

    Автор: Griffiths Devin C.
    Название: Virtual Ascendance: Video Games and the Remaking of Reality
    ISBN: 1442216956 ISBN-13(EAN): 9781442216952
    Издательство: Rowman & Littlefield Publishers
    Рейтинг:
    Цена: 6336.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание: Video gaming is wildly popular and getting even more so as interfaces and devices improve. This popular account of the rise of gaming offers insight into its popularity and place in our culture as well as the impact it has on our daily lives - from the doctor`s office to the family room sofa.

    Unity 2020 Virtual Reality Projects - Third Edition: Learn VR development by building immersive applications and games with Unity 2019.4 and later ver

    Автор: Linowes Jonathan
    Название: Unity 2020 Virtual Reality Projects - Third Edition: Learn VR development by building immersive applications and games with Unity 2019.4 and later ver
    ISBN: 1839217332 ISBN-13(EAN): 9781839217333
    Издательство: Неизвестно
    Рейтинг:
    Цена: 14712.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание: Unity Virtual Reality Projects walks you through a series of hands-on tutorials and in-depth discussions on using Unity with C#. With its practical and project-based approach, this book will get you up to speed with the specifics of VR development in Unity by building real-world projects that explore various core 3D development concepts.


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