Описание: The three-volume set LNCS 12771-12773 constitutes the refereed proceedings of the 13th International Conference on Cross-Cultural Design, CCD 2021, which was held as part of HCI International 2021 and took place virtually during July 24-29, 2021.
The total of 1276 papers and 241 poster papers included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions.
The papers included in the HCII-CCD volume set were organized in topical sections as follows:
Part I: Cross-cultural experience design; cross-cultural product design; cultural differences and cross-cultural communication;
Part II: Culture, arts and creativity; culture, learning and well-being; social change and social development;
Part III: CCD in cultural heritage and tourism; CCD in autonomous vehicles and driving; CCD in virtual agents, robots and intelligent assistants.
Описание: The four-volume set LNCS 13311 - 13314 constitutes the refereed proceedings of the 14th International Conference on Cross-Cultural Design, CCD 2022, which was held as part of HCI International 2022 and took place virtually during June 26 - July 1, 2022. The papers included in the HCII-CCD volume set were organized in topical sections as follows: Part I: Cross-Cultural Interaction Design; Collaborative and Participatory Cross-Cultural Design; Cross-Cultural Differences and HCI; Aspects of Intercultural Design Part II: Cross-Cultural Learning, Training, and Education; Cross-Cultural Design in Arts and Music; Creative Industries and Cultural Heritage under a Cross-Cultural Perspective; Cross-Cultural Virtual Reality and Games Part III: Intercultural Business Communication; Intercultural Business Communication; HCI and the Global Social Change Imposed by COVID-19; Intercultural Design for Well-being and Inclusiveness Part IV: Cross-Cultural Product and Service Design; Cross-Cultural Mobility and Automotive UX Design; Design and Culture in Social Development and Digital Transformation of Cities and Urban Areas; Cross-Cultural Design in Intelligent Environments.
Автор: Rau Название: Cross-Cultural Design ISBN: 3319400924 ISBN-13(EAN): 9783319400921 Издательство: Springer Рейтинг: Цена: 13416.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book constitutes the proceedings of the 8th International Conference on Cross-Cultural Design, CCD 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, held in Toronto, ON, Canada, in July 2016 and received a total of 4354 submissions, of which 1287 papers and 186 poster papers were accepted for publication after a careful reviewing process. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.The 81 papers presented in the CCD 2016 proceedings are organized in topical sections as follows: culture and user experience; cross-cultural product and service design; cultural ergonomics; culture and mobile interaction; culture in smart environments; cross-cultural design for health, well-being and inclusion; and culture for e-commerce and business.
Interaction, navigation, and visualization in VAMR; Embodiment, communication, and collaboration in VAMR; Education, training, and simulation; VAMR in psychotherapy, exercising, and health; Virtual reality for cultural heritage, entertainment, and games; Industrial and military applications.
Описание: Cultural aspects of social media and mobile services.- Culture for transport and travel.- Culture for design and design for culture.- Culture for Health, Learning and Games.
Culture, Arts and Creativity.- The Strategies of Experiential Design in the Creative Life Industry.- ISDT Case Study of Cultivation of Employees' Creativity in Cultural and Creative Industries.- The Museum of Dreams: Exploring a "Dreaming" Visual Experience via Machine Vision and Visual Synthesis.- From Imitation to Innovation: A Case Study of An Amateur Artist.- A Study on the Cognitive Differences of Incomplete Beauty in Sculptures among Audiences.- A Study of Applying Bauhaus Design Idea into the Reproduction of the Triadic Ballet.- Discussing the Aesthetic Emotion of Artworks by AI and Human Artists with the Mediating Variable of Aesthetic Fluency.- A Study of Chinese Audience Preferences for Mythological Film and Television Works.- Discussing how the Viewer, the Author, and the Work See and be Seen in the Photography Works of "Farewell to the Island".- Culture, Learning and Well-being.- ISDT Case Study of We'll App for Postpartum Depression Women.- A Study on User Experience of COVID-19 Emergency Communication Platform from Cross-cultural Perspective of View.- Study on the Effect of Art Training on Proportion Control.- The Effect of We'll App on Social-Support, Self-Efficacy, and EPDS for PPD.- Description of Role Orientation of College Teachers in Online Education under Epidemic Emergency.- Taking Micro-Breaks at Work: Effects of Watching Funny Short-form Videos on Subjective Experience, Physiological Stress, and Task Performance.- ISDT Case Study of Loving Kindness Meditation for Flight Attendants.- Study on Creative Learning Strategies of Gender Grouping in Collaborative Learning of Graduation Project.- Work-Life Imbalance, Health and Wellbeing of Older Workers: A Meta-Analysis.- Cross-cultural Education: The Effects of AR Technology and Learning Styles on Learning Achievements of Sculpture Course.- Application of Experience Design in Environmental Education Experience Activities.- What Do Young Adults Like About E-planting? A Questionnaire Survey.- Social Change and Social Development.- Exploring the Applicability of User-Centred Design Practices in Rural Yemen.- Redesign, Transformation and Reflection of Local Marriage Custom Articles: A Case Study of "Ten-Mile Red Dowry".- Speculative Scenarios: The Exhibition as a New Space of Thinking.- Innovation Geometry Model as a Way to Explore Future Innovative Opportunities.- A Case Study of Social Innovation based on Ten Years' Practice-Taking the Project of "Design for Country" in Shanghai as an Example.- User Experience: The Motivation and Promotion of Livestreaming Innovation in Chinese Marketing.- Industrial Internet Talent Cultivation in China from the Perspective of Undergraduate Majors.- A Study of Machine Ethics in Human-Artificial Intelligence Interactions.- Design Strategies of Multifunctional Exhibition for Community Regeneration: Two Case Studies in Beijing.- 'Blooming': A Design Concept for Period Poverty in Rural Areas of China.- The Vista of Information Communication Technology in the Ageing Society: a Perspective from Elderly's Core Needs.- Valuing Social Media Affordances.- A Step towards Inclusive Design and Cross-Cultural Communication: Rethinking the Design of Public Bus Services in Hefei based on the behaviour of International Student Users.
Описание: This two-volume set LNCS 12192 and 12193 constitutes the refereed proceedings of the 12th International Conference on Cross-Cultural Design, CCD 2020, held as part of HCI International 2020 in Copenhagen, Denmark in July 2020.The conference was held virtually due to the corona pandemic.
Описание: This book constitutes the refereed post-conference proceedings of the 8th International Conference on Digital Heritage, EuroMed 2020, held virtually in November 2020.The 37 revised project papers and 30 revised short papers presented were carefully reviewed and selected from 326 submissions.
Описание: ICT for Cultural Heritage.- Heritage Building Information Modelling (HBIM) as a Tool for Heritage Conservation: Observations and Reflections on Data Collection, Management and Use in Research in a Middle Eastern Context.- The MaDiH (مديح): Mapping Digital Cultural Heritage in Jordan, Opportunities and Limitations.- A SLAM Integrated Approach for Digital Heritage Documentation.- The Circular City Implementation: Cultural Heritage and Digital Technology.- Research on Digital Dissemination of Chinese Classical Garden Culture.- The Method of Mining the Relationship Between the Use of Architectural Elements in Buildings and Cultural Connotation It Reflects: Case of Beijing's Representative Buildings.- IkebanaGAN: New GANs Technique for Digital Ikebana Art.- Interactive Tools for the Visualization of Tangible and Intangible Silk Heritage Emerging from an Interdisciplinary Work.- Soundscape Singapore: Sound as Mediated Cultural Heritage.- Towards Smart Planning Conservation of Heritage Cities: Digital Technologies and Heritage Conservation Planning.- Digital Storytelling: the Integration of Intangible and Tangible Heritage in the city of Surat, India.- Technology and Art.- A Sonification of the zCOSMOS Galaxy Dataset.- Films as Technological Artefacts.- Symbolic Representation and Processing of Musical Structure: Stream Segments, Pitch Interval Patterns, General Chord Types.- Towards AI Aesthetics: Human-AI Collaboration in Creating Chinese Landscape Painting.- Kindergarten Interactive Lighting Design Based on Cognitive Development Theory.- Research on "The Cinema Development Mode of Digital Art Exhibition" from the Perspective of Cultural Computing.- Implementation of Fast-Building Interactive Scene with Chinese Paper Cutting Style.- Empathy in Technology Design and Graffiti.- Voyages Along the Star Paths: Capturing Calendrical Cycles from Kauai to Bali.- Urban Interactive Installation Art as Pseudo-Environment Based on the Frame of the Shannon-Weaver Model.- The Multileveled Rhythmic Structure of Ragtime.- Visitors' Experiences in Digital Culture.- Redefining the Digital Paradigm for Virtual Museums: Towards Interactive and Engaging Experiences in the Post-Pandemic Era.- Research on Factors Influencing Users' Technology Acceptance of Virtual Museums.- Unlocking Learning: Promoting Cultural Brand through Interactions with Ancient Locks in an SL Virtual Space.- Breaking Boundaries, Creating Connectivities: Enabling Access to Digitized Museum Collections.- Toward Extended Sensory Interface for Impaired Person.- User Experience in Digital Museums: A Case Study of the Palace Museum in Beijing.- Before You Visit-: New Opportunities for the Digital Transformation of Museums.- Analysis of the Influencing Factors of User Experience in Online Art Forms during the COVID-19--based on the DEMATEL Method.
Автор: P.L.Patrick Rau Название: Cross-Cultural Design ISBN: 3319073079 ISBN-13(EAN): 9783319073071 Издательство: Springer Рейтинг: Цена: 17468.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This volume constitutes the refereed proceedings of the 6th International Conference on Cross-Cultural Design, CCD 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCI International 2014, held in Heraklion, Crete, Greece, jointly with 13 other thematically similar conferences.
Автор: Pei-Luen Patrick Rau Название: Cross-Cultural Design ISBN: 3319579304 ISBN-13(EAN): 9783319579306 Издательство: Springer Рейтинг: Цена: 13974.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book constitutes the proceedings of the 9th International Conference on Cross-Cultural Design, CCD 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCII 2017, held in Vancouver, Canada, in July 2017.
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