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Assessing the Quality of Experience of Cloud Gaming Services, Schmidt


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Цена: 13974.00р.
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Автор: Schmidt
Название:  Assessing the Quality of Experience of Cloud Gaming Services
ISBN: 9783031060106
Издательство: Springer
Классификация:



ISBN-10: 3031060105
Обложка/Формат: Hardback
Страницы: 221
Вес: 0.53 кг.
Дата издания: 22.09.2022
Серия: T-Labs Series in Telecommunication Services
Язык: English
Издание: 1st ed. 2023
Иллюстрации: 47 illustrations, color; 7 illustrations, black and white; xv, 221 p. 54 illus., 47 illus. in color.
Размер: 235 x 155
Читательская аудитория: Professional & vocational
Основная тема: Engineering
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Германии
Описание: This book provides an overview of concepts and challenges in intis investigated using structural equation modeling. The conveyed understanding of gaming QoE, empirical eraction quality in the domain of cloud gaming services. The author presents a unified evaluation approach by combining quantitative subjective assessment methods in a concise way. The author discusses a measurement tool, Gaming Input Quality Scale (GIPS), that assesses the interaction quality of such a service available. Furthermore, the author discusses a new framework to assess gaming Quality of Experience (QoE) using a crowdsourcing approach. Lastly, based on a large dataset including dominant network and encoding conditions, the evaluation method is investigated using structural equation modeling. The conveyed understanding of gaming QoE, empirical findings, and models presented in this book should be of particular interest to researchers working in the fields of quality and usability engineering, as well as service providers and network operators.
Дополнительное описание: Introduction.- Quality Factors and Feature Space of Cloud Gaming Services.- Methods for Assessing Gaming QoE.- Passive Video Quality Assessment Using Lab and Remote Testing.- Interactive Assessment of Gaming QoE Using Crowdsourcing.- Development of the Ga



Quantitative User Experience Research

Автор: Chris Chapman , Kerry Rodden
Название: Quantitative User Experience Research
ISBN: 1484292677 ISBN-13(EAN): 9781484292679
Издательство: Springer
Рейтинг:
Цена: 9083.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book is your definitive guide to the rapidly growing role of Quantitative User Experience (Quant UX) Research in product development. The book provides an overview of the skills you need on the job, presents hands-on projects with reusable code, and shares advice on starting and developing a career. The book goes beyond basic skills to focus on what is unique to Quant UX. The authors are two of the most widely recognized practitioners in Quant UX research, and this book shares insights from their combined decades of experience. Organizations today have more data about user needs and behaviors than ever before. With this large-scale data, Quant UX researchers work to understand usage patterns, measure the impact of design changes, and inform strategic decisions. In the Quant UX role, interdisciplinary researchers apply analytical skills to uncover user needs, inform engineering and design, answer strategic business questions, and optimize software and hardware products for human interaction. This book provides guidance around customer satisfaction surveys, understanding user behavior from log analysis, and the statistical methods that are commonly used to assess user outcomes. What You Will Learn * Discover the role of Quantitative User Experience (Quant UX) research * Understand how Quant UX research differs from other disciplines such as data science * Plan common research projects and know how to achieve success * Position Quant UX activities in product development, engineering, and UX organizations * Apply the HEART framework to measure user experience outcomes * Evaluate your skills and potential to be hired as a Quant UX researcher * Know what to expect during job interviews * Find examples of common Quant UX projects with shared R code and data sets Who This Book Is For Practitioners and managers who seek a comprehensive guide to the new field of Quantitative User Experience Research. Readers will understand the Quant UX role, build research skills, find examples of hands-on code and analyses, learn about UX organizations and stakeholders, and receive advice on job interviews and career paths. Data scientists, social scientists, and other researchers will learn how their skills transfer to Quant UX, where they can help teams build better, more successful products.

Ai wave in defence innovation

Название: Ai wave in defence innovation
ISBN: 1032110759 ISBN-13(EAN): 9781032110752
Издательство: Taylor&Francis
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Цена: 5817.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: An international and interdisciplinary perspective on the adoption and governance of artificial intelligence (AI) and machine learning (ML) in defence and military innovation by major and middle powers. A valuable read for scholars of security studies, public policy, and STS studies with an interest in the impacts of AI and ML technologies.

It`s Our Research,

Автор: Tomer Sharon
Название: It`s Our Research,
ISBN: 0123851300 ISBN-13(EAN): 9780123851307
Издательство: Elsevier Science
Рейтинг:
Цена: 5051.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Provides a strategic framework for people who practice UX research who wish to be heard by their stakeholders. This title gives you the techniques needed to involve stakeholders throughout the process of planning, execution, analysis, and reporting UX research.

Assessing the Quality of Experience of Cloud Gaming Services

Автор: Schmidt
Название: Assessing the Quality of Experience of Cloud Gaming Services
ISBN: 303106013X ISBN-13(EAN): 9783031060137
Издательство: Springer
Рейтинг:
Цена: 13974.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book provides an overview of concepts and challenges in intis investigated using structural equation modeling. The conveyed understanding of gaming QoE, empirical eraction quality in the domain of cloud gaming services. The author presents a unified evaluation approach by combining quantitative subjective assessment methods in a concise way. The author discusses a measurement tool, Gaming Input Quality Scale (GIPS), that assesses the interaction quality of such a service available. Furthermore, the author discusses a new framework to assess gaming Quality of Experience (QoE) using a crowdsourcing approach. Lastly, based on a large dataset including dominant network and encoding conditions, the evaluation method is investigated using structural equation modeling. The conveyed understanding of gaming QoE, empirical findings, and models presented in this book should be of particular interest to researchers working in the fields of quality and usability engineering, as well as service providers and network operators.

The UX Book

Автор: Hartson, Rex
Название: The UX Book
ISBN: 0128053429 ISBN-13(EAN): 9780128053423
Издательство: Elsevier Science
Рейтинг:
Цена: 11789.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

The discipline of user experience (UX) design has matured into a confident practice and this edition reflects, and in some areas accelerates, that evolution. Technically this is the second edition of The UX Book, but so much of it is new, it is more like a sequel.

One of the major positive trends in UX is the continued emphasis on design--a kind of design that highlights the designer's creative skills and insights and embodies a synthesis of technology with usability, usefulness, aesthetics, and meaningfulness to the user. In this edition a new conceptual top-down design framework is introduced to help readers with this evolution.

This entire edition is oriented toward an agile UX lifecycle process, explained in the funnel model of agile UX, as a better match to the now de facto standard agile approach to software engineering. To reflect these trends, even the subtitle of the book is changed to "Agile UX design for a quality user experience."

Designed as a how-to-do-it handbook and field guide for UX professionals and a textbook for aspiring students, the book is accompanied by in-class exercises and team projects.

The approach is practical rather than formal or theoretical. The primary goal is still to imbue an understanding of what a good user experience is and how to achieve it. To better serve this, processes, methods, and techniques are introduced early to establish process-related concepts as context for discussion in later chapters.

  • A comprehensive textbook for UX/HCI/Interaction Design students readymade for the classroom, complete with instructors' manual, dedicated web site, sample syllabus, examples, exercises, and lecture slides
  • Features HCI theory, process, practice, and a host of real world stories and contributions from industry luminaries to prepare students for working in the field
  • The only HCI textbook to cover agile methodology, design approaches, and a full, modern suite of classroom material (stemming from tried and tested classroom use by the authors)
Quality of Experience and Learning in Information Systems: Incorporating Learning and Ethics into Characterizations of Quality of Experience

Автор: Antoniou Josephina
Название: Quality of Experience and Learning in Information Systems: Incorporating Learning and Ethics into Characterizations of Quality of Experience
ISBN: 3030525619 ISBN-13(EAN): 9783030525613
Издательство: Springer
Цена: 9083.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Introduction.- Learning Styles and Human Computer Interaction.- Emerging Technologies: 5G, IoT, Big Data and AI-based applications.- Definitions of Quality of Experience for users of different communication technologies.- Investigating learning for improved QoE of Web Users when interacting with security features.- Investigating Quality of Student Experience.- AI in education: using a combination of AI and learning styles to improve quality of Experience.- Game theory to investigate decision making when selecting features of challenging new application interfaces: improving user learning curves.- Conclusion.

Effects of Data Overload on User Quality of Experience

Автор: Antoniou
Название: Effects of Data Overload on User Quality of Experience
ISBN: 3031068726 ISBN-13(EAN): 9783031068720
Издательство: Springer
Рейтинг:
Цена: 18167.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book introduces a unique perspective on the use of data from popular emerging technologies and the effect on user quality of experience (QoE). The term data is first refined into specific types of data such as financial data, personal data, public data, context data, generated data, and the popular big data. The book focuses the responsible use of data, with consideration to ethics and wellbeing, in each setting. The specific nuances of different technologies bring forth interesting case studies, which the book breaks down into mathematical models so they can be analyzed and used as powerful tools. Overall, this perspective on the use of data from popular emerging technologies and the resulting QoE analysis will greatly benefit researchers, educators and students in fields related to ICT studies, especially where there is additional interest in ethics and wellbeing, user experience, data management, and their link to emerging technologies.

Quality of Experience

Автор: Sebastian M?ller; Alexander Raake
Название: Quality of Experience
ISBN: 3319375261 ISBN-13(EAN): 9783319375267
Издательство: Springer
Рейтинг:
Цена: 18284.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book develops definitions and concepts related to Quality of Experience in the context of multimedia- and telecommunications-related applications, systems and services, and applies these to various fields of communication and media technologies.

High-Quality Visual Experience

Автор: Marta Mrak; Mislav Grgic; Murat Kunt
Название: High-Quality Visual Experience
ISBN: 3642128017 ISBN-13(EAN): 9783642128011
Издательство: Springer
Рейтинг:
Цена: 32652.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: High-Quality Visual Experience covers technologies that enables greater flexibility in video content representation, allowing users to access and interact with content from any device. State-of-the-art end to end architectures are presented, which enable high-quality visual experiences.

Quality of Experience Modeling for Cloud Gaming Services

Автор: Zadtootaghaj Saman
Название: Quality of Experience Modeling for Cloud Gaming Services
ISBN: 3030982483 ISBN-13(EAN): 9783030982485
Издательство: Springer
Рейтинг:
Цена: 16769.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book presents the development of a gaming quality model to predict the gaming Quality of Experience (QoE) of players that could be used for planning the network service or quality monitoring of cloud gaming services.

The Influence of Delay on Cloud Gaming Quality of Experience

Автор: Sabet
Название: The Influence of Delay on Cloud Gaming Quality of Experience
ISBN: 3030998681 ISBN-13(EAN): 9783030998684
Издательство: Springer
Рейтинг:
Цена: 18167.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book provides an understanding of the impact of delay on cloud gaming Quality of Experience (QoE) and proposes techniques to compensate for this impact, leading to a better gaming experience when there are network delays.

The Influence of Delay on Cloud Gaming Quality of Experience

Автор: Sabet
Название: The Influence of Delay on Cloud Gaming Quality of Experience
ISBN: 3030998711 ISBN-13(EAN): 9783030998714
Издательство: Springer
Рейтинг:
Цена: 18167.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book provides an understanding of the impact of delay on cloud gaming Quality of Experience (QoE) and proposes techniques to compensate for this impact, leading to a better gaming experience when there are network delays. The author studies why some games in the cloud are more delay sensitive than others by identifying game characteristics influencing a user's delay perception and predicting the gaming QoE degraded by the delay. The author also investigates the impact of jitter and serial-position effects on gaming QoE and delay. Using the insight gained, the author presents delay compensation techniques that can mitigate the negative influence of delay on gaming QoE that use the game characteristics to adapt the games.


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